Honour window min and max sizes in wxWindow::GetBestSize().
The best size of the window should be at least as large as its min size and less than its max size. This allows to override the windows own best size determination with an explicit SetMinSize() or SetMaxSize() call. See #11497. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72343 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -906,14 +906,19 @@ wxSize wxWindowBase::GetBestSize() const
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// it to be used
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wxSize size = DoGetBestClientSize();
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if ( size != wxDefaultSize )
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{
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size += DoGetBorderSize();
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else
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size = DoGetBestSize();
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CacheBestSize(size);
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return size;
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}
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// Ensure that the best size is at least as large as min size.
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size.IncTo(GetMinSize());
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return DoGetBestSize();
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// And not larger than max size.
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size.DecToIfSpecified(GetMaxSize());
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// Finally cache result and return.
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CacheBestSize(size);
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return size;
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}
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int wxWindowBase::GetBestHeight(int width) const
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@@ -938,12 +943,16 @@ void wxWindowBase::SetMinSize(const wxSize& minSize)
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{
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m_minWidth = minSize.x;
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m_minHeight = minSize.y;
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InvalidateBestSize();
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}
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void wxWindowBase::SetMaxSize(const wxSize& maxSize)
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{
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m_maxWidth = maxSize.x;
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m_maxHeight = maxSize.y;
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InvalidateBestSize();
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}
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void wxWindowBase::SetInitialSize(const wxSize& size)
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