moving focus rect overlap problems to the vis region of a window

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28696 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
2004-08-07 14:09:39 +00:00
parent fd926bccac
commit 0fa8508d0c
2 changed files with 35 additions and 15 deletions

View File

@@ -25,8 +25,11 @@
// constants // constants
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// the focus rect around a text may have 4 pixels in each direction
// we handle these problems right now in an extended vis region of a window
static const wxCoord TEXTBORDER = 0 ;
// the margin between the text control and the spin // the margin between the text control and the spin
static const wxCoord MARGIN = 8; static const wxCoord MARGIN = 8 - TEXTBORDER;
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// wxSpinCtrlText: text control used by spin control // wxSpinCtrlText: text control used by spin control
@@ -36,7 +39,7 @@ class wxSpinCtrlText : public wxTextCtrl
{ {
public: public:
wxSpinCtrlText(wxSpinCtrl *spin, const wxString& value) wxSpinCtrlText(wxSpinCtrl *spin, const wxString& value)
: wxTextCtrl(spin , -1, value, wxDefaultPosition, wxSize(40, 22)) : wxTextCtrl(spin , -1, value, wxDefaultPosition, wxSize(40, -1))
{ {
m_spin = spin; m_spin = spin;
@@ -177,7 +180,9 @@ bool wxSpinCtrl::Create(wxWindow *parent,
} }
if ( size.y == -1 ) { if ( size.y == -1 ) {
csize.y = m_text->GetSize().y + 4; //allow for text border highlights csize.y = m_text->GetSize().y + 2 * TEXTBORDER ; //allow for text border highlights
if ( m_btn->GetSize().y > csize.y )
csize.y = m_btn->GetSize().y ;
} }
//SetSize(csize); //SetSize(csize);
@@ -211,28 +216,30 @@ wxSize wxSpinCtrl::DoGetBestSize() const
wxSize sizeBtn = m_btn->GetBestSize(), wxSize sizeBtn = m_btn->GetBestSize(),
sizeText = m_text->GetBestSize(); sizeText = m_text->GetBestSize();
sizeText.y += 2 * TEXTBORDER ;
sizeText.x += 2 * TEXTBORDER ;
int height; int height;
if (sizeText.y > sizeBtn.y) if (sizeText.y > sizeBtn.y)
height = sizeText.y; height = sizeText.y;
else else
height = sizeBtn.y; height = sizeBtn.y;
return wxSize(sizeBtn.x + sizeText.x + MARGIN, height + MARGIN); return wxSize(sizeBtn.x + sizeText.x + MARGIN, height );
} }
void wxSpinCtrl::DoMoveWindow(int x, int y, int width, int height) void wxSpinCtrl::DoMoveWindow(int x, int y, int width, int height)
{ {
// position the subcontrols inside the client area // position the subcontrols inside the client area
wxSize sizeBtn = m_btn->GetSize(); wxSize sizeBtn = m_btn->GetSize();
wxSize sizeText = m_text->GetSize();
wxControl::DoMoveWindow(x, y, width, height); wxControl::DoMoveWindow(x, y, width, height);
wxCoord wText = width - sizeBtn.x - MARGIN; wxCoord wText = width - sizeBtn.x - MARGIN - 2 * TEXTBORDER;
//growing or shrinking a control like this doesn't really make sense m_text->SetSize(TEXTBORDER, (height - sizeText.y) / 2, wText, -1);
//so just leave the controls the same size and add whitespace m_btn->SetSize(0 + wText + MARGIN + 2 * TEXTBORDER , (height - sizeBtn.y) / 2 , -1, -1 );
m_text->SetSize(2, 2, wText, 22);
m_btn->SetSize(0 + wText + MARGIN, 0, -1, height);
} }
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------

View File

@@ -36,6 +36,8 @@
#include "wx/log.h" #include "wx/log.h"
#include "wx/geometry.h" #include "wx/geometry.h"
#include "wx/textctrl.h" #include "wx/textctrl.h"
#include "wx/laywin.h"
#include "wx/splitter.h"
#include "wx/toolbar.h" #include "wx/toolbar.h"
#include "wx/dc.h" #include "wx/dc.h"
@@ -2591,7 +2593,11 @@ wxTopLevelWindowMac* wxWindowMac::MacGetTopLevelWindow() const
} }
wxRegion wxWindowMac::MacGetVisibleRegion( bool includeOuterStructures ) wxRegion wxWindowMac::MacGetVisibleRegion( bool includeOuterStructures )
{ {
// includeOuterStructures is true if we try to draw somthing like a focus ring etc.
// also a window dc uses this, in this case we only clip in the hierarchy for hard
// borders like a scrollwindow, splitter etc otherwise we end up in a paranoia having
// to add focus borders everywhere
Rect r ; Rect r ;
RgnHandle visRgn = NewRgn() ; RgnHandle visRgn = NewRgn() ;
RgnHandle tempRgn = NewRgn() ; RgnHandle tempRgn = NewRgn() ;
@@ -2644,12 +2650,19 @@ wxRegion wxWindowMac::MacGetVisibleRegion( bool includeOuterStructures )
parent->MacWindowToRootWindow( &x, &y ) ; parent->MacWindowToRootWindow( &x, &y ) ;
MacRootWindowToWindow( &x , &y ) ; MacRootWindowToWindow( &x , &y ) ;
SetRectRgn( tempRgn , if ( !includeOuterStructures || (
x + parent->MacGetLeftBorderSize() , y + parent->MacGetTopBorderSize() , parent->IsKindOf( CLASSINFO( wxScrolledWindow ) ) ||
x + size.x - parent->MacGetRightBorderSize(), parent->IsKindOf( CLASSINFO( wxSashLayoutWindow ) ) ||
y + size.y - parent->MacGetBottomBorderSize()) ; ( parent->GetParent() && parent->GetParent()->IsKindOf( CLASSINFO( wxSplitterWindow ) ) )
) )
{
SetRectRgn( tempRgn ,
x + parent->MacGetLeftBorderSize() , y + parent->MacGetTopBorderSize() ,
x + size.x - parent->MacGetRightBorderSize(),
y + size.y - parent->MacGetBottomBorderSize()) ;
SectRgn( visRgn , tempRgn , visRgn ) ; SectRgn( visRgn , tempRgn , visRgn ) ;
}
if ( parent->IsTopLevel() ) if ( parent->IsTopLevel() )
break ; break ;
child = parent ; child = parent ;