final null-char wxString stuff, a couple of bugfixes and lots of code cleanups - fixups to changes.txt as per someone's suggestions - support for a lot more stock cursors on wxCocoa using the cursors from the carbon port

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29741 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Ryan Norton
2004-10-08 23:19:39 +00:00
parent 992b2ec476
commit 063864481a
3 changed files with 440 additions and 209 deletions

View File

@@ -219,7 +219,7 @@ All:
- sped up wxHTTP and wxFTP - sped up wxHTTP and wxFTP
- added wxStringInput/OutputStreams - added wxStringInput/OutputStreams
- added wxFileConfig::Save(wxOutputStream) - added wxFileConfig::Save(wxOutputStream)
- fixed wxString's behavior with inserted null characters (RN) - fixed wxString's behavior with inserted null characters
All (GUI): All (GUI):
@@ -258,21 +258,21 @@ Unix:
builds of wxWidgets and to return flags/libs for selected libraries only builds of wxWidgets and to return flags/libs for selected libraries only
- wx-config has new --version-full option - wx-config has new --version-full option
wxCOCOA: wxCocoa:
- Added UNICODE layer for OSX so that you can build wxWidgets in UNICODE mode in OSX 10.2 (and possibly lower) with wxMAC and wxCOCOA (RN) - added Unicode compatability layer for OSX 10.2
- Fixed so that wxCOCOA runs in 10.2 (and possibly lower) (RN) - fixed so that wxCocoa runs in OSX 10.2
- Tooltips now supported - Enable and SetDelay not implemented (RN) - Tooltips now supported
- wxSound now supported (RN) - wxSound now supported
- wxDisplay now supported (RN) - wxDisplay now supported
- Cursors (hopefully) now supported (RN) - Some stock cursors now supported
wxMac: wxMac:
- Fixed MLTE text control GetLineText and GetLineLength on OSX (RN) - fixed MLTE text control GetLineText and GetLineLength on OSX
- Added OSX wxTaskBarIcon implementation for the OSX Dock (RN) - added OSX wxTaskBarIcon implementation for the OSX Dock
- Added UNICODE layer for OSX so that you can build wxWidgets in UNICODE mode in OSX 10.2 (and possibly lower) with wxMAC and wxCOCOA (RN) - added Unicode compatability layer for OSX 10.2
- Made wxGetKeyState work with nearly all keys (RN) - wxGetKeyState now works with nearly all wx key codes
wxGTK: wxGTK:

View File

@@ -27,6 +27,216 @@
IMPLEMENT_DYNAMIC_CLASS(wxCursor, wxBitmap) IMPLEMENT_DYNAMIC_CLASS(wxCursor, wxBitmap)
#endif #endif
typedef struct tagClassicCursor
{
wxUint16 bits[16];
wxUint16 mask[16];
wxUint16 hotspot[2];
}ClassicCursor;
const short kwxCursorBullseye = 0 ;
const short kwxCursorBlank = 1 ;
const short kwxCursorPencil = 2 ;
