Use premultiplied alpha pixel format to match what is used everywhere else in wxMSW.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@49370 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1140,7 +1140,7 @@ void wxGDIPlusContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y,
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helper->GetPixelFormat(),&data);
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image = new Bitmap(data.Width, data.Height, data.Stride,
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PixelFormat32bppARGB , (BYTE*) data.Scan0);
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PixelFormat32bppPARGB , (BYTE*) data.Scan0);
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helper->UnlockBits(&data);
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}
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