Partially applied patch #8618848 ("adjustment of bombs demo to wxBombsCE"). Applied the source changes only, not the project changes; (wx-)modernized the demo.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24919 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -2,7 +2,7 @@
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// Name: bombs.cpp
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// Purpose: Bombs game
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// Author: P. Foggia 1996
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// Modified by:
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// Modified by: Wlodzimierz Skiba (ABX) 2003
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// Created: 1996
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// RCS-ID: $Id$
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// Copyright: (c) 1996 P. Foggia
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@@ -10,243 +10,275 @@
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///////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation
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# pragma implementation
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#endif
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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# pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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# include "wx/wx.h"
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#endif //precompiled headers
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#include "bombs.h"
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#include <time.h>
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#include <stdlib.h>
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#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
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#include "bombs.xpm"
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#ifndef __WXWINCE__
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# include <time.h>
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#endif
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IMPLEMENT_APP(AppClass)
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#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) \
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|| defined(__WXMAC__) || defined(__WXMGL__)
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# include "bombs.xpm"
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#endif
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IMPLEMENT_APP(BombsApp)
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#ifdef __WXWINCE__
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STDAPI_(__int64) CeGetRandomSeed();
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#endif
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// Called to initialize the program
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bool AppClass::OnInit()
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bool BombsApp::OnInit()
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{
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srand((unsigned)time(NULL));
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#ifdef __WXWINCE__
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srand((unsigned) CeGetRandomSeed());
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#else
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srand((unsigned) time(NULL));
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#endif
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// Initialize all the top-level window members to NULL.
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BombsFrame = NULL;
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level=IDM_EASY;
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m_frame = new BombsFrame(&m_game);
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BombsFrame =
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new BombsFrameClass(NULL, _T("wxBombs"), wxPoint(155, 165), wxSize(300, 300), wxMINIMIZE_BOX | wxSYSTEM_MENU | wxCAPTION | wxCLOSE_BOX );
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m_frame->NewGame(bombsID_EASY);
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int xmax=BombsFrame->BombsCanvas->field_width*BombsFrame->BombsCanvas->x_cell*X_UNIT;
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int ymax=BombsFrame->BombsCanvas->field_height*BombsFrame->BombsCanvas->y_cell*Y_UNIT;
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BombsFrame->SetClientSize(xmax, ymax);
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return TRUE;
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return true;
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}
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BEGIN_EVENT_TABLE(BombsFrameClass, wxFrame)
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EVT_MENU(IDM_EASY, BombsFrameClass::OnEasy)
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EVT_MENU(IDM_MEDIUM, BombsFrameClass::OnMedium)
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EVT_MENU(IDM_DIFFICULT, BombsFrameClass::OnDifficult)
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EVT_MENU(IDM_EXIT, BombsFrameClass::OnExit)
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EVT_MENU(IDM_ABOUT, BombsFrameClass::OnAbout)
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EVT_MENU(IDM_RESTART, BombsFrameClass::OnRestart)
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EVT_CLOSE(BombsFrameClass::OnCloseWindow)
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BEGIN_EVENT_TABLE(BombsFrame, wxFrame)
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EVT_MENU(bombsID_EASY, BombsFrame::OnNewEasyGame)
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EVT_MENU(bombsID_MEDIUM, BombsFrame::OnNewMediumGame)
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EVT_MENU(bombsID_HARD, BombsFrame::OnNewHardGame)
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EVT_MENU(wxID_EXIT, BombsFrame::OnExit)
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EVT_MENU(wxID_ABOUT, BombsFrame::OnAbout)
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END_EVENT_TABLE()
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BombsFrameClass::BombsFrameClass(wxFrame *parent, const wxString& title, const wxPoint& pos, const wxSize& size, long style):
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wxFrame(parent, -1, title, pos, size, style)
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BombsFrame::BombsFrame(BombsGame *game)
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: wxFrame(NULL, wxID_ANY, wxT("wxBombs"), wxDefaultPosition,
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wxSize(300, 300), wxDEFAULT_DIALOG_STYLE|wxMINIMIZE_BOX)
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{
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// Initialize child subwindow members.
