add generic animation sources to wxUniv (and correspondingly removed them from wxX11)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43018 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2006-11-04 11:13:39 +00:00
parent b6349b169b
commit 040b6ee5ac
7 changed files with 268 additions and 126 deletions

View File

@@ -4053,6 +4053,69 @@ SOURCE=..\..\src\generic\accel.cpp
!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"
!ELSEIF "$(CFG)" == "core - Win32 Unicode Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\generic\animateg.cpp
!IF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug"
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release"
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug"
!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 DLL Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release"
!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug"
!ELSEIF "$(CFG)" == "core - Win32 Universal Release"
!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"
!ELSEIF "$(CFG)" == "core - Win32 Unicode Release"
# PROP Exclude_From_Build 1