Added tech note
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_2_BRANCH@7532 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -60,6 +60,7 @@ docs/html/icons/*.gif
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docs/html/icons/*.png
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docs/html/icons/*.jpg
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docs/tech/*.txt
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docs/tech/*.htm
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src/makeenvs/*.env
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src/make.env
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@@ -452,7 +452,7 @@ clean: $(PERIPH_CLEAN_TARGET)
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# Making documents
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docs: allhlp allhtml allpdfrtf
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docs: allhlp allhtml allpdfrtf htb htmlhelp
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alldocs: docs
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hlp: wxhlp
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wxhlp: $(DOCDIR)/winhelp/wx.hlp
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@@ -639,6 +639,13 @@ touchmanual:
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updatedocs: touchmanual alldocs
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cleandocs:
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-erase /Y $(DOCDIR)\html\wx\wx.htm
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-erase /Y $(DOCDIR)\pdf\wx.rtf
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-erase /Y $(DOCDIR)\latex\wx\wx.rtf
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-erase /Y $(DOCDIR)\htmlhelp\wx.chm
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-erase /Y $(DOCDIR)\htb\wx.htb
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# Start Word, running the GeneratePDF macro. MakeManual.dot should be in the
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# Office StartUp folder, and PDFMaker should be installed.
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updatepdf: # touchmanual pdfrtf
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@@ -216,6 +216,9 @@ ren s setup.w06
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ren setup.w07 s
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ren s setup.w07
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ren setup.w08 s
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ren s setup.w08
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rem Put all the setup files into a single zip archive.
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zip32 wxMSW-%version%-setup.zip readme.txt setup.*
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@@ -18,7 +18,7 @@ News
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</tr>
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</table>
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<H3><a name="release2_1_16">May 24th, 2000</H3><P>
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<H3><a name="release2_1_16">June 4th, 2000</H3><P>
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<ul>
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<li><a href="download.htm" target=wxmain>wxWindows 2.1.16</a> contains fixes
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@@ -190,7 +190,7 @@ Additions and changes:
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\item Many optical improvements to GTK port.
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\item Support for menu accelerators in GTK port.
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\item Enhanced and improved support for scrolling, including child windows.
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\item Complete rewrite of clipboard and drag'n'drop classes.
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\item Complete rewrite of clipboard and drag and drop classes.
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\item Improved support for ODBC databases.
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\item Improved tab traversal in dialogs.
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\end{itemize}
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@@ -11,4 +11,5 @@
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\section{\class{wxDateSpan}}\label{wxdatespan}
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TODO
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The documentation for this section has not yet been written.
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@@ -2,7 +2,7 @@
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This class represents a source for a drag and drop operation.
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See \helpref{Drag'n'Drop overview}{wxdndoverview} and \helpref{wxDataObject overview}{wxdataobjectoverview}
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See \helpref{Drag and drop overview}{wxdndoverview} and \helpref{wxDataObject overview}{wxdataobjectoverview}
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for more information.
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\wxheading{Derived from}
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@@ -11,7 +11,7 @@ the whole window area, but only a small portion of it. The normal sequence of ca
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\helpref{OnEnter}{wxdroptargetonenter}, possibly many times \helpref{OnDragOver}{wxdroptargetondragover},
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\helpref{OnDrop}{wxdroptargetondrop} and finally \helpref{OnData}{wxdroptargetondata}.
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See \helpref{Drag'n'Drop overview}{wxdndoverview} and \helpref{wxDataObject overview}{wxdataobjectoverview}
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See \helpref{Drag and drop overview}{wxdndoverview} and \helpref{wxDataObject overview}{wxdataobjectoverview}
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for more information.
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\wxheading{Derived from}
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@@ -1,4 +1,4 @@
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\section{Drag'n'Drop overview}\label{wxdndoverview}
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\section{Drag and drop overview}\label{wxdndoverview}
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Classes: \helpref{wxDataObject}{wxdataobject},
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\helpref{wxTextDataObject}{wxtextdataobject},
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@@ -8,12 +8,12 @@ Classes: \helpref{wxDataObject}{wxdataobject},
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\helpref{wxFileDropTarget}{wxfiledroptarget}
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Note that wxUSE\_DRAG\_AND\_DROP must be defined in setup.h in order
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to use Drag'n'Drop in wxWindows.