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BombsCanvas = NULL;
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m_game = game;
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SetIcon(wxICON(bombs));
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SetIcon(wxICON(bombs));
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CreateStatusBar();
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// Create a menu bar for the frame
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wxMenuBar *menuBar1 = new wxMenuBar;
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wxMenu *menu1 = new wxMenu;
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menu1->Append(IDM_EXIT, _T("E&xit")); // , "Quit the program");
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menu1->AppendSeparator();
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menu1->Append(IDM_ABOUT, _T("&About...")); // , "Infos on wxBombs");
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menuBar1->Append(menu1, _T("&File"));
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wxMenu *menu2 = new wxMenu;
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menu2->Append(IDM_RESTART, _T("&Restart")); // , "Clear the play field");
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menu2->AppendSeparator();
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menu2->Append(IDM_EASY, _T("&Easy"), wxEmptyString, TRUE); // "10x10 play field", TRUE);
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menu2->Append(IDM_MEDIUM, _T("&Medium"), wxEmptyString, TRUE); // "15x15 play field", TRUE);
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menu2->Append(IDM_DIFFICULT, _T("&Difficult"), wxEmptyString, TRUE); // "25x20 play field", TRUE);
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menuBar1->Append(menu2, _T("&Game"));
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SetMenuBar(menuBar1);
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menuBar=menuBar1;
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menuBar->Check(wxGetApp().level, TRUE);
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#if wxUSE_STATUSBAR
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CreateStatusBar();
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#endif
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// Create child subwindows.
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BombsCanvas = new BombsCanvasClass(this);
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// Create a menu bar for the frame
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wxMenuBar *menuBar = new wxMenuBar;
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wxMenu *menuFile = new wxMenu;
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wxMenu *menuLevel = new wxMenu;
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menuLevel->AppendRadioItem(bombsID_EASY, wxT("&Easy (10x10)\tCtrl-1"));
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menuLevel->AppendRadioItem(bombsID_MEDIUM, wxT("&Medium (15x15)\tCtrl-2"));
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menuLevel->AppendRadioItem(bombsID_HARD, wxT("&Hard (25x20)\tCtrl-3"));
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// Ensure the subwindows get resized o.k.
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// OnSize(width, height);
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menuFile->Append(bombsID_NEWGAME, wxT("&New Game"),
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menuLevel, wxT("Starts a new game"));
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// Centre frame on the screen.
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Centre(wxBOTH);
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menuFile->AppendSeparator();
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menuFile->Append(wxID_EXIT, wxT("E&xit"), wxT("Quits the application"));
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// Show the frame.
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Show(TRUE);
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menuBar->Append(menuFile, wxT("&File"));
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wxMenu *menuHelp = new wxMenu;
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menuHelp->Append(wxID_ABOUT, wxT("&About"),
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wxT("Displays the program information") );
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menuBar->Append(menuHelp, wxT("&Help"));
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SetMenuBar(menuBar);
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// Create child subwindows.
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m_canvas = new BombsCanvas(this, m_game);
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// Ensure the subwindows get resized o.k.
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// OnSize(width, height);
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// Centre frame on the screen.
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Centre(wxBOTH);
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// Show the frame.
