1. added a brief overview of Unicode support
2. added and documented wxBITMAP() macros (as wxICON) 3. restructured wxFont class, added support of encoding parameter 4. regenerated makefiles to compile the new fontcmn.cpp file 5. corrected bug with non existing files in document-view history git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3753 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1928,6 +1928,23 @@ base classes.
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<wx/object.h>
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\membersection{wxBITMAP}\label{wxbitmap}
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\func{}{wxBITMAP}{bitmapName}
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This macro loads a bitmap from either application resources (on the platforms
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for which they exist, i.e. Windows and OS2) or from an XPM file. It allows to
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avoid using {\tt #ifdef}s when creating bitmaps.
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\wxheading{See also}
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\helpref{Bitmaps and icons overview}{wxbitmapoverview},
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\helpref{wxICON}{wxicon}
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\wxheading{Include files}
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<wx/gdicmn.h>
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\membersection{WXDEBUG\_NEW}\label{debugnew}
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\func{}{WXDEBUG\_NEW}{arg}
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@@ -1975,6 +1992,23 @@ Example:
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\helpref{RTTI overview}{runtimeclassoverview}
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\membersection{wxICON}\label{wxicon}
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\func{}{wxICON}{iconName}
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This macro loads an icon from either application resources (on the platforms
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for which they exist, i.e. Windows and OS2) or from an XPM file. It allows to
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avoid using {\tt #ifdef}s when creating icons.
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\wxheading{See also}
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\helpref{Bitmaps and icons overview}{wxbitmapoverview},
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\helpref{wxBITMAP}{wxbitmap}
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\wxheading{Include files}
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<wx/gdicmn.h>
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\membersection{WXTRACE}\label{trace}
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\wxheading{Include files}
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