Make ConvertPixelsToDialog() and ConvertDialogToPixels() const.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63193 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -886,16 +886,16 @@ public:
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// dialog units translations
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// dialog units translations
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// -------------------------
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// -------------------------
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wxPoint ConvertPixelsToDialog( const wxPoint& pt );
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wxPoint ConvertPixelsToDialog( const wxPoint& pt ) const;
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wxPoint ConvertDialogToPixels( const wxPoint& pt );
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wxPoint ConvertDialogToPixels( const wxPoint& pt ) const;
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wxSize ConvertPixelsToDialog( const wxSize& sz )
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wxSize ConvertPixelsToDialog( const wxSize& sz ) const
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{
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{
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wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
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wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
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return wxSize(pt.x, pt.y);
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return wxSize(pt.x, pt.y);
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}
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}
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wxSize ConvertDialogToPixels( const wxSize& sz )
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wxSize ConvertDialogToPixels( const wxSize& sz ) const
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{
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{
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wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
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wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
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@@ -1354,12 +1354,12 @@ public:
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@see ConvertPixelsToDialog()
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@see ConvertPixelsToDialog()
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*/
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*/
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wxPoint ConvertDialogToPixels(const wxPoint& pt);
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wxPoint ConvertDialogToPixels(const wxPoint& pt) const;
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/**
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/**
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@overload
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@overload
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*/
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*/
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wxSize ConvertDialogToPixels(const wxSize& sz);
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wxSize ConvertDialogToPixels(const wxSize& sz) const;
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/**
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/**
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Converts a point or size from pixels to dialog units.
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Converts a point or size from pixels to dialog units.
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@@ -1374,12 +1374,12 @@ public:
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@see ConvertDialogToPixels()
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@see ConvertDialogToPixels()
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*/
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*/
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wxPoint ConvertPixelsToDialog(const wxPoint& pt);
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wxPoint ConvertPixelsToDialog(const wxPoint& pt) const;
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/**
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/**
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@overload
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@overload
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*/
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*/
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wxSize ConvertPixelsToDialog(const wxSize& sz);
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wxSize ConvertPixelsToDialog(const wxSize& sz) const;
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/**
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/**
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Converts from screen to client window coordinates.
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Converts from screen to client window coordinates.
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@@ -2461,7 +2461,7 @@ void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
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// dialog units translations
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// dialog units translations
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
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wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const
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{
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{
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wxPoint pt2 = wxDefaultPosition;
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wxPoint pt2 = wxDefaultPosition;
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if (pt.x != wxDefaultCoord)
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if (pt.x != wxDefaultCoord)
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@@ -2472,7 +2472,7 @@ wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
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return pt2;
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return pt2;
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}
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}
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wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
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wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const
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{
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{
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wxPoint pt2 = wxDefaultPosition;
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wxPoint pt2 = wxDefaultPosition;
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if (pt.x != wxDefaultCoord)
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if (pt.x != wxDefaultCoord)
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