From 0416157b4ca9188006f9447a32877e5180d0f61c Mon Sep 17 00:00:00 2001 From: Julian Smart Date: Thu, 11 Dec 2003 11:38:29 +0000 Subject: [PATCH] Applied [ 845171 ] Use transparancy mask in wxBitmapShape git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@24769 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- contrib/src/ogl/bmpshape.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/contrib/src/ogl/bmpshape.cpp b/contrib/src/ogl/bmpshape.cpp index 7b2dfac377..82e5edb9e6 100644 --- a/contrib/src/ogl/bmpshape.cpp +++ b/contrib/src/ogl/bmpshape.cpp @@ -53,12 +53,10 @@ void wxBitmapShape::OnDraw(wxDC& dc) if (!m_bitmap.Ok()) return; - wxMemoryDC tempDC; - tempDC.SelectObject(m_bitmap); double x, y; x = WXROUND(m_xpos - m_bitmap.GetWidth() / 2.0); y = WXROUND(m_ypos - m_bitmap.GetHeight() / 2.0); - dc.Blit((long) x, (long) y, m_bitmap.GetWidth(), m_bitmap.GetHeight(), &tempDC, 0, 0); + dc.DrawBitmap(m_bitmap, x, y, true); } void wxBitmapShape::SetSize(double w, double h, bool recursive)