Applied [ 845171 ] Use transparancy mask in wxBitmapShape
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@24769 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -53,12 +53,10 @@ void wxBitmapShape::OnDraw(wxDC& dc)
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if (!m_bitmap.Ok())
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return;
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wxMemoryDC tempDC;
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tempDC.SelectObject(m_bitmap);
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double x, y;
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x = WXROUND(m_xpos - m_bitmap.GetWidth() / 2.0);
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y = WXROUND(m_ypos - m_bitmap.GetHeight() / 2.0);
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dc.Blit((long) x, (long) y, m_bitmap.GetWidth(), m_bitmap.GetHeight(), &tempDC, 0, 0);
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dc.DrawBitmap(m_bitmap, x, y, true);
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}
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void wxBitmapShape::SetSize(double w, double h, bool recursive)
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