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Show();
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}
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BombsFrameClass::~BombsFrameClass(void)
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void BombsFrame::OnExit(wxCommandEvent& WXUNUSED(event))
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{
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Close();
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}
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void BombsFrameClass::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
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void BombsFrame::NewGame(int level)
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{
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this->Destroy();
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int numHorzCells = 20, numVertCells = 20;
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switch(level)
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{
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case bombsID_EASY:
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numHorzCells = numVertCells = 10;
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break;
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case bombsID_MEDIUM:
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numHorzCells = numVertCells = 15;
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break;
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case bombsID_HARD:
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numHorzCells = 25; numVertCells = 20;
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break;
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default :
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wxFAIL_MSG(wxT("Invalid level"));
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break;
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}
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m_game->Init(numHorzCells, numVertCells);
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GetMenuBar()->Check(level, true);
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m_canvas->UpdateGridSize();
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SetClientSize(m_canvas->GetGridSizeInPixels());
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}
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void BombsFrameClass::OnExit(wxCommandEvent& WXUNUSED(event))
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void BombsFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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this->Destroy();
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wxMessageBox(
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wxT("wxBombs (c) 1996 by P. Foggia\n<foggia@amalfi.dis.unina.it>"),
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wxT("About wxBombs") );
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}
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void BombsFrameClass::OnRestart(wxCommandEvent& WXUNUSED(event))
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void BombsFrame::OnNewEasyGame(wxCommandEvent& WXUNUSED(event))
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{
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BombsCanvas->UpdateFieldSize();
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int xmax=BombsCanvas->field_width*BombsCanvas->x_cell*X_UNIT;
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int ymax=BombsCanvas->field_height*BombsCanvas->y_cell*Y_UNIT;
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wxGetApp().BombsFrame->SetClientSize(xmax, ymax);
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NewGame(bombsID_EASY);
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}
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void BombsFrameClass::OnAbout(wxCommandEvent& WXUNUSED(event))
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void BombsFrame::OnNewMediumGame(wxCommandEvent& WXUNUSED(event))
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{
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wxMessageBox(_T("wxBombs (c) 1996 by P. Foggia\n<foggia@amalfi.dis.unina.it>"), _T("About wxBombs"));
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NewGame(bombsID_MEDIUM);
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}
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void BombsFrameClass::OnEasy(wxCommandEvent& WXUNUSED(event))
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void BombsFrame::OnNewHardGame(wxCommandEvent& WXUNUSED(event))
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{
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menuBar->Check(wxGetApp().level, FALSE);
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wxGetApp().level=IDM_EASY;
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menuBar->Check(wxGetApp().level, TRUE);
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NewGame(bombsID_HARD);
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}
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void BombsFrameClass::OnMedium(wxCommandEvent& WXUNUSED(event))
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{
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menuBar->Check(wxGetApp().level, FALSE);
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wxGetApp().level=IDM_MEDIUM;
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menuBar->Check(wxGetApp().level, TRUE);
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}
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void BombsFrameClass::OnDifficult(wxCommandEvent& WXUNUSED(event))
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{
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menuBar->Check(wxGetApp().level, FALSE);
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wxGetApp().level=IDM_DIFFICULT;
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menuBar->Check(wxGetApp().level, TRUE);
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}
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BEGIN_EVENT_TABLE(BombsCanvasClass, wxWindow)
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EVT_PAINT(BombsCanvasClass::OnPaint)
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EVT_MOUSE_EVENTS(BombsCanvasClass::OnEvent)
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BEGIN_EVENT_TABLE(BombsCanvas, wxPanel)
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EVT_PAINT(BombsCanvas::OnPaint)
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EVT_MOUSE_EVENTS(BombsCanvas::OnMouseEvent)
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EVT_CHAR(BombsCanvas::OnChar)
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END_EVENT_TABLE()
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BombsCanvasClass::BombsCanvasClass(wxFrame *parent, const wxPoint& pos, const wxSize& size, long style):
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wxWindow(parent, -1, pos, size, style)
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{
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int sx, sy;
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wxClientDC dc(this);
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wxFont font= BOMBS_FONT;
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dc.SetFont(font);
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BombsCanvas::BombsCanvas(wxFrame *parent, BombsGame *game)
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: wxPanel(parent, wxID_ANY)
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{
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m_game = game;
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int sx, sy;
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wxClientDC dc(this);
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wxFont font= BOMBS_FONT;
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dc.SetFont(font);
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long chw, chh;
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wxChar buf[]=_T("M");
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long chw, chh;
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wxString buf = wxT("M");
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dc.GetTextExtent(buf, &chw, &chh);
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dc.SetFont(wxNullFont);
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dc.GetTextExtent(buf, &chw, &chh);
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dc.SetFont(wxNullFont);
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dc.SetMapMode(wxMM_METRIC);
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dc.SetMapMode(wxMM_METRIC);
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int xcm = dc.LogicalToDeviceX(10);
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int ycm = dc.LogicalToDeviceY(10);
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int xcm = dc.LogicalToDeviceX(10);
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int ycm = dc.LogicalToDeviceY(10);
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// To have a square cell, there must be :
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// sx*ycm == sy*xcm
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if (chw*ycm < chh*xcm)
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{ sy=chh;
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sx=chh*xcm/ycm;
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if (chw*ycm < chh*xcm)
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{
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sy = chh;
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sx = chh*xcm/ycm;
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}
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else
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{ sx=chw;
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sy=chw*ycm/xcm;
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else
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{
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sx = chw;
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sy = chw*ycm/xcm;
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}
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x_cell = (sx+3+X_UNIT)/X_UNIT;
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y_cell = (sy+3+Y_UNIT)/Y_UNIT;
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dc.SetMapMode(wxMM_TEXT);
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bmp=NULL;
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UpdateFieldSize();
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m_cellWidth = (sx+3+X_UNIT)/X_UNIT;
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m_cellHeight = (sy+3+Y_UNIT)/Y_UNIT;
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dc.SetMapMode(wxMM_TEXT);
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m_bmp = NULL;
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}
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BombsCanvasClass::~BombsCanvasClass(void)
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BombsCanvas::~BombsCanvas()
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{
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if (bmp)
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delete bmp;
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if (m_bmp)
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{
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delete m_bmp;
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m_bmp = NULL;
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}
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}
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// Called when canvas needs to be repainted.