const short kwxCursorMagnifier = 3 ;
const short kwxCursorNoEntry = 4 ;
const short kwxCursorPaintBrush = 5 ;
const short kwxCursorPointRight = 6 ;
const short kwxCursorPointLeft = 7 ;
const short kwxCursorQuestionArrow = 8 ;
const short kwxCursorRightArrow = 9 ;
const short kwxCursorSizeNS = 10 ;
const short kwxCursorSize = 11 ;
const short kwxCursorSizeNESW = 12 ;
const short kwxCursorSizeNWSE = 13 ;
const short kwxCursorRoller = 14 ;
const short kwxCursorLast = kwxCursorRoller ;
ClassicCursor gMacCursors[kwxCursorLast+1] =
{
{
{0x0000, 0x03E0, 0x0630, 0x0808, 0x1004, 0x31C6, 0x2362, 0x2222,
0x2362, 0x31C6, 0x1004, 0x0808, 0x0630, 0x03E0, 0x0000, 0x0000},
{0x0000, 0x03E0, 0x07F0, 0x0FF8, 0x1FFC, 0x3FFE, 0x3FFE, 0x3FFE,
0x3FFE, 0x3FFE, 0x1FFC, 0x0FF8, 0x07F0, 0x03E0, 0x0000, 0x0000},
{0x0007, 0x0008}
},
{
{0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000},
{0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000},
{0x0000, 0x0000}
},
{
{0x00F0, 0x0088, 0x0108, 0x0190, 0x0270, 0x0220, 0x0440, 0x0440,
0x0880, 0x0880, 0x1100, 0x1E00, 0x1C00, 0x1800, 0x1000, 0x0000},
{0x00F0, 0x00F8, 0x01F8, 0x01F0, 0x03F0, 0x03E0, 0x07C0, 0x07C0,
0x0F80, 0x0F80, 0x1F00, 0x1E00, 0x1C00, 0x1800, 0x1000, 0x0000},
{0x000E, 0x0003}
},
{
{0x0000, 0x1E00, 0x2100, 0x4080, 0x4080, 0x4080, 0x4080, 0x2180,
0x1FC0, 0x00E0, 0x0070, 0x0038, 0x001C, 0x000E, 0x0006, 0x0000},
{0x3F00, 0x7F80, 0xFFC0, 0xFFC0, 0xFFC0, 0xFFC0, 0xFFC0, 0x7FC0,
0x3FE0, 0x1FF0, 0x00F8, 0x007C, 0x003E, 0x001F, 0x000F, 0x0007},
{0x0004, 0x0004}
},
{
{0x0000, 0x07E0, 0x1FF0, 0x3838, 0x3C0C, 0x6E0E, 0x6706, 0x6386,
0x61C6, 0x60E6, 0x7076, 0x303C, 0x1C1C, 0x0FF8, 0x07E0, 0x0000},
{0x0540, 0x0FF0, 0x3FF8, 0x3C3C, 0x7E0E, 0xFF0F, 0x6F86, 0xE7C7,
0x63E6, 0xE1F7, 0x70FE, 0x707E, 0x3C3C, 0x1FFC, 0x0FF0, 0x0540},
{0x0007, 0x0007}
},
{
{0x0000, 0x0380, 0x0380, 0x0380, 0x0380, 0x0380, 0x0380, 0x0FE0,
0x1FF0, 0x1FF0, 0x0000, 0x1FF0, 0x1FF0, 0x1550, 0x1550, 0x1550},
{0x07C0, 0x07C0, 0x07C0, 0x07C0, 0x07C0, 0x07C0, 0x0FE0, 0x1FF0,
0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8},
{0x000B, 0x0007}
},
{
{0x00C0, 0x0140, 0x0640, 0x08C0, 0x3180, 0x47FE, 0x8001, 0x8001,
0x81FE, 0x8040, 0x01C0, 0x0040, 0x03C0, 0xC080, 0x3F80, 0x0000},
{0x00C0, 0x01C0, 0x07C0, 0x0FC0, 0x3F80, 0x7FFE, 0xFFFF, 0xFFFF,
0xFFFE, 0xFFC0, 0xFFC0, 0xFFC0, 0xFFC0, 0xFF80, 0x3F80, 0x0000},
{0x0006, 0x000F}
},
{
{0x0100, 0x0280, 0x0260, 0x0310, 0x018C, 0x7FE3, 0x8000, 0x8000,
0x7F80, 0x0200, 0x0380, 0x0200, 0x03C0, 0x0107, 0x01F8, 0x0000},
{0x0100, 0x0380, 0x03E0, 0x03F0, 0x01FC, 0x7FFF, 0xFFFF, 0xFFFF,
0xFFFF, 0x03FF, 0x03FF, 0x03FF, 0x03FF, 0x01FF, 0x01F8, 0x0000},
