Return empty bitmaps from wxButton if not explicitly set in wxMSW
Do this for consistency with the other ports and because this seems more useful anyhow. Update the documentation to make this behaviour more clear and document this change as a (minor) incompatibility in wxMSW. Also add more unit tests to check for this behaviour. Note this also fixes the problem with the unit test added in the grandparent commit under MSW.
This commit is contained in:
@@ -129,6 +129,10 @@ Changes in behaviour not resulting in compilation errors
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- wxSpinCtrl::SetValue(wxString) overload doesn't generate any events with
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- wxSpinCtrl::SetValue(wxString) overload doesn't generate any events with
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wxMSW, which was already the documented behaviour.
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wxMSW, which was already the documented behaviour.
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- wxButton::GetBitmap{Current,Disabled,Focus,Pressed}() only return valid
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bitmaps in wxMSW if the corresponding Set had been called before, as in the
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other ports, instead of returning the normal bitmap as fallback in this case.
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Changes in behaviour which may result in build errors
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Changes in behaviour which may result in build errors
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-----------------------------------------------------
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-----------------------------------------------------
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@@ -41,10 +41,10 @@ public:
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wxBitmap GetBitmap() const;
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wxBitmap GetBitmap() const;
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/**
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/**
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Returns the bitmap used when the mouse is over the button, which may be
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Returns the bitmap used when the mouse is over the button.
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invalid.
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@see SetBitmapCurrent()
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The returned bitmap is only valid if SetBitmapCurrent() had been
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previously called.
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@since 2.9.1 (available as wxBitmapButton::GetBitmapHover() in previous
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@since 2.9.1 (available as wxBitmapButton::GetBitmapHover() in previous
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versions)
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versions)
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@@ -52,18 +52,20 @@ public:
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wxBitmap GetBitmapCurrent() const;
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wxBitmap GetBitmapCurrent() const;
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/**
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/**
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Returns the bitmap for the disabled state, which may be invalid.
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Returns the bitmap used for the disabled state.
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@see SetBitmapDisabled()
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The returned bitmap is only valid if SetBitmapDisabled() had been
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previously called.
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@since 2.9.1 (available in wxBitmapButton only in previous versions)
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@since 2.9.1 (available in wxBitmapButton only in previous versions)
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*/
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*/
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wxBitmap GetBitmapDisabled() const;
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wxBitmap GetBitmapDisabled() const;
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/**
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/**
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Returns the bitmap for the focused state, which may be invalid.
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Returns the bitmap used for the focused state.
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@see SetBitmapFocus()
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The returned bitmap is only valid if SetBitmapFocus() had been
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previously called.
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@since 2.9.1 (available in wxBitmapButton only in previous versions)
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@since 2.9.1 (available in wxBitmapButton only in previous versions)
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*/
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*/
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@@ -82,9 +84,10 @@ public:
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wxBitmap GetBitmapLabel() const;
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wxBitmap GetBitmapLabel() const;
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/**
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/**
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Returns the bitmap for the pressed state, which may be invalid.
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Returns the bitmap used when the button is pressed.
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@see SetBitmapPressed()
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The returned bitmap is only valid if SetBitmapPressed() had been
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previously called.
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@since 2.9.1 (available as wxBitmapButton::GetBitmapSelected() in
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@since 2.9.1 (available as wxBitmapButton::GetBitmapSelected() in
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previous versions)
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previous versions)
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@@ -101,11 +101,45 @@ extern wxWindowMSW *wxWindowBeingErased; // From src/msw/window.cpp
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class wxButtonImageData: public wxObject
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class wxButtonImageData: public wxObject
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{
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{
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public:
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public:
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wxButtonImageData() { }
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wxButtonImageData()
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{
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for ( int n = 0; n < wxAnyButton::State_Max; ++n )
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{
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// The normal bitmap is always set explicitly when the image data
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// is created, but the others ones are not (yet).
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m_bitmapSetExplicitly[n] = n == wxAnyButton::State_Normal;
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}
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}
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virtual ~wxButtonImageData() { }
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virtual ~wxButtonImageData() { }
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virtual wxBitmap GetBitmap(wxAnyButton::State which) const = 0;
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// Bitmap can be set either explicitly, when the bitmap for the given state
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virtual void SetBitmap(const wxBitmap& bitmap, wxAnyButton::State which) = 0;
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// is specified by the application, or implicitly, when the bitmap for some
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// state is set as a side effect of setting another bitmap.
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//
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// These functions check the flags stored in the base class remembering
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// whether each bitmap is implicit or explicit and behave accordingly.
