diff --git a/docs/latex/wx/window.tex b/docs/latex/wx/window.tex index a885f34a52..6943bc01c3 100644 --- a/docs/latex/wx/window.tex +++ b/docs/latex/wx/window.tex @@ -1759,6 +1759,19 @@ erased.} \docparam{rect}{If non-NULL, only the given rectangle will be treated as damaged.} +\wxheading{See also} + +\helpref{wxWindow::RefreshRect}{wxwindowrefreshrect} + +\membersection{wxWindow::RefreshRect}\label{wxwindowrefreshrect} + +\func{virtual void}{Refresh}{\param{const wxRect\& }{rect}} + +Redraws the contents of the given rectangle: the area inside it will be +repainted. + +This is the same as \helpref{Refresh}{wxwindowrefresh} but has a nicer syntax. + \membersection{wxWindow::ReleaseMouse}\label{wxwindowreleasemouse} \func{virtual void}{ReleaseMouse}{\void} @@ -2682,6 +2695,17 @@ Returns {\tt FALSE} if a transfer failed. \helpref{wxWindow::TransferDataFromWindow}{wxwindowtransferdatafromwindow},\rtfsp \helpref{wxValidator}{wxvalidator}, \helpref{wxWindow::Validate}{wxwindowvalidate} +\membersection{wxWindow::Update}\label{wxwindowupdate} + +\func{virtual void}{Update}{\void} + +Calling this method immediately repaints the invalidated area of the window +while this would usually only happen when the flow of control returns to the +event loop. Notice that this function doesn't refresh the window and does +nothing if the window hadn't been already repainted. Use +\helpref{Refresh}{wxwindowrefresh} first if you want to immediately redraw the +window unconditionally. + \membersection{wxWindow::Validate}\label{wxwindowvalidate} \func{virtual bool}{Validate}{\void}