{0x0006, 0x0000}
},
{
{0x0000, 0x4078, 0x60FC, 0x71CE, 0x7986, 0x7C06, 0x7E0E, 0x7F1C,
0x7FB8, 0x7C30, 0x6C30, 0x4600, 0x0630, 0x0330, 0x0300, 0x0000},
{0xC078, 0xE0FC, 0xF1FE, 0xFBFF, 0xFFCF, 0xFF8F, 0xFF1F, 0xFFBE,
0xFFFC, 0xFE78, 0xFF78, 0xEFF8, 0xCFF8, 0x87F8, 0x07F8, 0x0300},
{0x0001, 0x0001}
},
{
{0x0000, 0x0002, 0x0006, 0x000E, 0x001E, 0x003E, 0x007E, 0x00FE,
0x01FE, 0x003E, 0x0036, 0x0062, 0x0060, 0x00C0, 0x00C0, 0x0000},
{0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF,
0x03FF, 0x07FF, 0x007F, 0x00F7, 0x00F3, 0x01E1, 0x01E0, 0x01C0},
{0x0001, 0x000E}
},
{
{0x0000, 0x0080, 0x01C0, 0x03E0, 0x0080, 0x0080, 0x0080, 0x1FFC,
0x1FFC, 0x0080, 0x0080, 0x0080, 0x03E0, 0x01C0, 0x0080, 0x0000},
{0x0080, 0x01C0, 0x03E0, 0x07F0, 0x0FF8, 0x01C0, 0x3FFE, 0x3FFE,
0x3FFE, 0x3FFE, 0x01C0, 0x0FF8, 0x07F0, 0x03E0, 0x01C0, 0x0080},
{0x0007, 0x0008}
},
{
{0x0000, 0x0080, 0x01C0, 0x03E0, 0x0080, 0x0888, 0x188C, 0x3FFE,
0x188C, 0x0888, 0x0080, 0x03E0, 0x01C0, 0x0080, 0x0000, 0x0000},
{0x0080, 0x01C0, 0x03E0, 0x07F0, 0x0BE8, 0x1DDC, 0x3FFE, 0x7FFF,
0x3FFE, 0x1DDC, 0x0BE8, 0x07F0, 0x03E0, 0x01C0, 0x0080, 0x0000},
{0x0007, 0x0008}
},
{
{0x0000, 0x001E, 0x000E, 0x060E, 0x0712, 0x03A0, 0x01C0, 0x00E0,
0x0170, 0x1238, 0x1C18, 0x1C00, 0x1E00, 0x0000, 0x0000, 0x0000},
{0x007F, 0x003F, 0x0E1F, 0x0F0F, 0x0F97, 0x07E3, 0x03E1, 0x21F0,
0x31F8, 0x3A7C, 0x3C3C, 0x3E1C, 0x3F00, 0x3F80, 0x0000, 0x0000},
{0x0006, 0x0009}
},
{
{0x0000, 0x7800, 0x7000, 0x7060, 0x48E0, 0x05C0, 0x0380, 0x0700,
0x0E80, 0x1C48, 0x1838, 0x0038, 0x0078, 0x0000, 0x0000, 0x0000},
{0xFE00, 0xFC00, 0xF870, 0xF0F0, 0xE9F0, 0xC7E0, 0x87C0, 0x0F84,
0x1F8C, 0x3E5C, 0x3C3C, 0x387C, 0x00FC, 0x01FC, 0x0000, 0x0000},
{0x0006, 0x0006}
},
{
{0x0006, 0x000E, 0x001C, 0x0018, 0x0020, 0x0040, 0x00F8, 0x0004,
0x1FF4, 0x200C, 0x2AA8, 0x1FF0, 0x1F80, 0x3800, 0x6000, 0x8000},
{0x000F, 0x001F, 0x003E, 0x007C, 0x0070, 0x00E0, 0x01FC, 0x3FF6,
0x7FF6, 0x7FFE, 0x7FFC, 0x7FF8, 0x3FF0, 0x7FC0, 0xF800, 0xE000},
{0x000A, 0x0006}
},
} ;
NSCursor* wxGetStockCursor( short sIndex )
{
ClassicCursor* pCursor = &gMacCursors[sIndex];
//Classic mac cursors are 1bps 16x16 black and white with a
//identical mask that is 1 for on and 0 for off
NSImage *theImage = [[NSImage alloc] initWithSize:NSMakeSize(16.0,16.0)];
//NSCursor takes an NSImage takes a number of Representations - here
//we need only one for the raw data
NSBitmapImageRep *theRep =
[[NSBitmapImageRep alloc]
initWithBitmapDataPlanes: nil // Allocate the buffer for us :)
pixelsWide: 16
pixelsHigh: 16
bitsPerSample: 1
samplesPerPixel: 2
hasAlpha: YES // Well, more like a mask...
