Script updates, FAQ updates from web site
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29772 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -267,7 +267,8 @@ dospinwxall()
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fi
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cp $DESTDIR/wxWidgets-$VERSION-win.zip $DESTDIR/wxWidgets-$VERSION-all.zip
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zip $ZIPFLAGS -@ -u $DESTDIR/wxWidgets-$VERSION-all.zip < `cat $APPDIR/distrib/msw/cw_mac.rsp $APPDIR/distrib/msw/x11.rsp $APPDIR/distrib/msw/cocoa.rsp $APPDIR/distrib/msw/motif.rsp $APPDIR/distrib/msw/mac.rsp $APPDIR/distrib/msw/wince.rsp $APPDIR/distrib/msw/mgl.rsp $APPDIR/distrib/msw/os2.rsp`
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cat $APPDIR/distrib/msw/cw_mac.rsp $APPDIR/distrib/msw/x11.rsp $APPDIR/distrib/msw/cocoa.rsp $APPDIR/distrib/msw/motif.rsp $APPDIR/distrib/msw/mac.rsp $APPDIR/distrib/msw/mgl.rsp $APPDIR/distrib/msw/os2.rsp | sort | uniq > /tmp/all.txt
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zip $ZIPFLAGS -@ -u $DESTDIR/wxWidgets-$VERSION-all.zip < /tmp/all.txt
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if [ -d $DESTDIR/wxWidgets-$VERSION ]; then
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rm -f -r $DESTDIR/wxWidgets-$VERSION
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@@ -411,6 +412,24 @@ dospinsetup()
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rm -f $DESTDIR/wxWidgets-$VERSION-LinuxTransit.zip
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zip $ZIPFLAGS $DESTDIR/wxWidgets-$VERSION-LinuxTransit.zip wxWidgets-$VERSION-LinuxDocs.zip wxWidgets-$VERSION-VC.zip wxWidgets-$VERSION-DMC.zip wxWidgets-$VERSION-eVC.zip wxWidgets-$VERSION-CW-Mac.zip
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if [ ! -f $DESTDIR/wxWidgets-$VERSION-HTMLHelp.zip ]; then
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cd $APPDIR
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echo Creating $DESTDIR/wxWidgets-$VERSION-HTMLHelp.zip
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zip $ZIPFLAGS -@ $DESTDIR/wxWidgets-$VERSION-HTMLHelp.zip < $APPDIR/distrib/msw/wx_chm.rsp
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rearchive wxWidgets-$VERSION-HTMLHelp.zip wxWidgets-$VERSION $DESTDIR
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cd $DESTDIR
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fi
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if [ ! -f $DESTDIR/wxWidgets-$VERSION-ExtraDoc.zip ]; then
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cd $APPDIR
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echo Creating $DESTDIR/wxWidgets-$VERSION-ExtraDoc.zip
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zip $ZIPFLAGS -@ $DESTDIR/wxWidgets-$VERSION-ExtraDoc.zip < $APPDIR/distrib/msw/extradoc.rsp
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rearchive wxWidgets-$VERSION-ExtraDoc.zip wxWidgets-$VERSION $DESTDIR
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cd $DESTDIR
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fi
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rm -f -r wxWidgets-$VERSION
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echo Unzipping the Windows files into wxWidgets-$VERSION
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mkdir -p wxWidgets-$VERSION
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@@ -420,6 +439,7 @@ dospinsetup()
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unzip $ZIPFLAGS -o wxWidgets-$VERSION-DMC.zip -d wxWidgets-$VERSION
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unzip $ZIPFLAGS -o wxWidgets-$VERSION-BC.zip -d wxWidgets-$VERSION
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unzip $ZIPFLAGS -o wxWidgets-$VERSION-CW.zip -d wxWidgets-$VERSION
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unzip $ZIPFLAGS -o wxWidgets-$VERSION-HTMLHelp.zip
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unzip $ZIPFLAGS -o wxWidgets-$VERSION-ExtraDoc.zip
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@@ -545,7 +565,7 @@ dospinsetup()
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echo Putting all the setup files into a single zip archive
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zip wxMSW-$VERSION-setup.zip readme-$VERSION.txt setup*.*
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rm -f wxWidgets-$VERSION-win.zip
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# rm -f wxWidgets-$VERSION-win.zip
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rm -f wxWidgets-$VERSION-ExtraDoc.zip
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echo If you saw no warnings or errors, $APPTITLE was successfully spun.