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to use drag and drop in wxWindows.
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See also: \helpref{wxDataObject overview}{wxdataobjectoverview} and \helpref{DnD sample}{samplednd}
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It may be noted that data transfer to and from the clipboard is quite
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similar to data transfer with Drag'n'Drop and the code to implement
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similar to data transfer with drag and drop and the code to implement
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these two types is almost the same. In particular, both data transfer
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mechanisms store data in some kind of \helpref{wxDataObject}{wxdataobject}
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and identify its format(s) using the \helpref{wxDataFormat}{wxdataformat}
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@@ -177,7 +177,6 @@ If you use JPEG image handler, documentation for your program should
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contain following sentence: "This software is based in part on the work of
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the Independent JPEG Group". See src/jpeg/README for details.
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Documentation
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-------------
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@@ -216,5 +215,5 @@ web site) or contact Julian Smart <julian.smart@ukonline.co.uk>.
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Good luck!
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The wxWindows Team, 24th May, 2000
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The wxWindows Team, 4th June, 2000
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@@ -5,5 +5,6 @@ TN0004 Compiling a sample in the C++Builder IDE
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TN0005 Adding a wxWindows contribution
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TN0006 Making and installing RPMs for wxWindows
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TN0007 Using and modifying the BC++ IDE files
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TN0008 How to learn wxWindows programming
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Version: $Id$
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144
docs/tech/tn0008.htm
Normal file
144
docs/tech/tn0008.htm
Normal file
@@ -0,0 +1,144 @@
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<HTML>
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<HEAD>
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<TITLE>How to learn wxWindows programming</TITLE>
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</HEAD>
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<BODY BGCOLOR=#FFFFFF TEXT=#000000 LINK=#FF0000 VLINK=#000000>
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<font face="Arial, Lucida Sans, Helvetica">
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<a name="top"></a>
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<table align=center width=100% border=4 cellpadding=5 cellspacing=0>
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<tr>
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<td bgcolor="#660000" align=left colspan=2>
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<font size=+1 face="Arial, Lucida Sans, Helvetica" color="#FFFFFF">
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How to learn wxWindows programming
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</font>
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</td>
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</tr>
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</table>
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<P>
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The following is a response by Edward Ream to a common question,
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"What's the best way to learn wxWindows [and C++]?".<P>
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Date: Sun, 04 Jun 2000 14:37:06 -0500<BR>
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From: "Edward K. Ream" <edream@tds.net> <BR>
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To: wx-users@wxwindows.org<BR>
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Subject: Re: [wx-users] How to learn using wx-windows <BR>
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Reply-To: wx-users@wxwindows.org<P>
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> Reading the Linux Journal article on wxpython, and having used wxclips<BR>
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> I got interested in wxwindows as a development interface. However, the<BR>
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> programming experience I got is old, and from a former generation (For-<BR>
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> tran). I'd like to refresh my experience and start in C++. Will<BR>
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> wx-windows be a very high step to take?<P>
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I'm new to wxWindows myself, but I'd like to answer this question
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anyway. In the past two years I've learned two similar frameworks
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(Apple's Yellow Box, aka NextStep/OpenStep and Borland's C++
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Builder/Delphi) and last year I became a C++ enthusiast after 20 years
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of using C.<P>
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<B>About C++.</B><P>
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The major Aha for me was that the complexity of C++ doesn't matter in
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practice. What _does_ matter is that C++ allows you to do simple things
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simply, more simply than C. With a system like wxWindows you will be
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creating objects and then using those objects to call methods. So don't
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be afraid of C++: you'll only be using the easy tip of the
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iceberg.<P>
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Besides the C++ Programming Language, by Bjarne Stroustrup, the
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"official" guide to C++, I highly recommend Inside the C++ Object Model,
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by Stanley B. Lippman. (Lipmann was one of the C++ honchos at Bell
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Labs.) This book will tell you what _not_ to do, as well as why
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everything in C++ is as it is. If you are confused by anything in C++,
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Lippman's book is the cure.<P>
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<B>About applications frameworks.</B><P>
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Application frameworks such as wxWindows are organized around a set of
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cooperating classes. Take a look at the main application class, wxApp,
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some frame and panel classes, graphics classes, menu classes, control
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classes, etc. In general, to do anything in a framework involves
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creating an object of the specified type, then doing something with that
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object.<P>
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For example, suppose you want to create a menu bar. A menu bar is
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composed of a single menu bar object of type(class) wxMenuBar that
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contains menu objects of type wxMenu. Each menu object contains menu
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item objects of type wxMenuItem. So you create the menu bar object,
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then create all the menu objects (creating the menu item objects along
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the way) and finally "attach" the menu objects to the menu bar object
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using a call to the wxMenuBar::Append method.<P>
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As an overview I would look at the "Alphabetical class reference"
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section of the reference manual. I find the HTML version to be the
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easiest to use: you can browse very quickly through it. Here's how to
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read this (very large) reference:<P>
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<ol>
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<li>Get an overview of the kinds of classes involved. The class names
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will tell you a lot about what each class does. Open some of the
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classes, in particular, wxApp (the main application object), wxFrame,
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wxControl (the base class for all controls) and one or two controls,
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like wxButton.
