* wxThread fixes
* wxStream fix (Read(wxStreamBase)) * wxEvent: GTK idle loop waking up was actually good, reenabled. * wxSocket: all features working on Linux/RH6 (including high-level protocols) Needs testing on other platforms now. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2563 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -3,7 +3,7 @@
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* Purpose: wxSocket: server demo
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* Author: LAVAUX Guilhem
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* Created: June 1997
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* Updated:
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* CVS Id: $Id$
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* Copyright: (C) 1997, LAVAUX Guilhem
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*/
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@@ -102,6 +102,9 @@ void MyFrame::OnSockRequest(wxSocketEvent& evt)
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waiting socket thread, i.e. here we are
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not in the main GUI thread and thus we
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must not call any GUI function here. */
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/* Wrong ! This routine is called by the main GUI thread
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because the main GUI thread received a signal from the other
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thread using wxEvent::ProcessThreadEvent */
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wxSocketBase *sock = evt.Socket();
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@@ -119,6 +122,7 @@ void MyFrame::OnSockRequest(wxSocketEvent& evt)
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case wxSocketBase::EVT_LOST:
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printf("Destroying socket\n");
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wxPendingDelete.Append(sock);
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UpdateStatus(-1);
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return;
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break;
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}
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@@ -132,17 +136,21 @@ void MyFrame::OnSockRequestServer(wxSocketEvent& evt)
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waiting socket thread, i.e. here we are
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not in the main GUI thread and thus we
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must not call any GUI function here. */
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/* Wrong ! This routine is called by the main GUI thread
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because the main GUI thread received a signal from the other
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thread using wxEvent::ProcessThreadEvent */
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wxSocketBase *sock2;
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wxSocketServer *server = (wxSocketServer *) evt.Socket();
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printf("OnSockRequestServer OK\n");
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printf("OnSockRequest (event = %d)\n",evt.SocketEvent());
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printf("OnSockRequest (Main = %d) (event = %d)\n",wxThread::IsMain(), evt.SocketEvent());
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sock2 = server->Accept();
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if (sock2 == NULL)
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return;
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UpdateStatus(1);
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sock2->SetFlags(wxSocketBase::SPEED);
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sock2->Notify(TRUE);
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sock2->SetEventHandler(*this, SKDEMO_SOCKET);
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