Move wxRendererMSW::DrawTextCtrl() implementation to wxRendererGeneric.
This ensures that wxRendererGeneric::DrawGauge() is actually usable as otherwise calling it always resulted in an assertion failure because it used DrawTextCtrl() which was not implemented in wxRendererGeneric. So this fixes using DrawGauge() in non-MSW ports which was added by r77023 (see #16406) but apparently never worked. Also remove wxRendererMSW::DrawGauge() as it's exactly the same as the version inherited from wxRendererGeneric. Closes #16725. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78278 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -777,10 +777,21 @@ void wxRendererGeneric::DrawRadioBitmap(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(
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wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawRadioBitmap");
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}
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void wxRendererGeneric::DrawTextCtrl(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
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const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
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void wxRendererGeneric::DrawTextCtrl(wxWindow* WXUNUSED(win),
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wxDC& dc,
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const wxRect& rect,
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int WXUNUSED(flags))
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{
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wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawTextCtrl");
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wxColour fill;
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wxColour bdr;
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{
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fill = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
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bdr = *wxBLACK;
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}
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dc.SetPen(bdr);
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dc.SetBrush(fill);
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dc.DrawRectangle(rect);
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}
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#ifdef wxHAS_DRAW_TITLE_BAR_BITMAP
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@@ -800,7 +811,12 @@ void wxRendererGeneric::DrawTitleBarBitmap(wxWindow * WXUNUSED(win),
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#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
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void wxRendererGeneric::DrawGauge(wxWindow* win, wxDC& dc, const wxRect& rect, int value, int max, int WXUNUSED(flags))
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void wxRendererGeneric::DrawGauge(wxWindow* win,
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wxDC& dc,
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const wxRect& rect,
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int value,
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int max,
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int WXUNUSED(flags))
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{
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// Use same background as text controls.
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DrawTextCtrl(win, dc, rect);
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@@ -153,11 +153,6 @@ public:
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wxDC& dc,
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const wxRect& rect,
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int flags = 0) = 0;
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virtual void DrawTextCtrl(wxWindow* win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0) = 0;
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};
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// ----------------------------------------------------------------------------
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@@ -189,11 +184,6 @@ public:
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const wxRect& rect,
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int flags = 0);
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virtual void DrawTextCtrl(wxWindow* win,
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wxDC& dc,
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const wxRect& rect,
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int flags = 0);
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virtual void DrawRadioBitmap(wxWindow* win,
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wxDC& dc,
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const wxRect& rect,
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@@ -208,13 +198,6 @@ public:
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wxTitleBarButton button,
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int flags = 0);
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virtual void DrawGauge(wxWindow* win,
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wxDC& dc,
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const wxRect& rect,
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int value,
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int max,
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int flags = 0);
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virtual wxSize GetCheckBoxSize(wxWindow *win);
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virtual int GetHeaderButtonHeight(wxWindow *win);
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@@ -597,44 +580,6 @@ int wxRendererMSW::GetHeaderButtonMargin(wxWindow *WXUNUSED(win))
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return 10;
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}
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// Uses the theme to draw the border and fill for something like a wxTextCtrl
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void wxRendererMSW::DrawTextCtrl(wxWindow* WXUNUSED(win),
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wxDC& dc,
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const wxRect& rect,
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int WXUNUSED(flags))
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{
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wxColour fill;
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wxColour bdr;
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{
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fill = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
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bdr = *wxBLACK;
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}
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dc.SetPen(bdr);
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dc.SetBrush(fill);
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dc.DrawRectangle(rect);
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}
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void wxRendererMSW::DrawGauge(wxWindow* win,
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wxDC& dc,
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const wxRect& rect,
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int value,
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int max,
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int WXUNUSED(flags))
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{
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// Use text ctrl back as background
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DrawTextCtrl(win, dc, rect);
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// Calc progress bar size
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wxRect progRect(rect);
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progRect.Deflate(2);
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progRect.width = wxMulDivInt32(progRect.width, value, max);
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dc.SetBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
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dc.SetPen(*wxTRANSPARENT_PEN);
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dc.DrawRectangle(progRect);
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}
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// ============================================================================
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// wxRendererXP implementation
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// ============================================================================
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