no message
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@854 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
30
Wxwin.dsw
30
Wxwin.dsw
@@ -3,6 +3,24 @@ Microsoft Developer Studio Workspace File, Format Version 5.00
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###############################################################################
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###############################################################################
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Project: "cube"=.\UTILS\GLCANVAS\SAMPLES\cube\cube.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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Begin Project Dependency
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Project_Dep_Name glcanvas
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name wxWin
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End Project Dependency
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}}}
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###############################################################################
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Project: "dialoged"=.\UTILS\DIALOGED\SRC\dialoged.dsp - Package Owner=<4>
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Project: "dialoged"=.\UTILS\DIALOGED\SRC\dialoged.dsp - Package Owner=<4>
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Package=<5>
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Package=<5>
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@@ -21,6 +39,18 @@ Package=<4>
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###############################################################################
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###############################################################################
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Project: "glcanvas"=.\UTILS\GLCANVAS\WIN\glcanvas.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Project: "wxWin"=.\Wxwin.dsp - Package Owner=<4>
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Project: "wxWin"=.\Wxwin.dsp - Package Owner=<4>
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Package=<5>
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Package=<5>
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115
utils/glcanvas/samples/cube/cube.dsp
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115
utils/glcanvas/samples/cube/cube.dsp
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@@ -0,0 +1,115 @@
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# Microsoft Developer Studio Project File - Name="cube" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=cube - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "cube.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "cube.mak" CFG="cube - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "cube - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE "cube - Win32 Debug" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "cube - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\..\include" /I "..\..\..\..\include\wx\msw" /I "..\..\..\..\include\wx\generic" /I "..\..\..\..\include\wx\other" /I "..\..\..\..\src\png" /I "..\..\..\..\src\zlib" /I "..\..\win" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D "__WINDOWS__" /D "STRICT" /YX"wx\wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0xc09 /d "NDEBUG"
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# ADD RSC /l 0xc09 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib rpcrt4.lib comctl32.lib opengl32.lib glu32.lib /nologo /subsystem:windows /machine:I386
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!ELSEIF "$(CFG)" == "cube - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /Gf /Gy /I "..\..\..\..\include" /I "..\..\..\..\include\wx\msw" /I "..\..\..\..\include\wx\generic" /I "..\..\..\..\include\wx\other" /I "..\..\..\..\src\png" /I "..\..\..\..\src\zlib" /I "..\..\win" /D "__WXDEBUG__" /D WXDEBUG=1 /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D "__WINDOWS__" /D "STRICT" /Fp"..\..\..\..\Debug/wxWin.pch" /YX"wx\wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0xc09 /d "_DEBUG"
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# ADD RSC /l 0xc09 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib rpcrt4.lib comctl32.lib opengl32.lib glu32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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!ENDIF
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# Begin Target
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# Name "cube - Win32 Release"
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# Name "cube - Win32 Debug"
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# Begin Source File
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SOURCE=.\cube.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\cube.h
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# End Source File
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# Begin Source File
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SOURCE=.\cube.rc
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!IF "$(CFG)" == "cube - Win32 Release"
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# ADD BASE RSC /l 0xc09
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# ADD RSC /l 0xc09 /i "..\..\..\..\include"
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!ELSEIF "$(CFG)" == "cube - Win32 Debug"
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# ADD BASE RSC /l 0xc09
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# ADD RSC /l 0xc09 /i "..\..\..\..\include"
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!ENDIF
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# End Source File
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# End Target
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# End Project
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