Moved all the coordinate system calculation to wxDCBase
and thus removed all the duplicated code in all wxDC classes. Problematic is that wxSVGFileDC and wxPostscriptDC inherit from wxDC and therefore include platform specific code (also before this change) so I chose to override all SetLogicalOrigin() etc. methods in these classes and call their wxDCBase methods thereby circumventing the platform dependent code. I'm afraid the Mac code will require updating, too. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45752 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -18,21 +18,6 @@
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#include "wx/font.h"
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#include "wx/gdicmn.h"
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//-----------------------------------------------------------------------------
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// constants
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//-----------------------------------------------------------------------------
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#ifndef MM_TEXT
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#define MM_TEXT 0
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#define MM_ISOTROPIC 1
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#define MM_ANISOTROPIC 2
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#define MM_LOMETRIC 3
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#define MM_HIMETRIC 4
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#define MM_TWIPS 5
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#define MM_POINTS 6
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#define MM_METRIC 7
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#endif
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//-----------------------------------------------------------------------------
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// wxDC
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//-----------------------------------------------------------------------------
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@@ -48,61 +33,20 @@ public:
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virtual wxSize GetPPI() const;
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virtual void SetMapMode(int mode);
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virtual void SetUserScale(double x, double y);
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virtual void SetLogicalScale(double x, double y);
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virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
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virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
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virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
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protected:
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virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
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wxCoord width, wxCoord height);
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virtual void DoGetSizeMM(int* width, int* height) const;
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public:
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virtual void ComputeScaleAndOrigin();
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wxCoord XDEV2LOG(wxCoord x) const
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{
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return wxRound((double)(x - m_deviceOriginX) / m_scaleX) * m_signX + m_logicalOriginX;
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}
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wxCoord XDEV2LOGREL(wxCoord x) const
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{
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return wxRound((double)(x) / m_scaleX);
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}
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wxCoord YDEV2LOG(wxCoord y) const
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{
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return wxRound((double)(y - m_deviceOriginY) / m_scaleY) * m_signY + m_logicalOriginY;
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}
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wxCoord YDEV2LOGREL(wxCoord y) const
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{
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return wxRound((double)(y) / m_scaleY);
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}
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wxCoord XLOG2DEV(wxCoord x) const
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{
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return wxRound((double)(x - m_logicalOriginX) * m_scaleX) * m_signX + m_deviceOriginX;
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}
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wxCoord XLOG2DEVREL(wxCoord x) const
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{
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return wxRound((double)(x) * m_scaleX);
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}
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wxCoord YLOG2DEV(wxCoord y) const
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{
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return wxRound((double)(y - m_logicalOriginY) * m_scaleY) * m_signY + m_deviceOriginY;
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}
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wxCoord YLOG2DEVREL(wxCoord y) const
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{
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return wxRound((double)(y) * m_scaleY);
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}
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public:
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// not sure what for, but what is a mm on a screen you don't know the size of?
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double m_mm_to_pix_x,m_mm_to_pix_y;
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// recompute scale?
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bool m_needComputeScaleX, m_needComputeScaleY;
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// implementation
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wxCoord XDEV2LOG(wxCoord x) const { return DeviceToLogicalX(x); }
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wxCoord XDEV2LOGREL(wxCoord x) const { return DeviceToLogicalXRel(x); }
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wxCoord YDEV2LOG(wxCoord y) const { return DeviceToLogicalY(y); }
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wxCoord YDEV2LOGREL(wxCoord y) const { return DeviceToLogicalYRel(y); }
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wxCoord XLOG2DEV(wxCoord x) const { return LogicalToDeviceX(x); }
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wxCoord XLOG2DEVREL(wxCoord x) const { return LogicalToDeviceXRel(x); }
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wxCoord YLOG2DEV(wxCoord y) const { return LogicalToDeviceY(y); }
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wxCoord YLOG2DEVREL(wxCoord y) const { return LogicalToDeviceYRel(y); }
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private:
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DECLARE_ABSTRACT_CLASS(wxDC)
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