wxMSW builds in minimal configuration (i.e. without anything)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/wxUNIVERSAL@8092 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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include/wx/univ/window.h
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55
include/wx/univ/window.h
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/univ/window.h
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// Purpose: wxUniversalWindow class which is the base class for all
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// wxUniv port controls, it supports the customization of the
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// window drawing and input processing.
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 06.08.00
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// RCS-ID: $Id$
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// Copyright: (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows license
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIX_WINDOW_H_
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#define _WX_UNIX_WINDOW_H_
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#ifdef __GNUG__
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#pragma interface "univwindow.h"
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#endif
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class WXDLLEXPORT wxRenderer;
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// ----------------------------------------------------------------------------
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// wxUniversalWindow
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxUniversalWindow : public wxWindow
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{
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public:
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// ctor
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wxUniversalWindow(wxWindowBase *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxPanelNameStr)
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: wxWindow(parent, id, pos, size, style, validator, name)
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{ }
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protected:
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// draw the controls contents: the base class version draws the border as
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// required (depending on the window style flags and enabled state) and
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// adjusts the DC so that subsequent drawing is clipped to the area inside
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// the border
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virtual void DoDraw(wxDC& dc, wxRenderer *renderer);
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// event handlers
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void OnPaint(wxPaintEvent& event);
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private:
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DECLARE_EVENT_TABLE()
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};
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#endif // _WX_UNIX_WINDOW_H_
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