Added alignment parameter to renderers' constr
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53066 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -541,144 +541,6 @@ public:
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/**
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@class wxDataViewCustomRenderer
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@wxheader{dataview.h}
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You need to derive a new class from wxDataViewCustomRenderer in
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order to write a new renderer. You need to override at least
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wxDataViewRenderer::SetValue,
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wxDataViewRenderer::GetValue,
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wxDataViewCustomRenderer::GetSize
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and wxDataViewCustomRenderer::Render.
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If you want your renderer to support in-place editing then you
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also need to override
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wxDataViewCustomRenderer::HasEditorCtrl,
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wxDataViewCustomRenderer::CreateEditorCtrl
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and wxDataViewCustomRenderer::GetValueFromEditorCtrl.
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Note that a special event handler will be pushed onto that
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editor control which handles ENTER and focus out events
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in order to end the editing.
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@library{wxadv}
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@category{FIXME}
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*/
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class wxDataViewCustomRenderer : public wxDataViewRenderer
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{
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public:
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/**
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Constructor.
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*/
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wxDataViewCustomRenderer(const wxString& varianttype = "string",
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wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
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bool no_init = false);
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/**
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Destructor.
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*/
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~wxDataViewCustomRenderer();
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/**
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Override this to react to double clicks or ENTER. This method will
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only be called in wxDATAVIEW_CELL_ACTIVATABLE mode.
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*/
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virtual bool Activate( wxRect cell,
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wxDataViewModel* model,
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const wxDataViewItem & item,
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unsigned int col );
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/**
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Override this to create the actual editor control once editing
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is about to start. @a parent is the parent of the editor
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control, @a labelRect indicates the position and
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size of the editor control and @a value is its initial value:
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*/
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virtual wxControl* CreateEditorCtrl(wxWindow* parent,
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wxRect labelRect,
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const wxVariant& value);
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/**
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Create DC on request. Internal.
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*/
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virtual wxDC* GetDC();
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/**
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Return size required to show content.
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*/
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virtual wxSize GetSize();
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/**
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Overrride this so that the renderer can get the value
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from the editor control (pointed to by @e editor):
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*/
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virtual bool GetValueFromEditorCtrl(wxControl* editor,
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wxVariant& value);
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/**
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Override this and make it return @e @true in order to
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indicate that this renderer supports in-place editing.
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*/
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virtual bool HasEditorCtrl();
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/**
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Overrride this to react to a left click. This method will
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only be called in wxDATAVIEW_CELL_ACTIVATABLE mode.
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*/
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virtual bool LeftClick( wxPoint cursor,
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wxRect cell,
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wxDataViewModel * model,
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const wxDataViewItem & item,
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unsigned int col );
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/**
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Override this to render the cell. Before this is called,
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wxDataViewRenderer::SetValue was called
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so that this instance knows what to render.
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*/
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virtual bool Render(wxRect cell, wxDC* dc, int state);
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/**
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This method should be called from within Render()
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whenever you need to render simple text. This will ensure that the
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correct colour, font and vertical alignment will be chosen so the
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text will look the same as text drawn by native renderers.
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*/
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bool RenderText(const wxString& text, int xoffset, wxRect cell,
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wxDC* dc, int state);
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/**
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Overrride this to start a drag operation. Not yet
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supported
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*/
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virtual bool StartDrag(wxPoint cursor, wxRect cell,
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wxDataViewModel* model,
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const wxDataViewItem & item,
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unsigned int col);
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};
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/**
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@class wxDataViewBitmapRenderer
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@wxheader{dataview.h}
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wxDataViewBitmapRenderer
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@library{wxadv}
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@category{FIXME}
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*/
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class wxDataViewBitmapRenderer : public wxDataViewRenderer
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{
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public:
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/**
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*/
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wxDataViewBitmapRenderer(const wxString& varianttype = "wxBitmap",
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wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT);
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};
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/**
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/**
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@class wxDataViewItemAttr
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@class wxDataViewItemAttr
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@@ -1271,7 +1133,7 @@ public:
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*/
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*/
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wxDataViewRenderer(const wxString& varianttype,
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wxDataViewRenderer(const wxString& varianttype,
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wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
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wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
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int alignment = wxALIGN_LEFT|wxALIGN_CENTRE_VERTICAL);
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int align = wxALIGN_LEFT|wxALIGN_CENTRE_VERTICAL);
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/**
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/**
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Returns the alignment.
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Returns the alignment.
