1. wxSpinButton fixed: it now sends EVT_SPIN_UP/DOWN messages (and unnecessary

old code which didn't send them anyhow removed). It also allows to veto the
   changes, but this feature is not portable and as such is not documented.
2. wxBitmapBuuton doesn't lose its bitmap any more
3. wxImage::ConvertToBitmap() doesn't crash if image is !Ok() but just
   returns wxNullBitmap.
4. wxProgressDialog looks much nicer under Windows and its estimated/elapsed/
   remaining time fields actually show some non random numbers now
5. MDI client window doesn't flicker because wxMDIParentFrame doesn't position
   it at (0, 0) first before moving it to correct location
6. other minor fixes...


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3181 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-07-28 21:01:04 +00:00
parent f61815af20
commit 0655ad290a
14 changed files with 414 additions and 339 deletions

View File

@@ -89,31 +89,28 @@ protected:
// the wxSpinButton event
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxSpinEvent : public wxScrollEvent
class WXDLLEXPORT wxSpinEvent : public wxNotifyEvent
{
DECLARE_DYNAMIC_CLASS(wxSpinEvent)
public:
wxSpinEvent(wxEventType commandType = wxEVT_NULL, int id = 0)
: wxScrollEvent(commandType, id)
: wxNotifyEvent(commandType, id)
{
}
// get the current value of the control
int GetPosition() const { return m_commandInt; }
void SetPosition(int pos) { m_commandInt = pos; }
};
typedef void (wxEvtHandler::*wxSpinEventFunction)(wxSpinEvent&);
// macros for handling spin events
#define EVT_SPIN_UP(id, func) { wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func }
#define EVT_SPIN_DOWN(id, func) { wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func }
#define EVT_SPIN_UP(id, func) { wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },
#define EVT_SPIN_DOWN(id, func) { wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },
#define EVT_SPIN(id, func) \
{ wxEVT_SCROLL_TOP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
{ wxEVT_SCROLL_BOTTOM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
{ wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
{ wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
{ wxEVT_SCROLL_PAGEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
{ wxEVT_SCROLL_PAGEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
{ wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },
#define EVT_SPIN(id, func) { wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },
#endif // wxUSE_SPINBTN