added wxBuildOptions and check that they are the same for the program and the library on startup
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15409 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: app.h
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// Name: wx/app.h
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// Purpose: wxAppBase class and macros used for declaration of wxApp
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// derived class in the user code
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// Author: Julian Smart
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@@ -51,6 +51,8 @@ class WXDLLEXPORT wxCmdLineParser;
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#include "wx/icon.h"
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#endif
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#include "wx/build.h"
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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@@ -321,6 +323,11 @@ public:
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virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
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#endif // __WXDEBUG__
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// check that the wxBuildOptions object (constructed in the application
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// itself, usually the one from IMPLEMENT_APP() macro) matches the build
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// options of the library and abort if it doesn't
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static bool CheckBuildOptions(const wxBuildOptions& buildOptions);
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// deprecated functions, please updae your code to not use them!
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// -------------------------------------------------------------
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@@ -539,9 +546,19 @@ public:
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#define IMPLEMENT_WX_THEME_SUPPORT
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#endif
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// define the build options object for the application which is compared to the
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// one used for building the library on the program startup
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#define WX_DEFINE_BUILDOPTS() \
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const wxBuildOptions& wxGetBuildOptions() \
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{ \
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static wxBuildOptions s_buildOptions; \
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return s_buildOptions; \
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}
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// Use this macro if you want to define your own main() or WinMain() function
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// and call wxEntry() from there.
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#define IMPLEMENT_APP_NO_MAIN(appname) \
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WX_DEFINE_BUILDOPTS() \
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wxApp *wxCreateApp() { return new appname; } \
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wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
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appname& wxGetApp() { return *(appname *)wxTheApp; }
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