Fixed wxGraphicsPath concatenation with GDI+ renderer.
Since resulting wxGraphicPath should have the same state as appended path so we have to grab in wxGraphicsPath::AddPath also auxiliary data from appended wxGraphicsPath. See #17532
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@@ -96,7 +96,8 @@ public:
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void AddLineToPoint(const wxPoint2DDouble& p);
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/**
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Adds another path.
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Adds another path onto the current path. After this call the current
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point will be at the added path's current point.
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*/
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virtual void AddPath(const wxGraphicsPath& path);
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