Allow creating wxGraphicsContext from memory DC with Cairo renderer (wxMSW).
Not only paint DC but also memory DC can be used as a source to create wxGraphicsContext with Cairo renderer.
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@@ -2539,11 +2539,14 @@ wxGraphicsContext * wxCairoRenderer::CreateContextFromNativeContext(void * conte
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{
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{
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ENSURE_LOADED_OR_RETURN(NULL);
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ENSURE_LOADED_OR_RETURN(NULL);
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#ifdef __WXMSW__
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#ifdef __WXMSW__
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if (::GetObjectType((HGDIOBJ)context) == OBJ_DC)
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DWORD objType = ::GetObjectType((HGDIOBJ)context);
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{
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if (objType == 0)
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return new wxCairoContext(this, (HDC)context);
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}
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return new wxCairoContext(this, (cairo_t*)context);
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return new wxCairoContext(this, (cairo_t*)context);
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if (objType == OBJ_DC || objType == OBJ_MEMDC)
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return new wxCairoContext(this, (HDC)context);
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return NULL;
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#else
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#else
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return new wxCairoContext(this,(cairo_t*)context);
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return new wxCairoContext(this,(cairo_t*)context);
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#endif
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#endif
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