mingw compilation fixes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10964 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -34,9 +34,18 @@
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#include "wx/evtloop.h"
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#include "wx/window.h"
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#include "wx/app.h"
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#include "wx/tooltip.h"
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#include "wx/msw/private.h"
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#if wxUSE_THREADS
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// define the array of MSG strutures
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WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
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// VS: this is a bit dirty - it duplicates same declaration in app.cpp
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// (and there's no WX_DEFINE_OBJARRAY for that reason - it is already
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// defined in app.cpp).
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#endif
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// ----------------------------------------------------------------------------
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// wxEventLoopImpl
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// ----------------------------------------------------------------------------
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@@ -243,9 +252,9 @@ bool wxEventLoop::Dispatch()
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// leave out WM_COMMAND messages: too dangerous, sometimes
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// the message will be processed twice
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if ( !wxIsWaitingForThread() ||
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s_currentMsg.message != WM_COMMAND )
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msg.message != WM_COMMAND )
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{
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s_aSavedMessages.Add(s_currentMsg);
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s_aSavedMessages.Add(msg);
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}
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return TRUE;
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