1. wxSpinButton fixed: it now sends EVT_SPIN_UP/DOWN messages (and unnecessary

old code which didn't send them anyhow removed). It also allows to veto the
   changes, but this feature is not portable and as such is not documented.
2. wxBitmapBuuton doesn't lose its bitmap any more
3. wxImage::ConvertToBitmap() doesn't crash if image is !Ok() but just
   returns wxNullBitmap.
4. wxProgressDialog looks much nicer under Windows and its estimated/elapsed/
   remaining time fields actually show some non random numbers now
5. MDI client window doesn't flicker because wxMDIParentFrame doesn't position
   it at (0, 0) first before moving it to correct location
6. other minor fixes...


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3181 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
1999-07-28 21:01:04 +00:00
parent f61815af20
commit 0655ad290a
14 changed files with 414 additions and 339 deletions

View File

@@ -1,4 +1,4 @@
/////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////
// Name: progdlgg.h
// Purpose: wxProgressDialog class
// Author: Karsten Ball<6C>der
@@ -6,8 +6,8 @@
// Created: 09.05.1999
// RCS-ID: $Id$
// Copyright: (c) Karsten Ball<6C>der
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// Licence: wxWindows license
////////////////////////////////////////////////////
#ifndef __PROGDLGH_G__
#define __PROGDLGH_G__
@@ -20,17 +20,19 @@
#if wxUSE_PROGRESSDLG
#include "wx/frame.h"
#include "wx/time.h"
#include "wx/dialog.h"
/** Progress dialog which shows a moving progress bar.
class WXDLLEXPORT wxButton;
class WXDLLEXPORT wxStaticText;
/* Progress dialog which shows a moving progress bar.
Taken from the Mahogany project.*/
class WXDLLEXPORT wxProgressDialog : public wxFrame
class WXDLLEXPORT wxProgressDialog : public wxDialog
{
DECLARE_DYNAMIC_CLASS(wxProgressDialog)
public:
/** Creates and displays dialog, disables event handling for other
/* Creates and displays dialog, disables event handling for other
frames or parent frame to avoid recursion problems.
@param title title for window
@param message message to display in window
@@ -39,47 +41,54 @@ public:
@param style is the bit mask of wxPD_XXX constants from wx/defs.h
*/
wxProgressDialog(const wxString &title, wxString const &message,
int maximum = 100,
wxWindow *parent = NULL,
int style = wxPD_APP_MODAL | wxPD_AUTO_HIDE);
/** Destructor.
int maximum = 100,
wxWindow *parent = NULL,
int style = wxPD_APP_MODAL | wxPD_AUTO_HIDE);
/* Destructor.
Re-enables event handling for other windows.
*/
~wxProgressDialog();
/** Update the status bar to the new value.
/* Update the status bar to the new value.
@param value new value
@param newmsg if used, new message to display
@returns true if ABORT button has not been pressed
*/
bool Update(int value = -1, const wxString& newmsg = _T(""));
/** Can be called to continue after the cancel button has been pressed, but
/* Can be called to continue after the cancel button has been pressed, but
the program decided to continue the operation (e.g., user didn't
confirm it)
*/
void Resume() { m_state = Continue; }
/// Callback for optional abort button
void OnCancel(wxCommandEvent& WXUNUSED(event)) { m_state = Canceled; }
/// callback to disable "hard" window closing
// implementation from now on
// callback for optional abort button
void OnCancel(wxCommandEvent& event);
// callback to disable "hard" window closing
void OnClose(wxCloseEvent& event);
private:
/// the status bar
// create the label with given text and another one to show the time nearby
// under the lastWindow and modify it to be the same as the control created
// (which is returned)
wxStaticText *CreateLabel(const wxString& text, wxWindow **lastWindow);
// the status bar
class wxGauge *m_gauge;
/// the message displayed
// the message displayed
class wxStaticText *m_msg;
/// disable all or parent window only
// disable all or parent window only
bool m_disableParentOnly;
/// displayed elapsed, estimated, remaining time
class wxStaticText *m_elapsed, *m_estimated, *m_remaining;
/// time when the dialog was created or NULL
class wxTime *m_time;
/// parent window
class wxWindow *m_parent;
/// continue processing or not (return value for Update())
// displayed elapsed, estimated, remaining time
class wxStaticText *m_elapsed,
*m_estimated,
*m_remaining;
// time when the dialog was created
unsigned long m_timeStart;
// parent window
wxWindow *m_parent;
// continue processing or not (return value for Update())
enum
{
Uncancelable = -1, // dialog can't be canceled
@@ -87,9 +96,9 @@ private:
Continue, // can be cancelled but wasn't
Finished // finished, waiting to be removed from screen
} m_state;
/// the abort button (or NULL if none)
class wxButton *m_btnAbort;
/// the maximum value
// the abort button (or NULL if none)
wxButton *m_btnAbort;
// the maximum value
int m_maximum;
DECLARE_EVENT_TABLE()

