another merge from WX_2_6_BRANCH
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36730 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -53,11 +53,6 @@ void wxEndBusyCursor();
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long wxGetElapsedTime(bool resetTimer = true);
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MustHaveApp(wxGetMousePosition);
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DocDeclA(
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void, wxGetMousePosition(int* OUTPUT, int* OUTPUT),
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"GetMousePosition() -> (x,y)");
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bool wxIsBusy();
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wxString wxNow();
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bool wxShell(const wxString& command = wxPyEmptyString);
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@@ -278,8 +273,29 @@ other platforms.", "");
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MustHaveApp(wxBeginBusyCursor);
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void wxBeginBusyCursor(wxCursor *cursor = wxHOURGLASS_CURSOR);
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MustHaveApp(wxGetMousePosition);
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DocDeclStr(
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wxPoint, wxGetMousePosition(),
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"Get the current mouse position on the screen.", "");
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MustHaveApp(FindWindowAtPointer);
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DocStr(FindWindowAtPointer,
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"Returns the window currently under the mouse pointer, if it belongs to
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this application. Otherwise it returns None.", "");
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%inline %{
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wxWindow* FindWindowAtPointer() {
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wxPoint unused;
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return wxFindWindowAtPointer(unused);
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}
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%}
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MustHaveApp(wxGetActiveWindow);
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wxWindow * wxGetActiveWindow();
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DocDeclStr(
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wxWindow *, wxGetActiveWindow(),
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"Get the currently active window of this application, or None", "");
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MustHaveApp(wxGenericFindWindowAtPoint);
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wxWindow* wxGenericFindWindowAtPoint(const wxPoint& pt);
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@@ -304,11 +320,73 @@ DocDeclStr(
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bool , wxGetKeyState(wxKeyCode key),
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"Get the state of a key (true if pressed or toggled on, false if not.)
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This is generally most useful getting the state of the modifier or
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toggle keys. On some platforms those may be the only keys that work.
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toggle keys. On some platforms those may be the only keys that this
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function is able to detect.
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", "");
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//---------------------------------------------------------------------------
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DocStr(wxMouseState,
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"`wx.MouseState` is used to hold information about mouse button and
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modifier key states and is what is returned from `wx.GetMouseState`.",
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"");
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class wxMouseState
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{
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public:
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wxMouseState();
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~wxMouseState();
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wxCoord GetX();
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wxCoord GetY();
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bool LeftDown();
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bool MiddleDown();
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bool RightDown();
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bool ControlDown();
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bool ShiftDown();
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bool AltDown();
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bool MetaDown();
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bool CmdDown();
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void SetX(wxCoord x);
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void SetY(wxCoord y);
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void SetLeftDown(bool down);
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void SetMiddleDown(bool down);
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void SetRightDown(bool down);
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void SetControlDown(bool down);
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void SetShiftDown(bool down);
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void SetAltDown(bool down);
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void SetMetaDown(bool down);
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%pythoncode {
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x = property(GetX, SetX)
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y = property(GetY, SetY)
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leftDown = property(LeftDown, SetLeftDown)
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middleDown = property(MiddleDown, SetMiddleDown)
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rightDown = property(RightDown, SetRightDown)
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controlDown = property(ControlDown, SetControlDown)
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shiftDown = property(ShiftDown, SetShiftDown)
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altDown = property(AltDown, SetAltDown)
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metaDown = property(MetaDown, SetMetaDown)
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cmdDown = property(CmdDown)
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}
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};
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DocDeclStr(
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wxMouseState , wxGetMouseState(),
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"Returns the current state of the mouse. Returns an instance of a
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`wx.MouseState` object that contains the current position of the mouse
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pointer in screen coordinants, as well as boolean values indicating
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the up/down status of the mouse buttons and the modifier keys.", "");
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//---------------------------------------------------------------------------
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MustHaveApp(wxWakeUpMainThread);
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