Eliminated some warnings under Windows; wxGetHomeDir problem in wxFile;

eliminated memory leak report by making class table dynamically allocated/freed;
tidied up names in wxClassInfo.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@725 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1998-09-10 11:41:14 +00:00
parent d8c838755a
commit 0c32066b58
19 changed files with 216 additions and 116 deletions

View File

@@ -41,9 +41,9 @@
#endif
#if !USE_SHARED_LIBRARY
wxClassInfo wxObject::classwxObject((char *) "wxObject", (char *) NULL, (char *) NULL, (int ) sizeof(wxObject), (wxObjectConstructorFn) NULL);
wxClassInfo *wxClassInfo::first = (wxClassInfo *) NULL;
wxHashTable wxClassInfo::classTable(wxKEY_STRING);
wxClassInfo wxObject::sm_classwxObject((char *) "wxObject", (char *) NULL, (char *) NULL, (int ) sizeof(wxObject), (wxObjectConstructorFn) NULL);
wxClassInfo* wxClassInfo::sm_first = (wxClassInfo *) NULL;
wxHashTable* wxClassInfo::sm_classTable = (wxHashTable*) NULL;
#endif
/*
@@ -130,36 +130,36 @@ void wxObject::operator delete[] (void * buf)
wxClassInfo::wxClassInfo(char *cName, char *baseName1, char *baseName2, int sz, wxObjectConstructorFn constr)
{
className = cName;
baseClassName1 = baseName1;
baseClassName2 = baseName2;
m_className = cName;
m_baseClassName1 = baseName1;
m_baseClassName2 = baseName2;
objectSize = sz;
objectConstructor = constr;
m_objectSize = sz;
m_objectConstructor = constr;
next = first;
first = this;
m_next = sm_first;
sm_first = this;
baseInfo1 = (wxClassInfo *) NULL;
baseInfo2 = (wxClassInfo *) NULL;
m_baseInfo1 = (wxClassInfo *) NULL;
m_baseInfo2 = (wxClassInfo *) NULL;
}
wxObject *wxClassInfo::CreateObject(void)
{
if (objectConstructor)
return (wxObject *)(*objectConstructor)();
if (m_objectConstructor)
return (wxObject *)(*m_objectConstructor)();
else
return (wxObject *) NULL;
}
wxClassInfo *wxClassInfo::FindClass(char *c)
{
wxClassInfo *p = first;
wxClassInfo *p = sm_first;
while (p)
{
if (p && p->GetClassName() && strcmp(p->GetClassName(), c) == 0)
return p;
p = p->next;
p = p->m_next;
}
return (wxClassInfo *) NULL;
}
@@ -174,20 +174,22 @@ bool wxClassInfo::IsKindOf(wxClassInfo *info)
// For some reason, when making/using a DLL, static data has to be included
// in both the DLL and the application. This can lead to duplicate
// wxClassInfo objects, so we have to test the name instead of the pointers.
// PROBABLY NO LONGER TRUE now I've done DLL creation right.
/*
#if WXMAKINGDLL
if (GetClassName() && info->GetClassName() && (strcmp(GetClassName(), info->GetClassName()) == 0))
return TRUE;
#else
*/
if (this == info)
return TRUE;
#endif
if (baseInfo1)
if (baseInfo1->IsKindOf(info))
if (m_baseInfo1)
if (m_baseInfo1->IsKindOf(info))
return TRUE;
if (baseInfo2)
return baseInfo2->IsKindOf(info);
if (m_baseInfo2)
return m_baseInfo2->IsKindOf(info);
return FALSE;
}
@@ -195,37 +197,58 @@ bool wxClassInfo::IsKindOf(wxClassInfo *info)
// Set pointers to base class(es) to speed up IsKindOf
void wxClassInfo::InitializeClasses(void)
{
wxClassInfo::sm_classTable = new wxHashTable(wxKEY_STRING);
// Index all class infos by their class name
wxClassInfo *info = first;
wxClassInfo *info = sm_first;
while (info)
{
if (info->className)
classTable.Put(info->className, (wxObject *)info);
info = info->next;
if (info->m_className)
sm_classTable->Put(info->m_className, (wxObject *)info);
info = info->m_next;
}
// Set base pointers for each wxClassInfo
info = first;
info = sm_first;
while (info)
{
if (info->GetBaseClassName1())
info->baseInfo1 = (wxClassInfo *)classTable.Get(info->GetBaseClassName1());
info->m_baseInfo1 = (wxClassInfo *)sm_classTable->Get(info->GetBaseClassName1());
if (info->GetBaseClassName2())
info->baseInfo2 = (wxClassInfo *)classTable.Get(info->GetBaseClassName2());
info = info->next;
info->m_baseInfo2 = (wxClassInfo *)sm_classTable->Get(info->GetBaseClassName2());
info = info->m_next;
}
first = NULL;
}
wxObject *wxCreateDynamicObject(char *name)
// Clean up hash table
void wxClassInfo::CleanUpClasses(void)
{
wxClassInfo *info;
delete wxClassInfo::sm_classTable;
wxClassInfo::sm_classTable = NULL;
}
info = (wxClassInfo *)wxClassInfo::classTable.Get(name);
if (!info)
return (wxObject *)NULL;
wxObject *wxCreateDynamicObject(const char *name)
{
if (wxClassInfo::sm_classTable)
{
wxClassInfo *info = (wxClassInfo *)wxClassInfo::sm_classTable->Get(name);
if (!info)
return (wxObject *)NULL;
return info->CreateObject();
return info->CreateObject();
}
else
{
wxClassInfo *info = wxClassInfo::sm_first;
while (info)
{
if (info->m_className && strcmp(info->m_className, name) == 0)
return info->CreateObject();
info = info->m_next;
}
return (wxObject*) NULL;
}
return (wxObject*) NULL;
}
#ifdef USE_SERIAL