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@@ -1350,7 +1212,8 @@ public:
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*/
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*/
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wxDataViewTextRenderer(const wxString& varianttype = "string",
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wxDataViewTextRenderer(const wxString& varianttype = "string",
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wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT);
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wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
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int align = wxDVR_DEFAULT_ALIGNMENT );
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};
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};
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@@ -1372,7 +1235,8 @@ public:
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*/
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*/
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wxDataViewProgressRenderer(const wxString& label = wxEmptyString,
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wxDataViewProgressRenderer(const wxString& label = wxEmptyString,
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const wxString& varianttype = "long",
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const wxString& varianttype = "long",
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wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT);
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wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
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int align = wxDVR_DEFAULT_ALIGNMENT );
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};
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};
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@@ -1397,7 +1261,7 @@ public:
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*/
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*/
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wxDataViewSpinRenderer(int min, int max,
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wxDataViewSpinRenderer(int min, int max,
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wxDataViewCellMode mode = wxDATAVIEW_CELL_EDITABLE,
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wxDataViewCellMode mode = wxDATAVIEW_CELL_EDITABLE,
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int alignment = wxDVR_DEFAULT_ALIGNMENT);
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int align = wxDVR_DEFAULT_ALIGNMENT);
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};
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};
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@@ -1806,6 +1670,144 @@ public:
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};
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};
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/**
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@class wxDataViewCustomRenderer
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@wxheader{dataview.h}
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You need to derive a new class from wxDataViewCustomRenderer in
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order to write a new renderer. You need to override at least
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wxDataViewRenderer::SetValue,
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wxDataViewRenderer::GetValue,
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wxDataViewCustomRenderer::GetSize
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and wxDataViewCustomRenderer::Render.
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If you want your renderer to support in-place editing then you
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also need to override
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wxDataViewCustomRenderer::HasEditorCtrl,
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wxDataViewCustomRenderer::CreateEditorCtrl
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and wxDataViewCustomRenderer::GetValueFromEditorCtrl.
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Note that a special event handler will be pushed onto that
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editor control which handles ENTER and focus out events
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in order to end the editing.
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@library{wxadv}
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@category{FIXME}
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*/
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class wxDataViewCustomRenderer : public wxDataViewRenderer
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{
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public:
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/**
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Constructor.
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*/
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wxDataViewCustomRenderer(const wxString& varianttype = "string",
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wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
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int align = wxDVR_DEFAULT_ALIGNMENT );
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/**
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Destructor.
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*/
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~wxDataViewCustomRenderer();
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/**
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Override this to react to double clicks or ENTER. This method will
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only be called in wxDATAVIEW_CELL_ACTIVATABLE mode.
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*/
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virtual bool Activate( wxRect cell,
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wxDataViewModel* model,
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const wxDataViewItem & item,
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unsigned int col );
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/**
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Override this to create the actual editor control once editing
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is about to start. @a parent is the parent of the editor
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control, @a labelRect indicates the position and
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size of the editor control and @a value is its initial value:
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*/
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virtual wxControl* CreateEditorCtrl(wxWindow* parent,
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wxRect labelRect,
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const wxVariant& value);
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/**
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Create DC on request. Internal.
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*/
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virtual wxDC* GetDC();
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/**
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Return size required to show content.
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*/
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virtual wxSize GetSize();
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/**
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Overrride this so that the renderer can get the value
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from the editor control (pointed to by @e editor):
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*/
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virtual bool GetValueFromEditorCtrl(wxControl* editor,
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wxVariant& value);
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/**
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Override this and make it return @e @true in order to
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indicate that this renderer supports in-place editing.
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*/
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virtual bool HasEditorCtrl();
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/**
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Overrride this to react to a left click. This method will
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only be called in wxDATAVIEW_CELL_ACTIVATABLE mode.
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*/
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virtual bool LeftClick( wxPoint cursor,
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wxRect cell,
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wxDataViewModel * model,
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const wxDataViewItem & item,
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unsigned int col );
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/**
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Override this to render the cell. Before this is called,
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wxDataViewRenderer::SetValue was called
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so that this instance knows what to render.
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*/
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virtual bool Render(wxRect cell, wxDC* dc, int state);
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/**
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This method should be called from within Render()
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whenever you need to render simple text. This will ensure that the
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correct colour, font and vertical alignment will be chosen so the
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text will look the same as text drawn by native renderers.
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*/
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bool RenderText(const wxString& text, int xoffset, wxRect cell,
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wxDC* dc, int state);
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/**
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Overrride this to start a drag operation. Not yet
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supported
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*/
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virtual bool StartDrag(wxPoint cursor, wxRect cell,
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wxDataViewModel* model,
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const wxDataViewItem & item,
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unsigned int col);
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};
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/**
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@class wxDataViewBitmapRenderer
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@wxheader{dataview.h}
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wxDataViewBitmapRenderer
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@library{wxadv}
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@category{FIXME}
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*/
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class wxDataViewBitmapRenderer : public wxDataViewRenderer
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{
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public:
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/**
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*/
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wxDataViewBitmapRenderer(const wxString& varianttype = "wxBitmap",
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wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
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int align = wxDVR_DEFAULT_ALIGNMENT,
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};
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/**
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/**
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@class wxDataViewColumn
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@class wxDataViewColumn
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Reference in New Issue
Block a user