Ensure that setting wxChoice height to its default value does set it.
Setting wxChoice height to its default value didn't change the height even if the current height was different from the default. This resulted in problems when a wxChoice was used inside a wxAuiToolBar because AUI temporarily reduces the toolbar size to (1, 1) when docking it (thus ensuring that the height of wxChoice is changed too) and generally didn't make sense. Fix this by resetting the height to the default value if the value passed to wxChoice::SetSize() is what it considers to be its default height. Add a unit test for this bug and also add a wxChoice to AUI sample to allow testing for wxChoice behaviour inside a wxAuiToolBar being [un]docked. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63708 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -553,8 +553,21 @@ void wxChoice::DoSetSize(int x, int y,
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int width, int height,
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int sizeFlags)
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{
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const int heightBest = GetBestSize().y;
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// we need the real height below so get the current one if it's not given
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if ( height != wxDefaultCoord && height != GetBestSize().y )
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if ( height == wxDefaultCoord )
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{
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// height not specified, use the same as before
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DoGetSize(NULL, &height);
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}
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else if ( height == heightBest )
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{
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// we don't need to manually manage our height, let the system use the
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// default one
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m_heightOwn = wxDefaultCoord;
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}
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else // non-default height specified
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{
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// set our new own height but be careful not to make it too big: the
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// native control apparently stores it as a single byte and so setting
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@@ -568,10 +581,6 @@ void wxChoice::DoSetSize(int x, int y,
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else if ( m_heightOwn < COMBO_HEIGHT_ADJ )
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m_heightOwn = COMBO_HEIGHT_ADJ;
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}
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else // height not specified
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{
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DoGetSize(NULL, &height);
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}
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// the height which we must pass to Windows should be the total height of
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