- better behaviour of wxMGL's wxTimer w.r.t. memory allocations
- fix for crash when wxTimer was deleted from wxTimer::Notify git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12652 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -17,6 +17,7 @@
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#if wxUSE_TIMER
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#include "wx/log.h"
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#include "wx/module.h"
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#include "wx/mgl/private.h"
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extern "C" ulong _EVT_getTicks();
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@@ -28,12 +29,15 @@ extern "C" ulong _EVT_getTicks();
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class wxTimerDesc
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{
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public:
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wxTimerDesc(wxTimer *t) : timer(t), running(FALSE), next(NULL), prev(NULL) {}
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wxTimerDesc(wxTimer *t) :
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timer(t), running(FALSE), next(NULL), prev(NULL),
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shotTime(0), deleteFlag(NULL) {}
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wxTimer *timer;
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bool running;
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wxTimerDesc *next, *prev;
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unsigned long shotTime;
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unsigned long shotTime;
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volatile bool *deleteFlag; // see comment in ~wxTimer
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};
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class wxTimerScheduler
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@@ -51,6 +55,9 @@ private:
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void wxTimerScheduler::QueueTimer(wxTimerDesc *desc, unsigned long when)
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{
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if ( desc->running )
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return; // already scheduled
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if ( when == 0 )
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when = _EVT_getTicks() + desc->timer->GetInterval();
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desc->shotTime = when;
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@@ -92,24 +99,29 @@ void wxTimerScheduler::NotifyTimers()
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{
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if ( m_timers )
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{
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bool oneShot;
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volatile bool timerDeleted;
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unsigned long now = _EVT_getTicks();
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wxTimerDesc *desc;
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wxLogTrace("mgl_timer", "notifying timers, time is %i", now);
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while ( m_timers && m_timers->shotTime <= now )
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{
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desc = m_timers;
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bool oneShot = desc->timer->IsOneShot();
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oneShot = desc->timer->IsOneShot();
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RemoveTimer(desc);
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timerDeleted = FALSE;
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desc->deleteFlag = &timerDeleted;
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desc->timer->Notify();
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wxLogTrace("mgl_timer", "notified timer %p sheduled for %i",
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desc->timer, desc->shotTime);
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if ( !oneShot )
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if ( !timerDeleted )
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{
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QueueTimer(desc, now + desc->timer->GetInterval());
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wxLogTrace("mgl_timer", "notified timer %p sheduled for %i",
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desc->timer, desc->shotTime);
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desc->deleteFlag = NULL;
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if ( !oneShot )
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QueueTimer(desc, now + desc->timer->GetInterval());
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}
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}
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}
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@@ -123,29 +135,30 @@ void wxTimerScheduler::NotifyTimers()
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IMPLEMENT_ABSTRACT_CLASS(wxTimer,wxObject)
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wxTimerScheduler *wxTimer::ms_scheduler = NULL;
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size_t wxTimer::ms_timersCnt = 0;
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wxTimerScheduler *gs_scheduler = NULL;
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void wxTimer::Init()
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{
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if ( ms_timersCnt++ == 0 )
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ms_scheduler = new wxTimerScheduler;
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if ( !gs_scheduler )
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gs_scheduler = new wxTimerScheduler;
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m_desc = new wxTimerDesc(this);
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wxLogTrace("mgl_timer", "--added timer (count=%i)", ms_timersCnt);
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}
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wxTimer::~wxTimer()
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{
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wxLogTrace("mgl_timer", "destroying timer %p...", this);
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if ( IsRunning() )
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Stop();
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if ( --ms_timersCnt == 0 )
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{
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delete ms_scheduler;
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ms_scheduler = NULL;
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}
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// NB: this is a hack: wxTimerScheduler must have some way of knowing
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// that wxTimer object was deleted under its hands -- this may
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// happen if somebody is really nasty and deletes the timer
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// from wxTimer::Notify()
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if ( m_desc->deleteFlag != NULL )
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*m_desc->deleteFlag = TRUE;
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delete m_desc;
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wxLogTrace("mgl_timer", "--removed timer (count=%i)", ms_timersCnt);
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wxLogTrace("mgl_timer", " ...done destroying timer %p...", this);
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}
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bool wxTimer::IsRunning() const
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@@ -161,7 +174,7 @@ bool wxTimer::Start(int millisecs, bool oneShot)
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if ( !wxTimerBase::Start(millisecs, oneShot) )
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return FALSE;
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ms_scheduler->QueueTimer(m_desc);
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gs_scheduler->QueueTimer(m_desc);
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return TRUE;
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}
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@@ -169,12 +182,28 @@ void wxTimer::Stop()
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{
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if ( !m_desc->running ) return;
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ms_scheduler->RemoveTimer(m_desc);
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gs_scheduler->RemoveTimer(m_desc);
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}
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/*static*/ void wxTimer::NotifyTimers()
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{
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ms_scheduler->NotifyTimers();
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if ( gs_scheduler )
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gs_scheduler->NotifyTimers();
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}
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// A module to deallocate memory properly:
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class wxTimerModule: public wxModule
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{
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DECLARE_DYNAMIC_CLASS(wxTimerModule)
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public:
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wxTimerModule() {}
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bool OnInit() { return TRUE; }
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void OnExit() { delete gs_scheduler; gs_scheduler = NULL; }
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};
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IMPLEMENT_DYNAMIC_CLASS(wxTimerModule, wxModule)
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#endif //wxUSE_TIMER
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