add wxDrawStateBitmap() (closes #10289)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58397 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -306,6 +306,22 @@ extern HICON wxBitmapToHICON(const wxBitmap& bmp);
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extern
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HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY);
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#if wxUSE_OWNER_DRAWN
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// Draw the bitmap in specified state (this is used by owner drawn controls)
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enum wxDSBStates
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{
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wxDSB_NORMAL = 0,
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wxDSB_SELECTED,
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wxDSB_DISABLED
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};
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extern
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BOOL wxDrawStateBitmap(HDC hDC, HBITMAP hBitmap, int x, int y, UINT uState);
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#endif // wxUSE_OWNER_DRAWN
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// get (x, y) from DWORD - notice that HI/LOWORD can *not* be used because they
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// will fail on system with multiple monitors where the coords may be negative
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//
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