View File

@@ -24,61 +24,63 @@ WXDLLEXPORT_DATA(extern const wxChar*) wxButtonNameStr;
class WXDLLEXPORT wxBitmapButton: public wxButton
{
DECLARE_DYNAMIC_CLASS(wxBitmapButton)
public:
inline wxBitmapButton(void) { m_marginX = wxDEFAULT_BUTTON_MARGIN; m_marginY = wxDEFAULT_BUTTON_MARGIN; }
inline wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Create(parent, id, bitmap, pos, size, style, validator, name);
}
DECLARE_DYNAMIC_CLASS(wxBitmapButton)
bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
public:
wxBitmapButton() { m_marginX = wxDEFAULT_BUTTON_MARGIN; m_marginY = wxDEFAULT_BUTTON_MARGIN; }
wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Create(parent, id, bitmap, pos, size, style, validator, name);
}
virtual void SetLabel(const wxBitmap& bitmap)
{
SetBitmapLabel(bitmap);
}
bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
virtual void SetBitmapLabel(const wxBitmap& bitmap);
virtual void SetLabel(const wxBitmap& bitmap)
{
SetBitmapLabel(bitmap);
}
virtual void SetBitmapLabel(const wxBitmap& bitmap);
#if WXWIN_COMPATIBILITY
inline wxBitmap *GetBitmap(void) const { return (wxBitmap *) & m_buttonBitmap; }
wxBitmap *GetBitmap() const { return (wxBitmap *) & m_buttonBitmap; }
#endif
inline wxBitmap& GetBitmapLabel(void) const { return (wxBitmap&) m_buttonBitmap; }
inline wxBitmap& GetBitmapSelected(void) const { return (wxBitmap&) m_buttonBitmapSelected; }
inline wxBitmap& GetBitmapFocus(void) const { return (wxBitmap&) m_buttonBitmapFocus; }
inline wxBitmap& GetBitmapDisabled(void) const { return (wxBitmap&) m_buttonBitmapDisabled; }
wxBitmap& GetBitmapLabel() const { return (wxBitmap&) m_buttonBitmap; }
wxBitmap& GetBitmapSelected() const { return (wxBitmap&) m_buttonBitmapSelected; }
wxBitmap& GetBitmapFocus() const { return (wxBitmap&) m_buttonBitmapFocus; }
wxBitmap& GetBitmapDisabled() const { return (wxBitmap&) m_buttonBitmapDisabled; }
inline void SetBitmapSelected(const wxBitmap& sel) { m_buttonBitmapSelected = sel; };
inline void SetBitmapFocus(const wxBitmap& focus) { m_buttonBitmapFocus = focus; };
inline void SetBitmapDisabled(const wxBitmap& disabled) { m_buttonBitmapDisabled = disabled; };
void SetBitmapSelected(const wxBitmap& sel) { m_buttonBitmapSelected = sel; };
void SetBitmapFocus(const wxBitmap& focus) { m_buttonBitmapFocus = focus; };
void SetBitmapDisabled(const wxBitmap& disabled) { m_buttonBitmapDisabled = disabled; };
inline void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; }
inline int GetMarginX(void) { return m_marginX; }
inline int GetMarginY(void) { return m_marginY; }
void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; }
int GetMarginX() const { return m_marginX; }
int GetMarginY() const { return m_marginY; }
// Implementation
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
// Implementation
virtual void SetDefault();
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
protected:
wxBitmap m_buttonBitmap;
wxBitmap m_buttonBitmapSelected;
wxBitmap m_buttonBitmapFocus;
wxBitmap m_buttonBitmapDisabled;
int m_marginX;
int m_marginY;
protected:
wxBitmap m_buttonBitmap;
wxBitmap m_buttonBitmapSelected;
wxBitmap m_buttonBitmapFocus;
wxBitmap m_buttonBitmapDisabled;
int m_marginX;
int m_marginY;
};
#endif

View File

@@ -52,15 +52,14 @@ public:
const wxString& name = "wxSpinButton");
// Attributes
////////////////////////////////////////////////////////////////////////////
// accessors
virtual int GetValue() const;
virtual void SetValue(int val);
virtual void SetRange(int minVal, int maxVal);
// IMPLEMENTATION
// implementation
virtual bool MSWCommand(WXUINT param, WXWORD id);
virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
virtual bool MSWOnScroll(int orientation, WXWORD wParam,
WXWORD pos, WXHWND control);
};

View File

@@ -89,31 +89,28 @@ protected:
// the wxSpinButton event
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxSpinEvent : public wxScrollEvent
class WXDLLEXPORT wxSpinEvent : public wxNotifyEvent
{
DECLARE_DYNAMIC_CLASS(wxSpinEvent)
public:
wxSpinEvent(wxEventType commandType = wxEVT_NULL, int id = 0)
: wxScrollEvent(commandType, id)
: wxNotifyEvent(commandType, id)
{
}
// get the current value of the control
int GetPosition() const { return m_commandInt; }
void SetPosition(int pos) { m_commandInt = pos; }
};
typedef void (wxEvtHandler::*wxSpinEventFunction)(wxSpinEvent&);
// macros for handling spin events
#define EVT_SPIN_UP(id, func) { wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func }
#define EVT_SPIN_DOWN(id, func) { wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func }
#define EVT_SPIN_UP(id, func) { wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },
#define EVT_SPIN_DOWN(id, func) { wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },
#define EVT_SPIN(id, func) \
{ wxEVT_SCROLL_TOP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
{ wxEVT_SCROLL_BOTTOM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
{ wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
{ wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
{ wxEVT_SCROLL_PAGEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
{ wxEVT_SCROLL_PAGEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\
{ wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },
#define EVT_SPIN(id, func) { wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },
#endif // wxUSE_SPINBTN