Add wxCLOSE_BOX to wxFL samples (consider using wxDEFAULT_FRAME_STYLE).
Whitespace/typo fixes. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@34912 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -3,7 +3,7 @@
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// Purpose: Contrib. demo
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// Author: Aleksandras Gluchovas
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// Modified by: Sebastian Haase (June 21, 2001)
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// Created: 24/11/98
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// Created: 24/11/98
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// RCS-ID: $Id$
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// Copyright: (c) Aleksandras Gluchovas
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// Licence: wxWindows license
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@@ -34,7 +34,7 @@
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#define ID_QUIT 104
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class MyApp: public wxApp
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{
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{
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public:
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bool OnInit(void);
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};
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@@ -45,19 +45,19 @@ protected:
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wxFrameLayout* mpLayout;
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wxWindow* mpClientWnd;
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wxPanel* mpInternalFrm;
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wxTextCtrl* CreateTextCtrl( const wxString& value );
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public:
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MyFrame( wxWindow* parent, const wxChar *title );
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~MyFrame();
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void OnLoad( wxCommandEvent& event );
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void OnStore( wxCommandEvent& event );
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void OnQuit( wxCommandEvent& event );
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bool OnClose(void) { return true; }
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DECLARE_EVENT_TABLE()
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};
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@@ -68,30 +68,30 @@ IMPLEMENT_APP (MyApp)
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bool MyApp::OnInit(void)
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{
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// wxWidgets boiler-plate:
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MyFrame *frame = new MyFrame(NULL, _("wxFrameLayout sample"));
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wxMenu *file_menu = new wxMenu;
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file_menu->Append( ID_LOAD, _("&Load layout") );
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file_menu->Append( ID_STORE, _("&Store layout") );
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file_menu->AppendSeparator();
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file_menu->Append( ID_QUIT, _("E&xit") );
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wxMenuBar *menu_bar = new wxMenuBar;
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menu_bar->Append(file_menu, _("&File"));
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#if wxUSE_STATUSBAR
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frame->CreateStatusBar(3);
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#endif // wxUSE_STATUSBAR
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frame->SetMenuBar(menu_bar);
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frame->Show(true);
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SetTopWindow(frame);
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return true;
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}
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@@ -107,40 +107,40 @@ MyFrame::MyFrame( wxWindow* parent, const wxChar *title )
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: wxFrame( parent, wxID_ANY, title, wxDefaultPosition,
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wxSize( 700, 500 ),
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wxCLIP_CHILDREN | wxMINIMIZE_BOX | wxMAXIMIZE_BOX |
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wxTHICK_FRAME | wxSYSTEM_MENU | wxCAPTION,
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wxTHICK_FRAME | wxSYSTEM_MENU | wxCAPTION | wxCLOSE_BOX,
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wxT("freimas") )
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{
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mpInternalFrm = (wxPanel*)this;
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mpClientWnd = CreateTextCtrl( _("Client window") );
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// btw, creation of internal frame is needed for wxGtk version
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// to act correctly (since menu-bar is a separate window there..)
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mpLayout = new wxFrameLayout( mpInternalFrm, mpClientWnd );
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#if defined(__WXGTK__) || defined(__WXX11__)
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// real-time dosn't work well under wxGtk yet
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cbCommonPaneProperties props;
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mpLayout->GetPaneProperties( props );
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props.mRealTimeUpdatesOn = false; // off
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mpLayout->SetPaneProperties( props, wxALL_PANES );
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mpLayout->SetPaneProperties( props, wxALL_PANES );
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#endif
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mpLayout->PushDefaultPlugins();
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mpLayout->AddPlugin( CLASSINFO( cbBarHintsPlugin ) ); // facny "X"es and beveal for barso
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//mpLayout->AddPlugin( CLASSINFO( cbHintAnimationPlugin ) );
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cbDimInfo sizes( 80,65, // when docked horizontally
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80,65, // when docked vertically
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80,30, // when floated
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cbDimInfo sizes( 80,65, // when docked horizontally
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80,65, // when docked vertically
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80,30, // when floated
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true, // the bar is fixed-size
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5, // vertical gap (bar border)
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5 // horizontal gap (bar border)
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);
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);
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// drop-in 20 bars
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for( int i = 1; i <= 20; ++i )
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{
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@@ -148,11 +148,11 @@ MyFrame::MyFrame( wxWindow* parent, const wxChar *title )
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wxSprintf( buf, wxT("%d"), i );
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wxString name = wxString(wxT("Bar-"));
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name += buf;
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sizes.mIsFixed = i % 5 > 0; // every fifth bar is not fixed-size
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if ( !sizes.mIsFixed ) name += wxT(" (flexible)");
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mpLayout->AddBar( CreateTextCtrl(name),// bar window
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sizes, i % MAX_PANES,// alignment ( 0-top,1-bottom, etc)
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0, // insert into 0th row (vert. position)
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@@ -165,17 +165,17 @@ MyFrame::MyFrame( wxWindow* parent, const wxChar *title )
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MyFrame::~MyFrame()
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{
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// layout is not a window, should be released manually
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if ( mpLayout )
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if ( mpLayout )
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delete mpLayout;
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}
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wxTextCtrl* MyFrame::CreateTextCtrl( const wxString& value )
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{
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wxTextCtrl* pCtrl = new wxTextCtrl( mpInternalFrm, wxID_ANY, value,
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wxTextCtrl* pCtrl = new wxTextCtrl( mpInternalFrm, wxID_ANY, value,
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wxPoint(0,0), wxSize(1,1), wxTE_MULTILINE );
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pCtrl->SetBackgroundColour( wxColour( 255,255,255 ) );
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return pCtrl;
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}
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@@ -192,7 +192,7 @@ void MyFrame::OnStore( wxCommandEvent& WXUNUSED(event) )
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void MyFrame::OnQuit( wxCommandEvent& WXUNUSED(event) )
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{
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Show( false ); // TRICK:: hide it, to avoid flickered destruction
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Close(true);
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}
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