isPlanar: NO
colorSpaceName: NSCalibratedWhiteColorSpace // Normal B/W - 0 black 1 white
bytesPerRow: 0 // I don't care - figure it out for me :)
bitsPerPixel: 2]; // bitsPerSample * samplesPerPixel
//unsigned int is better to put data in then a void*
//note that working with bitfields would be a lot better here -
//but since it breaks some compilers...
wxUint32 *data = (wxUint32 *)[theRep bitmapData];
//traverse through the bitmap data
for (int i = 0; i < 16; ++i)
{
//bit alpha bit alpha ... :D
//Notice the = instead of |= -
//this is to avoid doing a memset earlier
data[i] = 0;
//do the rest of those bits and alphas :)
for (int shift = 0; shift < 32; ++shift)
{
data[i] |= (!!(pCursor->bits[i] & (1 << (shift >> 1) ))) << shift;
data[i] |= (!(pCursor->mask[i] & (1 << (shift >> 1) ))) << ++shift;
}
}
//add the representation (data) to the image
[theImage addRepresentation:theRep];
//create the new cursor
NSCursor* theCursor = [[NSCursor alloc] initWithImage:theImage
hotSpot:NSMakePoint(pCursor->hotspot[0], pCursor->hotspot[1])
];
//do the usual cleanups
[theRep release];
[theImage release];
//return the new cursor
return theCursor;
}
wxCursorRefData::wxCursorRefData() : wxCursorRefData::wxCursorRefData() :
m_width(32), m_height(32), m_hCursor(nil) m_width(32), m_height(32), m_hCursor(nil)
{ {
@@ -90,115 +300,120 @@ wxCursor::wxCursor(int cursor_type)
case wxCURSOR_ARROW: case wxCURSOR_ARROW:
M_CURSORDATA->m_hCursor = [[NSCursor arrowCursor] retain]; M_CURSORDATA->m_hCursor = [[NSCursor arrowCursor] retain];
break; break;
/* TODO /* TODO:
case wxCURSOR_COPY_ARROW:
M_CURSORDATA->m_themeCursor = kThemeCopyArrowCursor ;
break;
case wxCURSOR_WAIT: case wxCURSOR_WAIT:
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_WAIT); M_CURSORDATA->m_themeCursor = kThemeWatchCursor ;
break; break;
case wxCURSOR_CROSS: case wxCURSOR_CROSS:
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_CROSS); M_CURSORDATA->m_themeCursor = kThemeCrossCursor;
break; break;
case wxCURSOR_SIZENWSE: case wxCURSOR_SIZENWSE:
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_SIZENWSE); {
M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorSizeNWSE);
}
break; break;
*/
case wxCURSOR_SIZENESW: case wxCURSOR_SIZENESW:
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_SIZENESW); {
M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorSizeNESW);
}
break; break;
/* TODO:
case wxCURSOR_SIZEWE: case wxCURSOR_SIZEWE:
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_SIZEWE); {
M_CURSORDATA->m_themeCursor = kThemeResizeLeftRightCursor;
}
break; break;
*/
case wxCURSOR_SIZENS: case wxCURSOR_SIZENS:
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_SIZENS);
break;
case wxCURSOR_CHAR:
{ {
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_ARROW); M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorSizeNS);
break;
} }
case wxCURSOR_HAND:
{
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_HAND");
break; break;
}
case wxCURSOR_BULLSEYE:
{
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_BULLSEYE");
break;
}
case wxCURSOR_PENCIL:
{
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_PENCIL");
break;
}
case wxCURSOR_MAGNIFIER:
{
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_MAGNIFIER");
break;
}
case wxCURSOR_NO_ENTRY:
{
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_NO_ENTRY");
break;
}
case wxCURSOR_LEFT_BUTTON:
{
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_ARROW);
break;
}
case wxCURSOR_RIGHT_BUTTON:
{
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_ARROW);
break;
}
case wxCURSOR_MIDDLE_BUTTON:
{
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_ARROW);
