Override default handling so that we can position windows off-screen like on other ports.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62623 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -88,6 +88,7 @@ typedef void (*wxOSX_NoResponderHandlerPtr)(NSView* self, SEL _cmd, SEL selector
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wxNonOwnedWindowCocoaImpl* impl;
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wxNonOwnedWindowCocoaImpl* impl;
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}
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}
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- (NSRect)constrainFrameRect:(NSRect)frameRect toScreen:(NSScreen *)screen;
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- (void)setImplementation: (wxNonOwnedWindowCocoaImpl *) theImplementation;
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- (void)setImplementation: (wxNonOwnedWindowCocoaImpl *) theImplementation;
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- (wxNonOwnedWindowCocoaImpl*) implementation;
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- (wxNonOwnedWindowCocoaImpl*) implementation;
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- (void)noResponderFor: (SEL) selector;
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- (void)noResponderFor: (SEL) selector;
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@@ -95,6 +96,13 @@ typedef void (*wxOSX_NoResponderHandlerPtr)(NSView* self, SEL _cmd, SEL selector
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@implementation wxNSWindow
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@implementation wxNSWindow
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// The default implementation always moves the window back onto the screen,
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// even when the programmer explicitly wants to hide it.
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- (NSRect)constrainFrameRect:(NSRect)frameRect toScreen:(NSScreen *)screen
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{
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return frameRect;
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}
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- (void)setImplementation: (wxNonOwnedWindowCocoaImpl *) theImplementation
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- (void)setImplementation: (wxNonOwnedWindowCocoaImpl *) theImplementation
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{
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{
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impl = theImplementation;
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impl = theImplementation;
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