fixes for unicode build, return values from event handlers (via
updated attributes) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26322 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -367,15 +367,13 @@ class ActiveXEvent(core.CommandEvent):
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return "<%s.%s; proxy of C++ wxActiveXEvent instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
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eventName = property(_activex.ActiveXEvent_EventName)
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def _preInit(*args, **kwargs):
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"""
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_preInit(PyObject pyself)
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def _preCallInit(*args, **kwargs):
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"""_preCallInit(PyObject pyself)"""
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return _activex.ActiveXEvent__preCallInit(*args, **kwargs)
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This is called by the EventThunker before calling the handler.
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We'll convert and load the ActiveX event parameters into
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attributes of the Python event object.
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"""
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return _activex.ActiveXEvent__preInit(*args, **kwargs)
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def _postCallCleanup(*args, **kwargs):
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"""_postCallCleanup(PyObject pyself)"""
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return _activex.ActiveXEvent__postCallCleanup(*args, **kwargs)
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class ActiveXEventPtr(ActiveXEvent):
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