make wxKeyEvent and wxMouseEvent derive from the same wxKeyboardState object (indirectly via wxMouseState in the case of the latter) to make Get/HasModifiers() available in wxMouseEvent as well while avoiding code duplication
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@55745 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -88,86 +88,6 @@ public:
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/**
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@class wxMouseState
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Represents the mouse state.
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The methods of this class generally mirror the corresponding methods of
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wxMouseEvent.
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This class is implemented entirely in @<wx/utils.h@>, meaning no extra
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library needs to be linked to use this class.
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@category{misc}
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@see wxGetMouseState()
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*/
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class wxMouseState
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{
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public:
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/**
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Default constructor.
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*/
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wxMouseState();
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/**
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Returns X coordinate of the physical mouse event position.
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*/
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wxCoord GetX() const;
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/**
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Returns Y coordinate of the physical mouse event position.
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*/
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wxCoord GetY() const;
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/**
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Returns the physical mouse position.
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*/
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wxPoint GetPosition() const;
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/**
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Returns @true if the left mouse button changed to down.
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*/
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bool LeftDown() const;
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/**
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Returns @true if the middle mouse button changed to down.
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*/
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bool MiddleDown() const;
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/**
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Returns @true if the right mouse button changed to down.
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*/
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bool RightDown() const;
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/**
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Returns @true if the first extra button mouse button changed to down.
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*/
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bool Aux1Down() const;
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/**
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Returns @true if the second extra button mouse button changed to down.
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*/
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bool Aux2Down() const;
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/**
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Returns @true if the control key is down.
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*/
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bool ControlDown() const;
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/**
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Returns @true if the shift key is down.
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*/
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bool ShiftDown() const;
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/**
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Returns @true if the alt key is down.
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*/
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bool AltDown() const;
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/**
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Returns @true if the meta key is down.
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*/
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bool MetaDown() const;
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/**
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Same as MetaDown() under Mac systems, ControlDown() for the others.
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*/
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bool CmdDown() const;
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};
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// ============================================================================
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// Global functions/macros
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// ============================================================================
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