Left/right arrows were swapped.
Fix wxSP_WRAP handling. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18629 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -279,10 +279,10 @@ bool wxSpinButton::Create( wxWindow *parent, wxWindowID id,
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wxPoint pt1, pt2;
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wxSize sz1, sz2;
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CalcSizes( wxPoint(0,0), newSize, pt1, sz1, pt2, sz2, isVert );
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m_up = new wxArrowButton( this, -1, isVert ? wxARROW_UP : wxARROW_LEFT,
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m_up = new wxArrowButton( this, -1, isVert ? wxARROW_UP : wxARROW_RIGHT,
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pt1, sz1, 1 );
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m_down = new wxArrowButton( this, -1,
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isVert ? wxARROW_DOWN : wxARROW_RIGHT,
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isVert ? wxARROW_DOWN : wxARROW_LEFT,
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pt2, sz2, -1 );
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return TRUE;
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@@ -331,14 +331,14 @@ void wxSpinButton::Increment( int delta )
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if( npos < m_min )
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{
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if( GetWindowStyle() && wxSP_WRAP )
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if( GetWindowStyle() & wxSP_WRAP )
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npos = m_max;
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else
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npos = m_min;
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}
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if( npos > m_max )
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{
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if( GetWindowStyle() && wxSP_WRAP )
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if( GetWindowStyle() & wxSP_WRAP )
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npos = m_min;
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else
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npos = m_max;
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