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wxBitmap GetExplicitBitmap(wxAnyButton::State which) const
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{
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return m_bitmapSetExplicitly[which] ? GetBitmap(which) : wxBitmap();
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}
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void SetExplicitBitmap(const wxBitmap& bitmap, wxAnyButton::State which)
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{
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SetBitmap(bitmap, which);
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m_bitmapSetExplicitly[which] = true;
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}
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wxBitmap GetImplicitBitmap(wxAnyButton::State which) const
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{
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return GetBitmap(which);
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}
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void SetImplicitBitmap(const wxBitmap& bitmap, wxAnyButton::State which)
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{
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SetBitmap(bitmap, which);
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m_bitmapSetExplicitly[which] = false;
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}
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virtual wxSize GetBitmapMargins() const = 0;
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virtual wxSize GetBitmapMargins() const = 0;
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virtual void SetBitmapMargins(wxCoord x, wxCoord y) = 0;
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virtual void SetBitmapMargins(wxCoord x, wxCoord y) = 0;
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@@ -114,6 +148,13 @@ public:
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virtual void SetBitmapPosition(wxDirection dir) = 0;
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virtual void SetBitmapPosition(wxDirection dir) = 0;
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private:
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private:
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// These functions are private to force using explicit/implicit versions of
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// them in the code to make it clear which bitmap is needed.
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virtual wxBitmap GetBitmap(wxAnyButton::State which) const = 0;
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virtual void SetBitmap(const wxBitmap& bitmap, wxAnyButton::State which) = 0;
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bool m_bitmapSetExplicitly[wxAnyButton::State_Max];
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wxDECLARE_NO_COPY_CLASS(wxButtonImageData);
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wxDECLARE_NO_COPY_CLASS(wxButtonImageData);
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};
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};
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@@ -129,7 +170,7 @@ class wxODButtonImageData : public wxButtonImageData
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public:
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public:
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wxODButtonImageData(wxAnyButton *btn, const wxBitmap& bitmap)
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wxODButtonImageData(wxAnyButton *btn, const wxBitmap& bitmap)
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{
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{
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SetBitmap(bitmap, wxAnyButton::State_Normal);
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SetExplicitBitmap(bitmap, wxAnyButton::State_Normal);
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#if wxUSE_IMAGE
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#if wxUSE_IMAGE
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SetBitmap(bitmap.ConvertToDisabled(), wxAnyButton::State_Disabled);
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SetBitmap(bitmap.ConvertToDisabled(), wxAnyButton::State_Disabled);
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#endif
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#endif
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@@ -505,7 +546,7 @@ void wxAnyButton::AdjustForBitmapSize(wxSize &size) const
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wxCHECK_RET( m_imageData, wxT("shouldn't be called if no image") );
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wxCHECK_RET( m_imageData, wxT("shouldn't be called if no image") );
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// account for the bitmap size, including the user-specified margins
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// account for the bitmap size, including the user-specified margins
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const wxSize sizeBmp = m_imageData->GetBitmap(State_Normal).GetSize()
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const wxSize sizeBmp = m_imageData->GetImplicitBitmap(State_Normal).GetSize()
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+ 2*m_imageData->GetBitmapMargins();
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+ 2*m_imageData->GetBitmapMargins();
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const wxDirection dirBmp = m_imageData->GetBitmapPosition();
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const wxDirection dirBmp = m_imageData->GetBitmapPosition();
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if ( dirBmp == wxLEFT || dirBmp == wxRIGHT )
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if ( dirBmp == wxLEFT || dirBmp == wxRIGHT )
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@@ -660,7 +701,7 @@ WXLRESULT wxAnyButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lPar
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if (
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if (
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IsEnabled() &&
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IsEnabled() &&
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( wxUxThemeIsActive() ||
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( wxUxThemeIsActive() ||
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(m_imageData && m_imageData->GetBitmap(State_Current).IsOk())
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(m_imageData && m_imageData->GetImplicitBitmap(State_Current).IsOk())
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)
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)
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)
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)
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{
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{
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@@ -678,7 +719,7 @@ WXLRESULT wxAnyButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lPar
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wxBitmap wxAnyButton::DoGetBitmap(State which) const
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wxBitmap wxAnyButton::DoGetBitmap(State which) const
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{
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{
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return m_imageData ? m_imageData->GetBitmap(which) : wxBitmap();
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return m_imageData ? m_imageData->GetExplicitBitmap(which) : wxBitmap();
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}
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}
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void wxAnyButton::DoSetBitmap(const wxBitmap& bitmap, State which)
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void wxAnyButton::DoSetBitmap(const wxBitmap& bitmap, State which)
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@@ -697,8 +738,8 @@ void wxAnyButton::DoSetBitmap(const wxBitmap& bitmap, State which)
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else
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else
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{
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{
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// Replace the removed bitmap with the normal one.
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// Replace the removed bitmap with the normal one.
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wxBitmap bmpNormal = m_imageData->GetBitmap(State_Normal);
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wxBitmap bmpNormal = m_imageData->GetImplicitBitmap(State_Normal);
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m_imageData->SetBitmap(which == State_Disabled
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m_imageData->SetImplicitBitmap(which == State_Disabled
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? bmpNormal.ConvertToDisabled()
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? bmpNormal.ConvertToDisabled()
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: bmpNormal,
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: bmpNormal,
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which);
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which);
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@@ -714,7 +755,7 @@ void wxAnyButton::DoSetBitmap(const wxBitmap& bitmap, State which)
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// Check if we already had bitmaps of different size.
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// Check if we already had bitmaps of different size.
