partially applied patch #895170: "Building with minimal setup.h - continuation"
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27513 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -4543,7 +4543,9 @@ private:
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wxWin32FrameInputHandler *m_inputHnd;
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wxTopLevelWindow *m_wnd;
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#if wxUSE_ACCEL
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wxAcceleratorTable m_oldAccelTable;
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#endif
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};
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wxWin32SystemMenuEvtHandler::wxWin32SystemMenuEvtHandler(
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@@ -4560,6 +4562,7 @@ void wxWin32SystemMenuEvtHandler::Attach(wxInputConsumer *consumer)
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m_wnd = wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
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m_wnd->PushEventHandler(this);
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#if wxUSE_ACCEL
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// VS: This code relies on using generic implementation of
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// wxAcceleratorTable in wxUniv!
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wxAcceleratorTable table = *m_wnd->GetAcceleratorTable();
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@@ -4567,13 +4570,16 @@ void wxWin32SystemMenuEvtHandler::Attach(wxInputConsumer *consumer)
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table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_SPACE, wxID_SYSTEM_MENU));
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table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_F4, wxID_CLOSE_FRAME));
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m_wnd->SetAcceleratorTable(table);
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#endif
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}
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void wxWin32SystemMenuEvtHandler::Detach()
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{
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if ( m_wnd )
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{
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#if wxUSE_ACCEL
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m_wnd->SetAcceleratorTable(m_oldAccelTable);
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#endif
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m_wnd->RemoveEventHandler(this);
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m_wnd = NULL;
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}
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@@ -4595,10 +4601,16 @@ void wxWin32SystemMenuEvtHandler::OnSystemMenu(wxCommandEvent &WXUNUSED(event))
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pt.x = -pt.x + border;
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pt.y = -pt.y + border + FRAME_TITLEBAR_HEIGHT;
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#if wxUSE_ACCEL
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wxAcceleratorTable table = *m_wnd->GetAcceleratorTable();
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m_wnd->SetAcceleratorTable(wxNullAcceleratorTable);
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#endif
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m_inputHnd->PopupSystemMenu(m_wnd, pt);
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#if wxUSE_ACCEL
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m_wnd->SetAcceleratorTable(table);
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#endif
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}
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void wxWin32SystemMenuEvtHandler::OnCloseFrame(wxCommandEvent &WXUNUSED(event))
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