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@@ -46,6 +46,8 @@ See also <a href="faq.htm">top-level FAQ page</a>.
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<li><a href="#access">Is MS Active Accessibility supported?</a></li>
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<li><a href="#dspfmt">Why does Visual C++ complain about corrupted project files??</a></li>
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<li><a href="#crtmismatch">Visual C++ gives errors about multiply defined symbols, what can I do?</a></li>
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<li><a href="#directx">Why do I get compilation erros when using wxWidgets with DirectShow?</a></li>
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<li><a href="#handlewm">How do I handle Windows messages in my wxWidgets program?</a></li>
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</ul>
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<hr>
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@@ -224,7 +226,7 @@ you need to configure wxWidgets to compile without debugging information: see
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docs/msw/install.txt for details. You may find that using configure instead
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of makefile.g95 is easier, particularly since you can maintain debug and
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release versions of the library simultaneously, in different directories.
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Also, run 'strip' after linking to remove all traces of debug info.
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Also, run 'strip' after linking to remove all traces of debug info.
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<P>
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<H3><a name="mfc">Is wxWidgets compatible with MFC?</a></H3>
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@@ -536,6 +538,33 @@ slightly smaller and faster.
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But the most important thing is to use the <strong>same</strong> CRT setting for
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all components of your project.
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<h3><a name="#directx">Why do I get compilation erros when using wxWidgets with DirectShow?</a></h3>
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If you get errors when including Microsoft DirectShow or DirectDraw headers,
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the following message from Peter Whaite could help:
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<blockquote>
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> This causes compilation errors within DirectShow:
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>
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> wxutil.h(125) : error C2065: 'EXECUTE_ASSERT' : undeclared identifier
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> amfilter.h(1099) : error C2065: 'ASSERT' : undeclared identifier
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The reason for this is that __WXDEBUG__ is also used by the DXSDK (9.0
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in my case) to '#pragma once' the contents of
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DXSDK/Samples/C++/DirectShow/BaseClasses/wxdebug.h. So if __WXDEBUG__
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is defined, then wxdebug.h doesn't get included, and the assert macros
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don't get defined. You have to #undef __WXDEBUG__ before including the
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directshow baseclass's <streams.h>.
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</blockquote>
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<h3><a name="#handlewm">How do I handle Windows messages in my wxWidgets program?</a></h3>
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To handle a Windows message you need to override a virtual
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<tt>MSWWindowProc()</tt> method in a wxWindow-derived class. You should then
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test if <tt>nMsg</tt> parameter is the message you need to process and perform
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the necessary action if it is or call the base class method otherwise.
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</font>
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</BODY>
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@@ -1,7 +1,7 @@
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Announcing wxWidgets 2.5.3: a cross-platform GUI toolkit
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----------------------------------------------------------------
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May 31st, 2004 -- the wxWidgets team is pleased to announce
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October 11th, 2004 -- the wxWidgets team is pleased to announce
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a development snapshot release of the mature cross-platform C++
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application framework.
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@@ -33,7 +33,7 @@ shaped frame and dialog windows on Windows and GTK+,
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more efficient UI update processing, print preview
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improvements, wxCrashReport class, OpenWatcom and
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Digital Mars compiler support, and more. Improvements
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over 2.5.1 include much improved Mac OS X and Windows CE
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over 2.5.2 include much improved Mac OS X and Windows CE
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support, as well as the usual bug fixes and minor enhancements.
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*** About wxWidgets
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