Include image.h and check for wxUSE_IMAGE
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67043 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -35,6 +35,8 @@
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#include "wx/intl.h"
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#include "wx/intl.h"
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#endif
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#endif
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#include "wx/image.h"
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#include "wx/propgrid/propgrid.h"
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#include "wx/propgrid/propgrid.h"
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@@ -2097,6 +2099,7 @@ void wxPGProperty::SetValueImage( wxBitmap& bmp )
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if ( imSz.y != maxSz.y )
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if ( imSz.y != maxSz.y )
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{
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{
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#if wxUSE_IMAGE
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// Here we use high-quality wxImage scaling functions available
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// Here we use high-quality wxImage scaling functions available
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wxImage img = bmp.ConvertToImage();
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wxImage img = bmp.ConvertToImage();
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double scaleY = (double)maxSz.y / (double)imSz.y;
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double scaleY = (double)maxSz.y / (double)imSz.y;
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@@ -2104,6 +2107,15 @@ void wxPGProperty::SetValueImage( wxBitmap& bmp )
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((double)bmp.GetHeight())*scaleY,
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((double)bmp.GetHeight())*scaleY,
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wxIMAGE_QUALITY_HIGH);
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wxIMAGE_QUALITY_HIGH);
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wxBitmap* bmpNew = new wxBitmap(img, 32);
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wxBitmap* bmpNew = new wxBitmap(img, 32);
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#else
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// This is the old, deprecated method of scaling the image
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wxBitmap* bmpNew = new wxBitmap(maxSz.x,maxSz.y,bmp.GetDepth());
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wxMemoryDC dc;
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dc.SelectObject(*bmpNew);
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double scaleY = (double)maxSz.y / (double)imSz.y;
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dc.SetUserScale(scaleY, scaleY);
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dc.DrawBitmap(bmp, 0, 0);
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#endif
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m_valueBitmap = bmpNew;
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m_valueBitmap = bmpNew;
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}
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}
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