Reduce the scope of variables using to index single loop only.
And adjust their types if necessary.
This commit is contained in:
@@ -1240,8 +1240,7 @@ bool wxSystemColourProperty::QueryColourFromUser( wxVariant& variant ) const
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wxColourData data;
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data.SetChooseFull(true);
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data.SetColour(val.m_colour);
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int i;
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for ( i = 0; i < 16; i++)
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for ( int i = 0; i < 16; i++ )
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{
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wxColour colour(i*16, i*16, i*16);
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data.SetCustomColour(i, colour);
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@@ -2028,15 +2027,15 @@ void wxMultiChoiceProperty::GenerateValueAsString( wxVariant& value,
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strings = value.GetArrayString();
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wxString& tempStr = *target;
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unsigned int i;
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unsigned int itemCount = strings.size();
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size_t itemCount = strings.size();
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tempStr.Empty();
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if ( itemCount )
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tempStr.append( wxS("\"") );
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for ( i = 0; i < itemCount; i++ )
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for ( size_t i = 0; i < itemCount; i++ )
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{
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tempStr.append( strings[i] );
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tempStr.append( wxS("\"") );
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@@ -862,8 +862,7 @@ void wxPropertyGridManager::Clear()
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m_pPropGrid->Freeze();
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int i;
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for ( i=(int)GetPageCount()-1; i>=0; i-- )
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for ( int i=(int)GetPageCount()-1; i>=0; i-- )
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RemovePage(i);
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m_pPropGrid->Thaw();
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@@ -889,7 +889,6 @@ void wxPGProperty::DoGenerateComposedValue( wxString& text,
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const wxVariantList* valueOverrides,
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wxPGHashMapS2S* childResults ) const
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{
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int i;
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int iMax = m_children.size();
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text.clear();
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@@ -921,6 +920,7 @@ void wxPGProperty::DoGenerateComposedValue( wxString& text,
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}
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}
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int i;
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for ( i = 0; i < iMax; i++ )
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{
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wxVariant childValue;
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@@ -1523,8 +1523,7 @@ void wxPGProperty::SetFlagRecursively( wxPGPropertyFlags flag, bool set )
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{
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ChangeFlag(flag, set);
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unsigned int i;
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for ( i = 0; i < GetChildCount(); i++ )
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for ( unsigned int i = 0; i < GetChildCount(); i++ )
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Item(i)->SetFlagRecursively(flag, set);
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}
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@@ -1603,8 +1602,7 @@ void wxPGProperty::DoEnable( bool enable )
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SetFlag(wxPG_PROP_DISABLED);
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// Apply same to sub-properties as well
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unsigned int i;
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for ( i = 0; i < GetChildCount(); i++ )
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for ( unsigned int i = 0; i < GetChildCount(); i++ )
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Item(i)->DoEnable( enable );
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}
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@@ -2102,8 +2100,7 @@ bool wxPGProperty::DoHide( bool hide, int flags )
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if ( flags & wxPG_RECURSE )
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{
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unsigned int i;
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for ( i = 0; i < GetChildCount(); i++ )
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for ( unsigned int i = 0; i < GetChildCount(); i++ )
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Item(i)->DoHide(hide, flags | wxPG_RECURSE_STARTS);
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}
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@@ -2649,8 +2646,7 @@ void wxPGProperty::DeleteChildren()
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bool wxPGProperty::IsChildSelected( bool recursive ) const
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{
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size_t i;
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for ( i = 0; i < GetChildCount(); i++ )
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for ( unsigned int i = 0; i < GetChildCount(); i++ )
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{
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wxPGProperty* child = Item(i);
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@@ -452,8 +452,7 @@ void wxPropertyGridInterface::DoSetPropertyAttribute( wxPGPropArg id, const wxSt
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if ( argFlags & wxPG_RECURSE )
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{
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unsigned int i;
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for ( i = 0; i < p->GetChildCount(); i++ )
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for ( unsigned int i = 0; i < p->GetChildCount(); i++ )
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DoSetPropertyAttribute(p->Item(i), name, value, argFlags);
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}
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}
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@@ -2073,8 +2073,7 @@ void wxPropertyGridPageState::DoDelete( wxPGProperty* item, bool doDelete )
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// We need to find location of item.
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wxPGProperty* cat_parent = &m_regularArray;
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int cat_index = m_regularArray.GetChildCount();
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size_t i;
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for ( i = 0; i < m_regularArray.GetChildCount(); i++ )
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for ( unsigned int i = 0; i < m_regularArray.GetChildCount(); i++ )
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{
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wxPGProperty* p = m_regularArray.Item(i);
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if ( p == item ) { cat_index = i; break; }
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@@ -1636,9 +1636,8 @@ void wxFlagsProperty::OnSetValue()
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long fullFlags = 0;
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// normalize the value (i.e. remove extra flags)
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unsigned int i;
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const wxPGChoices& choices = m_choices;
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for ( i = 0; i < GetItemCount(); i++ )
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for ( unsigned int i = 0; i < GetItemCount(); i++ )
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{
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fullFlags |= choices.GetValue(i);
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}
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@@ -1684,10 +1683,9 @@ wxString wxFlagsProperty::ValueToString( wxVariant& value,
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return text;
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long flags = value;
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unsigned int i;
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const wxPGChoices& choices = m_choices;
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for ( i = 0; i < GetItemCount(); i++ )
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const wxPGChoices& choices = m_choices;
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for ( unsigned int i = 0; i < GetItemCount(); i++ )
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{
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int doAdd;
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doAdd = ( (flags & choices.GetValue(i)) == choices.GetValue(i) );
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@@ -1747,8 +1745,7 @@ bool wxFlagsProperty::StringToValue( wxVariant& variant, const wxString& text, i
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// Converts string id to a relevant bit.
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long wxFlagsProperty::IdToBit( const wxString& id ) const
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{
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unsigned int i;
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for ( i = 0; i < GetItemCount(); i++ )
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for ( unsigned int i = 0; i < GetItemCount(); i++ )
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{
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if ( id == GetLabel(i) )
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{
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@@ -1765,8 +1762,7 @@ void wxFlagsProperty::RefreshChildren()
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int flags = m_value.GetLong();
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const wxPGChoices& choices = m_choices;
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unsigned int i;
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for ( i = 0; i < GetItemCount(); i++ )
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for ( unsigned int i = 0; i < GetItemCount(); i++ )
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{
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long flag;
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@@ -2740,7 +2736,6 @@ wxArrayStringProperty::ArrayStringToString( wxString& dst,
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wxString pdr;
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wxString preas;
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unsigned int i;
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unsigned int itemCount = src.size();
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dst.Empty();
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@@ -2757,7 +2752,7 @@ wxArrayStringProperty::ArrayStringToString( wxString& dst,
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wxString delimStr(delimiter);
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for ( i = 0; i < itemCount; i++ )
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for ( unsigned int i = 0; i < itemCount; i++ )
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{
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wxString str( src.Item(i) );
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