No changes, just fix a typo in a comment in wxMarkupText code
Also remove a couple of trailing spaces.
This commit is contained in:
committed by
Václav Slavík
parent
a145d759ea
commit
0e2f6f6ec0
@@ -263,14 +263,14 @@ public:
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const wxSize extent = m_dc.GetTextExtent(text);
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const wxSize extent = m_dc.GetTextExtent(text);
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// DrawItemText() ignores background color, so render it outselves
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// DrawItemText() ignores background color, so render it ourselves
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if ( m_dc.GetBackgroundMode() == wxSOLID )
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if ( m_dc.GetBackgroundMode() == wxSOLID )
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{
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{
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#if wxUSE_GRAPHICS_CONTEXT
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#if wxUSE_GRAPHICS_CONTEXT
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// Prefer to use wxGraphicsContext because it supports alpha channel; fall back to wxDC
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// Prefer to use wxGraphicsContext because it supports alpha channel; fall back to wxDC
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if ( !m_gc )
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if ( !m_gc )
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m_gc.reset(wxGraphicsContext::CreateFromUnknownDC(m_dc));
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m_gc.reset(wxGraphicsContext::CreateFromUnknownDC(m_dc));
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if ( m_gc )
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if ( m_gc )
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{
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{
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m_gc->SetBrush(wxBrush(m_dc.GetTextBackground()));
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m_gc->SetBrush(wxBrush(m_dc.GetTextBackground()));
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