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<li>When scanning a class for the first several times, read the
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introductory remarks and quickly scan the list of methods of the class
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to get a general idea about what kinds of operations can be done to
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objects of the class. You are not looking for detail at this stage,
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just for the big picture. In particular, what classes exist and how do
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they work together.
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<li>Pay particular attention to the classes from which a class is
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derived. For example, a button (an object of type wxButton) is derived
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from the wxControl, wxWindow, wxEvtHandler and wxObject classes. What
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does this mean? It means that a button _is_ a control, and a button
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_is_ a window, and a button _is_ an event handler and a button _is_ an
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object. So you must understand the parent classes of an object to
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understand the object itself.
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For example, if b is a button you can invoke b.m for any of method m of
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the wxControl, wxWindow, wxEvtHandler or wxObject classes. You are not
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limited to just the methods of wxButton! This is one of the keys of
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object oriented programming.
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</ol>
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Some other tips:<P>
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Read some sample code. You will find that almost none of the C++
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language is actually being used; it's just endlessly creating objects
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and then calling methods using those objects.<P>
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Learn as much as you can about the String class; after using a good
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String class you'll never want to use C's string functions again.
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wxWindows contains other nifty utilty classes as well.<P>
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The application class, wxApp, contains the main event loop. Learn about
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event handling and event tables (reading sample code will help). Almost
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everything in this kind of application framework happens as the result
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of an event and your app is essentially doing nothing but responding to
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events. Having the event loop written for you is a major, major
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benefit.<P>
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I hope this helps. Perhaps we can work together in learning about
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wxWindows. Please feel free to ask me any questions you might have. If
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I've made any blunders in this posting I hope the wxWindows experts will
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correct me gently.<P>
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Edward<BR>
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--------------------------------------------------------------------<BR>
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Edward K. Ream email: edream@tds.net<BR>
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Leo: Literate Editor with Outlines<BR>
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Leo: http://personalpages.tds.net/~edream/front.html<BR>
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--------------------------------------------------------------------<P>
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</font>
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</body>
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</html>
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MINGW32VERSION=2.95
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# If building DLL, the version
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WXVERSION=21_11
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WXVERSION=21_16
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# Say yes if you have a "modern" linker that supports --shared option.
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# Note that you're probably going to wait forever for dlltool/gcc/etc
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@@ -658,7 +658,7 @@ clean: $(PERIPH_CLEAN_TARGET)
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# Making documents
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docs: allhlp allhtml allpdfrtf
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docs: allhlp allhtml allpdfrtf htb htmlhelp
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alldocs: docs
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hlp: wxhlp
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wxhlp: $(DOCDIR)/winhelp/wx.hlp
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@@ -845,6 +845,13 @@ touchmanual:
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updatedocs: touchmanual alldocs
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cleandocs:
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-erase /Y $(DOCDIR)\html\wx\wx.htm
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-erase /Y $(DOCDIR)\pdf\wx.rtf
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-erase /Y $(DOCDIR)\latex\wx\wx.rtf
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-erase /Y $(DOCDIR)\htmlhelp\wx.chm
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-erase /Y $(DOCDIR)\htb\wx.htb
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# Start Word, running the GeneratePDF macro. MakeManual.dot should be in the
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# Office StartUp folder, and PDFMaker should be installed.
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updatepdf: # touchmanual pdfrtf
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|
Reference in New Issue
Block a user