Applied [ 845171 ] Use transparancy mask in wxBitmapShape

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@24769 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2003-12-11 11:38:29 +00:00
parent 04afd7753e
commit 0416157b4c

View File

@@ -53,12 +53,10 @@ void wxBitmapShape::OnDraw(wxDC& dc)
if (!m_bitmap.Ok())
return;
wxMemoryDC tempDC;
tempDC.SelectObject(m_bitmap);
double x, y;
x = WXROUND(m_xpos - m_bitmap.GetWidth() / 2.0);
y = WXROUND(m_ypos - m_bitmap.GetHeight() / 2.0);
dc.Blit((long) x, (long) y, m_bitmap.GetWidth(), m_bitmap.GetHeight(), &tempDC, 0, 0);
dc.DrawBitmap(m_bitmap, x, y, true);
}
void wxBitmapShape::SetSize(double w, double h, bool recursive)