Use multi-lib build on MSW, and other tweaks

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22839 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2003-08-14 03:56:41 +00:00
parent faeb124b61
commit 0a67b75186
2 changed files with 8 additions and 7 deletions

View File

@@ -409,11 +409,6 @@ if os.name == 'nt':
defines = [ ('WIN32', None),
('_WINDOWS', None),
## ('__WIN32__', None),
## ('__WINDOWS__', None),
## ('WINVER', '0x0400'),
## ('__WIN95__', None),
## ('STRICT', None),
(WXPLAT, None),
('WXUSINGDLL', '1'),
@@ -431,8 +426,13 @@ if os.name == 'nt':
defines.append( ('__WXDEBUG__', None) )
libdirs = [ opj(WXDIR, 'lib', 'vc_msw' + libFlag() + 'dll') ]
wxdll = 'wxmsw' + WXDLLVER + libFlag()
libs = [ wxdll ]
libs = [ 'wxbase' + WXDLLVER + libFlag(), # TODO: trim this down to what is really needed for the core
'wxbase' + WXDLLVER + libFlag() + '_net',
'wxbase' + WXDLLVER + libFlag() + '_xml',
makeLibName('core')[0],
makeLibName('adv')[0],
makeLibName('html')[0],
]
libs = libs + ['kernel32', 'user32', 'gdi32', 'comdlg32',
'winspool', 'winmm', 'shell32', 'oldnames', 'comctl32',