Move wxColourData and wxFontData into separate files.

This eliminates a linking dependency that would drag in the printing
code for any program that used wxColourDialog or wxFontDialog (which
is currently all of them, due to more link dependencies...)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66615 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Paul Cornett
2011-01-07 05:26:57 +00:00
parent 807902f119
commit 081d8d96db
52 changed files with 668 additions and 322 deletions

View File

@@ -12,149 +12,18 @@
#ifndef _WX_CMNDATA_H_BASE_
#define _WX_CMNDATA_H_BASE_
#include "wx/window.h"
#include "wx/font.h"
#include "wx/encinfo.h"
#include "wx/colour.h"
#include "wx/defs.h"
#if wxUSE_PRINTING_ARCHITECTURE
#include "wx/gdicmn.h"
#if wxUSE_STREAMS
#include "wx/stream.h"
#endif
class WXDLLIMPEXP_FWD_CORE wxPrintNativeDataBase;
class WXDLLIMPEXP_CORE wxColourData : public wxObject
{
public:
// number of custom colours we store
enum
{
NUM_CUSTOM = 16
};
wxColourData();
wxColourData(const wxColourData& data);
wxColourData& operator=(const wxColourData& data);
virtual ~wxColourData();
void SetChooseFull(bool flag) { m_chooseFull = flag; }
bool GetChooseFull() const { return m_chooseFull; }
void SetColour(const wxColour& colour) { m_dataColour = colour; }
const wxColour& GetColour() const { return m_dataColour; }
wxColour& GetColour() { return m_dataColour; }
// SetCustomColour() modifies colours in an internal array of NUM_CUSTOM
// custom colours;
void SetCustomColour(int i, const wxColour& colour);
wxColour GetCustomColour(int i) const;
// Serialize the object to a string and restore it from it
wxString ToString() const;
bool FromString(const wxString& str);
// public for backwards compatibility only: don't use directly
public:
wxColour m_dataColour;
wxColour m_custColours[NUM_CUSTOM];
bool m_chooseFull;
private:
DECLARE_DYNAMIC_CLASS(wxColourData)
};
class WXDLLIMPEXP_CORE wxFontData : public wxObject
{
public:
wxFontData();
virtual ~wxFontData();
wxFontData(const wxFontData& data)
: wxObject(),
m_fontColour(data.m_fontColour),
m_showHelp(data.m_showHelp),
m_allowSymbols(data.m_allowSymbols),
m_enableEffects(data.m_enableEffects),
m_initialFont(data.m_initialFont),
m_chosenFont(data.m_chosenFont),
m_minSize(data.m_minSize),
m_maxSize(data.m_maxSize),
m_encoding(data.m_encoding),
m_encodingInfo(data.m_encodingInfo)
{
}
wxFontData& operator=(const wxFontData& data)
{
if (&data != this)
{
wxObject::operator=(data);
m_fontColour = data.m_fontColour;
m_showHelp = data.m_showHelp;
m_allowSymbols = data.m_allowSymbols;
m_enableEffects = data.m_enableEffects;
m_initialFont = data.m_initialFont;
m_chosenFont = data.m_chosenFont;
m_minSize = data.m_minSize;
m_maxSize = data.m_maxSize;
m_encoding = data.m_encoding;
m_encodingInfo = data.m_encodingInfo;
}
return *this;
}
void SetAllowSymbols(bool flag) { m_allowSymbols = flag; }
bool GetAllowSymbols() const { return m_allowSymbols; }
void SetColour(const wxColour& colour) { m_fontColour = colour; }
const wxColour& GetColour() const { return m_fontColour; }
void SetShowHelp(bool flag) { m_showHelp = flag; }
bool GetShowHelp() const { return m_showHelp; }
void EnableEffects(bool flag) { m_enableEffects = flag; }
bool GetEnableEffects() const { return m_enableEffects; }
void SetInitialFont(const wxFont& font) { m_initialFont = font; }
wxFont GetInitialFont() const { return m_initialFont; }
void SetChosenFont(const wxFont& font) { m_chosenFont = font; }
wxFont GetChosenFont() const { return m_chosenFont; }
void SetRange(int minRange, int maxRange) { m_minSize = minRange; m_maxSize = maxRange; }
// encoding info is split into 2 parts: the logical wxWin encoding
// (wxFontEncoding) and a structure containing the native parameters for
// it (wxNativeEncodingInfo)
wxFontEncoding GetEncoding() const { return m_encoding; }
void SetEncoding(wxFontEncoding encoding) { m_encoding = encoding; }
wxNativeEncodingInfo& EncodingInfo() { return m_encodingInfo; }
// public for backwards compatibility only: don't use directly
public:
wxColour m_fontColour;
bool m_showHelp;
bool m_allowSymbols;
bool m_enableEffects;
wxFont m_initialFont;
wxFont m_chosenFont;
int m_minSize;
int m_maxSize;
private:
wxFontEncoding m_encoding;
wxNativeEncodingInfo m_encodingInfo;
private:
DECLARE_DYNAMIC_CLASS(wxFontData)
};
#if wxUSE_PRINTING_ARCHITECTURE
/*
* wxPrintData
* Encapsulates printer information (not printer dialog information)