first raw revision

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52959 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2008-04-01 13:55:38 +00:00
parent 008e999e14
commit 0ce6d6c89a
5 changed files with 209 additions and 106 deletions

View File

@@ -25,70 +25,70 @@
class wxPathList : public wxArrayString
{
public:
//@{
wxPathList();
/**
Constructs the object calling the Add() function.
*/
wxPathList();
wxPathList(const wxArrayString& arr);
//@}
//@{
/**
The first form adds the given directory to the path list, if the path is not
already in the list.
Adds the given directory to the path list, if the @a path is not already in the list.
If the path cannot be normalized for some reason, it returns @false.
The second form just calls the first form on all elements of the given array.
The @a path is always considered a directory but no existence checks will be
done on it
(because if it doesn't exist, it could be created later and thus result a valid
path when
FindValidPath() is called).
@b Note: if the given path is relative, it won't be made absolute before adding
it
(this is why FindValidPath() may return relative paths).
The @a path is always considered to be a directory but no existence checks will be
done on it (because if it doesn't exist, it could be created later and thus result a
valid path when FindValidPath() is called).
@note if the given path is relative, it won't be made absolute before adding it
(this is why FindValidPath() may return relative paths).
*/
bool Add(const wxString& path);
/**
Adds all elements of the given array as paths.
*/
void Add(const wxArrayString& arr);
//@}
/**
Finds the value of the given environment variable, and adds all paths
to the path list. Useful for finding files in the @c PATH variable, for
example.
to the path list.
Useful for finding files in the @c PATH variable, for example.
*/
void AddEnvList(const wxString& env_variable);
/**
Given a full filename (with path), calls Add() with the path
of the file.
Given a full filename (with path), calls Add() with the path of the file.
*/
bool EnsureFileAccessible(const wxString& filename);
/**
Like FindValidPath() but this function always
returns an absolute path (eventually prepending the current working directory
to the value returned wxPathList::FindValidPath) or an
empty string.
Like FindValidPath() but this function always returns an absolute path
(eventually prepending the current working directory to the value returned
wxPathList::FindValidPath()) or an empty string.
*/
wxString FindAbsoluteValidPath(const wxString& file) const;
/**
Searches the given file in all paths stored in this class.
The first path which concatenated to the given string points to an existing
file (see wxFileExists()) is returned.
If the file wasn't found in any of the stored paths, an empty string is
returned.
If the file wasn't found in any of the stored paths, an empty string is returned.
The given string must be a file name, eventually with a path prefix (if the path
prefix is absolute, only its name will be searched); i.e. it must not end with
a directory separator (see wxFileName::GetPathSeparator)
otherwise an assertion will fail.
a directory separator (see wxFileName::GetPathSeparator) otherwise an assertion
will fail.
The returned path may be relative to the current working directory.
Note in fact that wxPathList can be used to store both relative and absolute
paths so that
if you Added() relative paths, then the current working directory
(see wxGetCwd() and wxSetWorkingDirectory())
may affect the value returned by this function!
paths so that if you added relative paths, then the current working directory
(see wxGetCwd() and wxSetWorkingDirectory()) may affect the value returned
by this function!
*/
wxString FindValidPath(const wxString& file) const;
};