Include image.h and check for wxUSE_IMAGE

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67043 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Jaakko Salli
2011-02-27 08:51:01 +00:00
parent cc27bb0716
commit 0429e043a8

View File

@@ -35,6 +35,8 @@
#include "wx/intl.h"
#endif
#include "wx/image.h"
#include "wx/propgrid/propgrid.h"
@@ -2097,6 +2099,7 @@ void wxPGProperty::SetValueImage( wxBitmap& bmp )
if ( imSz.y != maxSz.y )
{
#if wxUSE_IMAGE
// Here we use high-quality wxImage scaling functions available
wxImage img = bmp.ConvertToImage();
double scaleY = (double)maxSz.y / (double)imSz.y;
@@ -2104,6 +2107,15 @@ void wxPGProperty::SetValueImage( wxBitmap& bmp )
((double)bmp.GetHeight())*scaleY,
wxIMAGE_QUALITY_HIGH);
wxBitmap* bmpNew = new wxBitmap(img, 32);
#else
// This is the old, deprecated method of scaling the image
wxBitmap* bmpNew = new wxBitmap(maxSz.x,maxSz.y,bmp.GetDepth());
wxMemoryDC dc;
dc.SelectObject(*bmpNew);
double scaleY = (double)maxSz.y / (double)imSz.y;
dc.SetUserScale(scaleY, scaleY);
dc.DrawBitmap(bmp, 0, 0);
#endif
m_valueBitmap = bmpNew;
}