break;
}
case wxCURSOR_SIZING: case wxCURSOR_SIZING:
{ {
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_SIZING"); M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorSize);
break;
} }
break;
/* TODO:
case wxCURSOR_HAND:
{
M_CURSORDATA->m_themeCursor = kThemePointingHandCursor;
}
break;
*/
case wxCURSOR_BULLSEYE:
{
M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorBullseye);
}
break;
case wxCURSOR_PENCIL:
{
M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorPencil);
}
break;
case wxCURSOR_MAGNIFIER:
{
M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorMagnifier);
}
break;
case wxCURSOR_NO_ENTRY:
{
M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorNoEntry);
}
break;
/* TODO:
case wxCURSOR_WATCH: case wxCURSOR_WATCH:
{ {
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_WATCH"); M_CURSORDATA->m_themeCursor = kThemeWatchCursor;
break;
}
case wxCURSOR_SPRAYCAN:
{
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_ROLLER");
break; break;
} }
*/
case wxCURSOR_PAINT_BRUSH: case wxCURSOR_PAINT_BRUSH:
{ {
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_PBRUSH"); M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorPaintBrush);
break; break;
} }
case wxCURSOR_POINT_LEFT: case wxCURSOR_POINT_LEFT:
{ {
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_PLEFT"); M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorPointLeft);
break; break;
} }
case wxCURSOR_POINT_RIGHT: case wxCURSOR_POINT_RIGHT:
{ {
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_PRIGHT"); M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorPointRight);
break; break;
} }
case wxCURSOR_QUESTION_ARROW: case wxCURSOR_QUESTION_ARROW:
{ {
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_QARROW"); M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorQuestionArrow);
break; break;
} }
case wxCURSOR_BLANK: case wxCURSOR_BLANK:
{ {
M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_BLANK"); M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorBlank);
break; break;
} }
*/ case wxCURSOR_RIGHT_ARROW:
{
M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorRightArrow);
break;
}
case wxCURSOR_SPRAYCAN:
{
M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorRoller);
break;
}
case wxCURSOR_CHAR:
case wxCURSOR_LEFT_BUTTON:
case wxCURSOR_RIGHT_BUTTON:
case wxCURSOR_MIDDLE_BUTTON:
default: default:
break; break;
} }
} }
wxCursor::~wxCursor() wxCursor::~wxCursor()

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@@ -208,7 +208,7 @@ void wxStringBase::InitWith(const wxChar *psz, size_t nPos, size_t nLength)
wxFAIL_MSG( _T("out of memory in wxStringBase::InitWith") ); wxFAIL_MSG( _T("out of memory in wxStringBase::InitWith") );
return; return;
} }
memcpy(m_pchData, psz + nPos, nLength*sizeof(wxChar)); wxMemcpy(m_pchData, psz + nPos, nLength);
} }
} }
@@ -985,7 +985,96 @@ int STRINGCLASS::compare(size_t nStart, size_t nLen,
// =========================================================================== // ===========================================================================
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
// construction // common conversion routines
// ---------------------------------------------------------------------------
#if wxUSE_WCHAR_T
//Convert a wide character string to a multi-byte character string of
//a specified length, ignoring intermittent null characters
inline wxCharBuffer wxMbstr(const wchar_t* szString, size_t nStringLen, wxMBConv& conv)
{
const wchar_t* szEnd = szString + nStringLen + 1;
const wchar_t* szPos = szString;
const wchar_t* szStart = szPos;
//Create the buffer we'll return on success
