Updated build instructions and etc.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@17262 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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Building wxPython on Mac OS X
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-----------------------------
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NOTE: OS X support is HIGHLY EXPERIMENTAL at this time. Most things
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are working now, but a few still don't. I know about most of
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them and am addressing them as I have time. If you have any
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ideas about a fix for the stuff that's still broken then
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please persue them and send the fixes to me.
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NOTE: OS X support is EXPERIMENTAL at this time. Most things are
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working now, but a few still don't. I know about most of them
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and am addressing them as I have time. If you have any ideas
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about a fix for the stuff that's still broken then please
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persue them and send the fixes to me.
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These are the steps I have used for building wxPython on Mac OS X 10.1
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@@ -14,8 +14,9 @@ that you know your way around a command line and that you know how to
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get things from various CVS repositories as needed.
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1. Python 2.2 is required. There is a disk image with an installer
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package in the wxPython Sourceforge download area, in this group:
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1. "MachoPython" 2.2 is required. There is a disk image with an
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installer package in the wxPython Sourceforge download area, in
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this group:
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http://sourceforge.net/project/showfiles.php?group_id=10718&release_id=84730
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@@ -33,8 +34,8 @@ get things from various CVS repositories as needed.
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sudo ln -s python2.2 python
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Also, if you create a /usr/local/bin/pythonw script like the
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following then you can run Python GUI apps (like wxPython) directly
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from the command line:
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following then you can run Python GUI apps (like wxPython apps)
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directly from the command line:
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#!/bin/sh
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exec /Applications/Python.app/Contents/MacOS/python $@
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@@ -45,13 +46,15 @@ get things from various CVS repositories as needed.
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If you would like to make a MachoPython installer from what you
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built then you may want to look at the scripts I use to do it
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located in wxPython/distrib/mac/buildPython.
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located in wxPython/distrib/mac/buildPython in CVS.
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One last thing, make sure that /usr/local/bin is in your PATH
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environment variable.
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2. In a wxWindows CVS tree make a build directory.
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2. In a wxWindows CVS tree make a build directory. (You can also use
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a CVS snapshot located in http://wxwindows.org/snapshots/ or the
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released wxPythonSrc-*.tr.gz archive.)
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cd ~/proj/wxWindows # or wherever you put it
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mkdir build
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@@ -249,7 +249,9 @@ C. Change to the root wxPython directory and look at the setup.py
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and shadow python files.
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IN_CVS_TREE If you are using the CVS version of the
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wxWindows and wxPython sources then you will
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wxWindows and wxPython sources, or a combined
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source archive from the CVS snapshots or the
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distributed wxPythonSrc-*.tar.gz then you will
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need to set this flag to non-zero. This is
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needed because some source files from the
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wxWindows tree are copied to be under the
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@@ -257,9 +259,6 @@ C. Change to the root wxPython directory and look at the setup.py
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With this flag set then setup.py will
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automatically keep these copied sources up to
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date if the original version is ever updated.
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If you are using the tar.gz version of the
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Python sources then these copied sources are
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already present in your source tree.
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D. To build and install wxPython you simply need to execute the
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@@ -247,7 +247,9 @@ B. Change to the root wxPython directory and look at the setup.py
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and shadow python files.
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IN_CVS_TREE If you are using the CVS version of the
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wxWindows and wxPython sources then you will
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wxWindows and wxPython sources, or a combined
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source archive from the CVS snapshots or the
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distributed wxPythonSrc-*.tar.gz then you will
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need to set this flag to non-zero. This is
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needed because some source files from the
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wxWindows tree are copied to be under the
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@@ -255,9 +257,6 @@ B. Change to the root wxPython directory and look at the setup.py
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With this flag set then setup.py will
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automatically keep these copied sources up to
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date if the original version is ever updated.
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If you are using the tar.gz version of the
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Python sources then these copied sources are
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already present in your source tree.
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C. To build and install wxPython you simply need to execute the
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83
wxPython/distrib/README.1st.txt
Normal file
83
wxPython/distrib/README.1st.txt
Normal file
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README for wxPythonSrc-*.tar.gz
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-------------------------------
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Prior to version 2.3.3 of wxPython I had always made my Linux/Unix
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binaries based on the released binary of wxGTK and wxGTK-gl. This
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imposed a few restrictions and so starting with 2.3.3 I have decided
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to do a combined binary that inlcudes wxGTK as well as wxPython. This
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allows me a bit more flexibility and is consistent with how the
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Windows and Mac OS X binaries are built.
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If you are reading this file then you are probably interested in
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building your own copy of wxPython from the sources contained in this
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file. If you wish to use the released wxGTK binary as has been done
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in the past then you can still follow the old build directions in
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wxPython/BUILD.unix.txt. If you are building for Windows or Mac OS X
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then you should look at BUILD.win32.txt or BUILD.osx.txt respectivly.
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In all these cases you should use the IN_CVS_TREE=1 flag since this
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archive is really just a modified CVS snapshot.
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If, on the other hand, you would like to build Linux/Unix binaries
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with a private copy of wxGTK like what I am now distributing then
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you'll want to follow the instructions in this file.
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Clear as mud? Good. Let's get started.
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1. We'll be making a private copy of wxGTK so it doesn't conflict with
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one used by wxGTK C++ apps that expect to have the default binary
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installed from RPM or whatever. I put it in /usr/lib/wxPython, but
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you can use whatever you like. I'll just set a variable to our wx
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prefix to reference later:
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export WXPREF=/usr/lib/wxPython
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2. Make a build directory and configure wxGTK.
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cd wxPythonGTK-2.3.3 # or whatever the top-level dir is
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mkdir build
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cd build
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../configure --with-gtk \
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--prefix=$WXPREF \
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--enable-rpath=$WXPREF/lib \
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--with-opengl \
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--enable-optimise \
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--enable-debug_flag \
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-with-libjpeg=builtin \
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--with-libpng=builtin \
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--with-libtiff=builtin \
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--with-zlib=builtin
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You may want to use --enable-debug instead of --enable-optimise if
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you need to run though a debugger and want full debugging symbols.
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3. Build and install wxGTK. (You may need to be root for the last
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step, depending on where your WXPREF is.)
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make
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cd ../locale
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make allmo
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cd ../build
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make install
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4. Build and install wxPython. If you want to use a different version
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of Python than is found by default on the PATH then specify the
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whole pathname in these steps. The version of Python that runs
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setup.py is the version wxPython will be built and installed for.
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(You will need to be root for the install step unless your Python
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is not in a system location.)
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cd ../wxPython
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python setup.py \
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IN_CVS_TREE=1 WX_CONFIG=$WXPREF/bin/wx-config \
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build install
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5. That's all!
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--
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Robin Dunn
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Software Craftsman
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http://wxPython.org Java give you jitters? Relax with wxPython!
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@@ -172,6 +172,7 @@ cp ${distdir}/wxPython${port}.spec ${builddir}/${tarver}/wxPython${port}.spec
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if [ -z "${skiptar}" ]; then
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echo "*** Creating tarball..."
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cp distrib/README.1st.txt ${builddir}/${tarver}
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pushd ${builddir} > /dev/null
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tar cvf ${distdir}/${tarver}.tar ${tarver} > /dev/null
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echo "*** Compressing..."
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