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void BombsCanvasClass::OnPaint(wxPaintEvent& WXUNUSED(event))
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void BombsCanvas::OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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wxPaintDC dc(this);
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wxPaintDC dc(this);
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// Insert your drawing code here.
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if (!bmp)
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{ bmp=new wxBitmap(field_width*x_cell*X_UNIT+1,
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field_height*y_cell*Y_UNIT+1);
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if (bmp)
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{ wxMemoryDC memDC;
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memDC.SelectObject(* bmp);
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DrawField(&memDC, 0, 0, field_width-1, field_height-1);
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memDC.SelectObject(wxNullBitmap);
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const int numHorzCells = m_game->GetWidth();
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const int numVertCells = m_game->GetHeight();
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// Insert your drawing code here.
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if (!m_bmp)
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{
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wxSize size = dc.GetSize();
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m_bmp = new wxBitmap(size.GetWidth(), size.GetHeight());
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if (m_bmp)
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{
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wxMemoryDC memDC;
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memDC.SelectObject(*m_bmp);
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DrawField(&memDC, 0, 0, numHorzCells-1, numVertCells-1);
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memDC.SelectObject(wxNullBitmap);
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}
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}
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if (bmp)
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{ wxMemoryDC memDC;
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memDC.SelectObject(* bmp);
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dc.Blit(0, 0, field_width*x_cell*X_UNIT+1,
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field_height*y_cell*Y_UNIT+1,
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&memDC, 0, 0, wxCOPY);
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if (m_bmp)
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{
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wxMemoryDC memDC;
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memDC.SelectObject(*m_bmp);
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wxSize size = dc.GetSize();
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dc.Blit(0, 0, size.GetWidth(), size.GetHeight(),
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&memDC, 0, 0, wxCOPY);
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memDC.SelectObject(wxNullBitmap);
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}
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else
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DrawField(& dc, 0, 0, field_width-1, field_height-1);
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else
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{
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DrawField(&dc, 0, 0, numHorzCells-1, numVertCells-1);
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}
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}
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// Updates the field size depending on wxGetApp().level and
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// redraws the canvas
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void BombsCanvasClass::UpdateFieldSize()
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{ field_width=20;
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field_height=20;
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void BombsCanvas::UpdateGridSize()
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{
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switch(wxGetApp().level)
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{ case IDM_EASY:
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field_width=10;
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field_height=10;
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break;
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case IDM_MEDIUM:
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field_width=15;
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field_height=15;
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break;
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case IDM_DIFFICULT:
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field_width=25;
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field_height=20;
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break;
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}
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wxGetApp().Game.Init(field_width, field_height);
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if (m_bmp)
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{
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delete m_bmp;
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m_bmp = NULL;
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}
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Refresh();
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}
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wxSize BombsCanvas::GetGridSizeInPixels() const
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{
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return wxSize(m_cellWidth*X_UNIT*m_game->GetWidth(),
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m_cellHeight*Y_UNIT*m_game->GetHeight());
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}
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if (bmp)
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delete bmp;
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bmp=NULL;
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wxWindow::Refresh();
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}
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Reference in New Issue
Block a user