wxCharBuffer buffer(nStringLen + 1);
//Convert the string until the length() is reached, continuing the
//loop every time a null character is reached
while(szPos != szEnd)
{
wxASSERT(szPos < szEnd); //something is _really_ screwed up if this rings true
//Get the length of the current (sub)string
size_t nLen = conv.WC2MB(NULL, szPos, 0);
wxASSERT(nLen != (size_t)-1); //should not be true! If it is system wctomb could be bad
//Convert the current (sub)string
if ( conv.WC2MB(&buffer.data()[szPos - szStart], szPos, nLen + 1) == (size_t)-1 )
{
//error - return empty buffer
wxFAIL_MSG(wxT("Error converting wide-character string to a multi-byte string"));
buffer.data()[0] = '\0';
return buffer;
}
//Increment to next (sub)string
//Note that we have to use wxWcslen here instead of nLen
//here because XX2XX gives us the size of the output buffer,
//not neccessarly the length of the string
szPos += wxWcslen(szPos) + 1;
}
return buffer; //success - return converted string
}
//Convert a multi-byte character string to a wide character string of
//a specified length, ignoring intermittent null characters
inline wxWCharBuffer wxWcstr(const char* szString, size_t nStringLen, wxMBConv& conv)
{
const char* szEnd = szString + nStringLen + 1;
const char* szPos = szString;
const char* szStart = szPos;
wxWCharBuffer buffer(nStringLen + 1);
//Convert the string until the length() is reached, continuing the
//loop every time a null character is reached
while(szPos != szEnd)
{
wxASSERT(szPos < szEnd); //something is _really_ screwed up if this rings true
//Get the length of the current (sub)string
size_t nLen = conv.MB2WC(NULL, szPos, 0);
wxASSERT(nLen != (size_t)-1); //should not be true! If it is system mbtowc could be bad
//Convert the current (sub)string
if ( conv.MB2WC(&buffer.data()[szPos - szStart], szPos, nLen + 1) == (size_t)-1 )
{
//error - return empty buffer
wxFAIL_MSG(wxT("Error converting multi-byte string to a wide-character string"));
buffer.data()[0] = '\0';
return buffer;
}
//Increment to next (sub)string
//Note that we have to use strlen here instead of nLen
//here because XX2XX gives us the size of the output buffer,
//not neccessarly the length of the string
szPos += strlen(szPos) + 1;
}
return buffer; //success - return converted string
}
#endif //wxUSE_WCHAR_T
// ---------------------------------------------------------------------------
// construction and conversion
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
#if wxUSE_UNICODE #if wxUSE_UNICODE
@@ -1012,7 +1101,10 @@ wxString::wxString(const char *psz, wxMBConv& conv, size_t nLength)
if ( psz ) if ( psz )
{ {
// calculate the needed size ourselves or use the provided one // calculate the needed size ourselves or use the provided one
nLen = conv.MB2WC(NULL, psz, 0); if (nLength == npos)
nLen = strlen(psz);
else
nLen = nLength;
} }
else else
{ {
@@ -1023,56 +1115,15 @@ wxString::wxString(const char *psz, wxMBConv& conv, size_t nLength)
// anything to do? // anything to do?
if ( (nLen != 0) && (nLen != (size_t)-1) ) if ( (nLen != 0) && (nLen != (size_t)-1) )
{ {
if ( !Alloc(nLen) ) //do the actual conversion (if it fails we get an empty string)
{ (*this) = wxWcstr(psz, nLen, conv);
wxFAIL_MSG( _T("out of memory in wxString::wxString") );
}
else
{
wxWCharBuffer buf(nLen);
// MB2WC wants the buffer size, not the string length hence +1
nLen = conv.MB2WC(buf.data(), psz, nLen + 1);
if ( nLen != (size_t)-1 )
{
// initialized ok, set the real length as nLength specified by
// the caller could be greater than the real string length
assign(buf.data(), nLen);
return;
}
//else: the conversion failed -- leave the string empty (what else?)
