Don't use _T() in the documentation.
This is mainly necessary in order to be able to commit the subsequent changes to this file as otherwise the commit is refused by the svn post-commit hook that checks for _T() presence. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70681 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -466,10 +466,10 @@ public:
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This function calls wxTranslations::GetString().
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@note This function is not suitable for literal strings in Unicode builds
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since the literal strings must be enclosed into _T() or wxT() macro
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which makes them unrecognised by @c xgettext, and so they are not
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extracted to the message catalog. Instead, use the _() and wxPLURAL()
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macro for all literal strings.
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since the literal strings must be enclosed in wxT() macro which makes
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them unrecognised by @c xgettext, and so they are not extracted to
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the message catalog. Instead, use the _() and wxPLURAL() macro for
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all literal strings.
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@see wxGetTranslation(const wxString&, const wxString&, unsigned, const wxString&)
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@@ -505,13 +505,13 @@ const wxString& wxGetTranslation(const wxString& string,
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const wxString& domain = wxEmptyString);
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/**
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Macro to be used around all literal strings that should be translated.
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This macro expands into a call to wxGetTranslation(), so it marks the
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message for the extraction by @c xgettext just as wxTRANSLATE() does, but
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also returns the translation of the string for the current locale during
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execution.
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Don't confuse this with _T()!
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@header{wx/intl.h}
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*/
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const wxString& _(const wxString& string);
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