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if ( m_imageData &&
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if ( m_imageData &&
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bitmap.GetSize() != m_imageData->GetBitmap(State_Normal).GetSize() )
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bitmap.GetSize() != m_imageData->GetImplicitBitmap(State_Normal).GetSize() )
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{
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{
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wxASSERT_MSG( which == State_Normal,
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wxASSERT_MSG( which == State_Normal,
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"Must set normal bitmap with the new size first" );
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"Must set normal bitmap with the new size first" );
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@@ -767,7 +808,7 @@ void wxAnyButton::DoSetBitmap(const wxBitmap& bitmap, State which)
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}
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}
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else
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else
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{
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{
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m_imageData->SetBitmap(bitmap, which);
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m_imageData->SetExplicitBitmap(bitmap, which);
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// if the focus bitmap is specified but current one isn't, use
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// if the focus bitmap is specified but current one isn't, use
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// the focus bitmap for hovering as well if this is consistent
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// the focus bitmap for hovering as well if this is consistent
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@@ -777,9 +818,9 @@ void wxAnyButton::DoSetBitmap(const wxBitmap& bitmap, State which)
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// and also makes it much easier to do "the right thing" for
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// and also makes it much easier to do "the right thing" for
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// all platforms (some of them, such as Windows, have "hot"
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// all platforms (some of them, such as Windows, have "hot"
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// buttons while others don't)
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// buttons while others don't)
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if ( which == State_Focused && !m_imageData->GetBitmap(State_Current).IsOk() )
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if ( which == State_Focused && !m_imageData->GetExplicitBitmap(State_Current).IsOk() )
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{
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{
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m_imageData->SetBitmap(bitmap, State_Current);
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m_imageData->SetImplicitBitmap(bitmap, State_Current);
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}
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}
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}
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}
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@@ -1226,11 +1267,16 @@ void wxAnyButton::MakeOwnerDrawn()
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// if necessary.
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// if necessary.
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if ( m_imageData && wxDynamicCast(m_imageData, wxODButtonImageData) == NULL )
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if ( m_imageData && wxDynamicCast(m_imageData, wxODButtonImageData) == NULL )
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{
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{
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wxODButtonImageData* newData = new wxODButtonImageData(this, m_imageData->GetBitmap(State_Normal));
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wxODButtonImageData* newData = new wxODButtonImageData(this, m_imageData->GetImplicitBitmap(State_Normal));
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for ( int n = 0; n < State_Max; n++ )
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for ( int n = 0; n < State_Max; n++ )
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{
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{
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State st = static_cast<State>(n);
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State st = static_cast<State>(n);
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newData->SetBitmap(m_imageData->GetBitmap(st), st);
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wxBitmap bmp = m_imageData->GetExplicitBitmap(st);
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if ( bmp.IsOk() )
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newData->SetExplicitBitmap(bmp, st);
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else
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newData->SetImplicitBitmap(m_imageData->GetImplicitBitmap(st), st);
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}
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}
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newData->SetBitmapPosition(m_imageData->GetBitmapPosition());
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newData->SetBitmapPosition(m_imageData->GetBitmapPosition());
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wxSize margs = m_imageData->GetBitmapMargins();
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wxSize margs = m_imageData->GetBitmapMargins();
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@@ -1390,9 +1436,9 @@ bool wxAnyButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
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// draw the image, if any
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// draw the image, if any
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if ( m_imageData )
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if ( m_imageData )
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{
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{
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wxBitmap bmp = m_imageData->GetBitmap(GetButtonState(this, state));
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wxBitmap bmp = m_imageData->GetImplicitBitmap(GetButtonState(this, state));
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if ( !bmp.IsOk() )
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if ( !bmp.IsOk() )
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bmp = m_imageData->GetBitmap(State_Normal);
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bmp = m_imageData->GetImplicitBitmap(State_Normal);
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const wxSize sizeBmp = bmp.GetSize();
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const wxSize sizeBmp = bmp.GetSize();
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const wxSize margin = m_imageData->GetBitmapMargins();
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const wxSize margin = m_imageData->GetBitmapMargins();
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@@ -156,6 +156,17 @@ TEST_CASE_METHOD(ButtonTestCase, "Button::Bitmap", "[button]")
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CHECK(m_button->GetBitmap().IsOk());
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CHECK(m_button->GetBitmap().IsOk());
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// The call above shouldn't affect any other bitmaps as returned by the API
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// even though the same (normal) bitmap does appear for all the states.
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CHECK( !m_button->GetBitmapCurrent().IsOk() );
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CHECK( !m_button->GetBitmapDisabled().IsOk() );
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CHECK( !m_button->GetBitmapFocus().IsOk() );
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CHECK( !m_button->GetBitmapPressed().IsOk() );
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// Do set one of the bitmaps now.
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m_button->SetBitmapPressed(wxArtProvider::GetBitmap(wxART_ERROR));
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CHECK( m_button->GetBitmapPressed().IsOk() );
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// Check that resetting the button label doesn't result in problems when
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// Check that resetting the button label doesn't result in problems when
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// updating the bitmap later, as it used to be the case in wxGTK (#18898).
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// updating the bitmap later, as it used to be the case in wxGTK (#18898).
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m_button->SetLabel(wxString());
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m_button->SetLabel(wxString());
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