}
} }
} }
//Convert wxString in Unicode mode to a multi-byte string
const wxCharBuffer wxString::mb_str(wxMBConv& conv) const const wxCharBuffer wxString::mb_str(wxMBConv& conv) const
{ {
const wxChar* szEnd = (*this).c_str() + length() + 1; return wxMbstr((*this).c_str(), length(), conv);
const wxChar* szPos = (*this).c_str();
const wxChar* szStart = szPos;
wxCharBuffer buffer(length() + 1);
//Convert the string until the length() is reached, continuing the
//loop every time a null character is reached
while(szPos != szEnd)
{
size_t nLen = conv.WC2MB(NULL, szPos, 0);
wxASSERT(nLen != (size_t)-1); //should not be true! If it is system wctomb could be bad
if ( conv.WC2MB(&buffer.data()[szPos - szStart], szPos, nLen + 1) == (size_t)-1 )
{
//error - return empty buffer
wxFAIL_MSG(wxT("Error converting wide-character string to a multi-byte string"));
buffer.data()[0] = '\0';
return buffer;
}
szPos += nLen + 1;
}
return buffer;
} }
#else // ANSI #else // ANSI
@@ -1100,7 +1151,10 @@ wxString::wxString(const wchar_t *pwz, wxMBConv& conv, size_t nLength)
if ( pwz ) if ( pwz )
{ {
// calculate the needed size ourselves or use the provided one // calculate the needed size ourselves or use the provided one
nLen = conv.WC2MB(NULL, pwz, 0); if (nLength == npos)
nLen = wxWcslen(pwz);
else
nLen = nLength;
} }
else else
{ {
@@ -1111,55 +1165,17 @@ wxString::wxString(const wchar_t *pwz, wxMBConv& conv, size_t nLength)
// anything to do? // anything to do?
if ( (nLen != 0) && (nLen != (size_t)-1) ) if ( (nLen != 0) && (nLen != (size_t)-1) )
{ {
if ( !Alloc(nLen) ) //do the actual conversion (if it fails we get an empty string)
{ (*this) = wxMbstr(pwz, nLen, conv);
wxFAIL_MSG( _T("out of memory in wxString::wxString") );
} }
else
{
wxCharBuffer buf(nLen);
// WC2MB wants the buffer size, not the string length
if ( conv.WC2MB(buf.data(), pwz, nLen + 1) != (size_t)-1 )
{
// initialized ok
assign(buf.data(), nLen);
return;
}
//else: the conversion failed -- leave the string empty (what else?)
}
}
// leave empty
} }
//Converts this string to a wide character string if unicode
//mode is not enabled and wxUSE_WCHAR_T is enabled
const wxWCharBuffer wxString::wc_str(wxMBConv& conv) const const wxWCharBuffer wxString::wc_str(wxMBConv& conv) const
{ {
const wxChar* szEnd = (*this).c_str() + length() + 1; //Do the actual conversion (will return a blank string on error)
const wxChar* szPos = (*this).c_str(); return wxWcstr((*this).c_str(), length(), conv);
const wxChar* szStart = szPos;
wxWCharBuffer buffer(length() + 1);
//Convert the string until the length() is reached, continuing the
//loop every time a null character is reached
while(szPos != szEnd)
{
size_t nLen = conv.MB2WC(NULL, szPos, 0);
wxASSERT(nLen != (size_t)-1); //should not be true! If it is system mbtowc could be bad
if ( conv.MB2WC(&buffer.data()[szPos - szStart], szPos, nLen + 1) == (size_t)-1 )
{
//error - return empty buffer
wxFAIL_MSG(wxT("Error converting multi-byte string to a wide-character string"));
buffer.data()[0] = '\0';
return buffer;
}
szPos += nLen + 1;
}
return buffer;
} }
#endif // wxUSE_WCHAR_T #endif // wxUSE_WCHAR_T