2 warnings from Solaris build log fixed
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5637 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1798,50 +1798,50 @@ private:
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wxSearchColor::wxSearchColor( void )
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{
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this->size = 0;
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this->colors = (XColor*) NULL;
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this->color = (unsigned int *) NULL;
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this->entry = (int*) NULL;
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size = 0;
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colors = (XColor*) NULL;
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color = (unsigned int *) NULL;
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entry = (int*) NULL;
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this->bottom = 0;
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this->top = 0;
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bottom = 0;
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top = 0;
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}
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wxSearchColor::wxSearchColor( int size, XColor *colors )
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wxSearchColor::wxSearchColor( int size_, XColor *colors_ )
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{
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int i;
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this->size = size;
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this->colors = colors;
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this->color = new unsigned int[size];
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this->entry = new int [size];
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size = size_;
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colors = colors_;
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color = new unsigned int[size];
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entry = new int [size];
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for (i = 0; i < this->size; i++ ) {
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this->entry[i] = -1;
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for (i = 0; i < size; i++ ) {
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entry[i] = -1;
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}
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this->bottom = this->top = ( size >> 1 );
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bottom = top = ( size >> 1 );
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}
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wxSearchColor::~wxSearchColor( void )
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{
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if ( this->color ) delete this->color;
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if ( this->entry ) delete this->entry;
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if ( color ) delete color;
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if ( entry ) delete entry;
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}
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int wxSearchColor::SearchColor( int r, int g, int b )
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{
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unsigned int value = ( ( ( r * 256 ) + g ) * 256 ) + b;
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int begin = this->bottom;
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int end = this->top;
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int begin = bottom;
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int end = top;
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int middle;
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while ( begin <= end ) {
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middle = ( begin + end ) >> 1;
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if ( value == this->color[middle] ) {
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return( this->entry[middle] );
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} else if ( value < this->color[middle] ) {
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if ( value == color[middle] ) {
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return( entry[middle] );
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} else if ( value < color[middle] ) {
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end = middle - 1;
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} else {
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begin = middle + 1;
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@@ -1865,47 +1865,47 @@ int wxSearchColor::AddColor( unsigned int value, int pos )
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if (sum < max) { pixel = i; max = sum; }
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}
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if ( this->entry[pos] < 0 ) {
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this->color[pos] = value;
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this->entry[pos] = pixel;
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} else if ( value < this->color[pos] ) {
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if ( entry[pos] < 0 ) {
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color[pos] = value;
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entry[pos] = pixel;
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} else if ( value < color[pos] ) {
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if ( this->bottom > 0 ) {
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for ( i = this->bottom; i < pos; i++ ) {
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this->color[i-1] = this->color[i];
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this->entry[i-1] = this->entry[i];
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if ( bottom > 0 ) {
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for ( i = bottom; i < pos; i++ ) {
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color[i-1] = color[i];
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entry[i-1] = entry[i];
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}
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this->bottom--;
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this->color[pos-1] = value;
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this->entry[pos-1] = pixel;
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} else if ( this->top < this->size-1 ) {
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for ( i = this->top; i >= pos; i-- ) {
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this->color[i+1] = this->color[i];
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this->entry[i+1] = this->entry[i];
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bottom--;
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color[pos-1] = value;
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entry[pos-1] = pixel;
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} else if ( top < size-1 ) {
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for ( i = top; i >= pos; i-- ) {
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color[i+1] = color[i];
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entry[i+1] = entry[i];
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}
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this->top++;
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this->color[pos] = value;
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this->entry[pos] = pixel;
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top++;
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color[pos] = value;
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entry[pos] = pixel;
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}
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} else {
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if ( this->top < this->size-1 ) {
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for ( i = this->top; i > pos; i-- ) {
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this->color[i+1] = this->color[i];
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this->entry[i+1] = this->entry[i];
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if ( top < size-1 ) {
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for ( i = top; i > pos; i-- ) {
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color[i+1] = color[i];
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entry[i+1] = entry[i];
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}
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this->top++;
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this->color[pos+1] = value;
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this->entry[pos+1] = pixel;
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} else if ( this->bottom > 0 ) {
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for ( i = this->bottom; i < pos; i++ ) {
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this->color[i-1] = this->color[i];
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this->entry[i-1] = this->entry[i];
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top++;
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color[pos+1] = value;
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entry[pos+1] = pixel;
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} else if ( bottom > 0 ) {
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for ( i = bottom; i < pos; i++ ) {
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color[i-1] = color[i];
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entry[i-1] = entry[i];
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}
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this->bottom--;
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this->color[pos] = value;
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this->entry[pos] = pixel;
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bottom--;
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color[pos] = value;
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entry[pos] = pixel;
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}
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}
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