fixes to wxHTML selection code: corrected mouse navigation

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21779 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík
2003-07-08 22:11:59 +00:00
parent c514cd532c
commit 036933194c
2 changed files with 82 additions and 16 deletions

View File

@@ -184,10 +184,10 @@ wxHtmlCell *wxHtmlCell::FindCellByPos(wxCoord x, wxCoord y,
else
{
if ((flags & wxHTML_FIND_NEAREST_AFTER) &&
(y < 0 || (y == 0 && x <= 0)))
(y < 0 || (y < 0+m_Height && x < 0+m_Width)))
return wxConstCast(this, wxHtmlCell);
else if ((flags & wxHTML_FIND_NEAREST_BEFORE) &&
(y > m_Height-1 || (y == m_Height-1 && x >= m_Width)))
(y >= 0+m_Height || (y >= 0 && x >= 0)))
return wxConstCast(this, wxHtmlCell);
else
return NULL;
@@ -284,6 +284,13 @@ void wxHtmlWordCell::Split(wxDC& dc,
unsigned i = 0;
pos1 = 0;
// adjust for cases when the start/end position is completely
// outside the cell:
if ( pt1.y < 0 )
pt1.x = 0;
if ( pt2.y >= m_Height )
pt2.x = m_Width;
// before selection:
while ( pt1.x > 0 && i < len )
{
@@ -971,14 +978,16 @@ wxHtmlCell *wxHtmlContainerCell::FindCellByPos(wxCoord x, wxCoord y,
else if ( flags & wxHTML_FIND_NEAREST_AFTER )
{
wxHtmlCell *c;
int y2;
for ( const wxHtmlCell *cell = m_Cells; cell; cell = cell->GetNext() )
{
y2 = cell->GetPosY() + cell->GetHeight() - 1;
if (y2 < y || (y2 == y && cell->GetPosX()+cell->GetWidth()-1 < x))
if ( cell->IsFormattingCell() )
continue;
c = cell->FindCellByPos(x - cell->GetPosX(), y - cell->GetPosY(),
flags);
int cellY = cell->GetPosY();
if (!( y < cellY || (y < cellY + cell->GetHeight() &&
x < cell->GetPosX() + cell->GetWidth()) ))
continue;
c = cell->FindCellByPos(x - cell->GetPosX(), y - cellY, flags);
if (c) return c;
}
}
@@ -987,11 +996,13 @@ wxHtmlCell *wxHtmlContainerCell::FindCellByPos(wxCoord x, wxCoord y,
wxHtmlCell *c2, *c = NULL;
for ( const wxHtmlCell *cell = m_Cells; cell; cell = cell->GetNext() )
{
if (cell->GetPosY() > y ||
(cell->GetPosY() == y && cell->GetPosX() > x))
if ( cell->IsFormattingCell() )
continue;
int cellY = cell->GetPosY();
if (!( cellY + cell->GetHeight() <= y ||
(y >= cellY && x >= cell->GetPosX()) ))
break;
c2 = cell->FindCellByPos(x - cell->GetPosX(), y - cell->GetPosY(),
flags);
c2 = cell->FindCellByPos(x - cell->GetPosX(), y - cellY, flags);
if (c2)
c = c2;
}

View File

@@ -834,6 +834,35 @@ void wxHtmlWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
y * wxHTML_SCROLL_STEP + rect.GetTop(),
y * wxHTML_SCROLL_STEP + rect.GetBottom(),
rinfo);
//#define DEBUG_HTML_SELECTION
#ifdef DEBUG_HTML_SELECTION
{
int xc, yc, x, y;
wxGetMousePosition(&xc, &yc);
ScreenToClient(&xc, &yc);
CalcUnscrolledPosition(xc, yc, &x, &y);
wxHtmlCell *at = m_Cell->FindCellByPos(x, y);
wxHtmlCell *before =
m_Cell->FindCellByPos(x, y, wxHTML_FIND_NEAREST_BEFORE);
wxHtmlCell *after =
m_Cell->FindCellByPos(x, y, wxHTML_FIND_NEAREST_AFTER);
dcm.SetBrush(*wxTRANSPARENT_BRUSH);
dcm.SetPen(*wxBLACK_PEN);
if (at)
dcm.DrawRectangle(at->GetAbsPos(),
wxSize(at->GetWidth(),at->GetHeight()));
dcm.SetPen(*wxGREEN_PEN);
if (before)
dcm.DrawRectangle(before->GetAbsPos().x+1, before->GetAbsPos().y+1,
before->GetWidth()-2,before->GetHeight()-2);
dcm.SetPen(*wxRED_PEN);
if (after)
dcm.DrawRectangle(after->GetAbsPos().x+2, after->GetAbsPos().y+2,
after->GetWidth()-4,after->GetHeight()-4);
}
#endif
dcm.SetDeviceOrigin(0,0);
dc.Blit(0, rect.GetTop(),
@@ -939,6 +968,9 @@ void wxHtmlWindow::OnIdle(wxIdleEvent& WXUNUSED(event))
{
if (m_tmpMouseMoved && (m_Cell != NULL))
{
#ifdef DEBUG_HTML_SELECTION
Refresh();
#endif
int xc, yc, x, y;
wxGetMousePosition(&xc, &yc);
ScreenToClient(&xc, &yc);
@@ -949,12 +981,35 @@ void wxHtmlWindow::OnIdle(wxIdleEvent& WXUNUSED(event))
// handle selection update:
if ( m_makingSelection )
{
bool goingDown = m_tmpSelFromPos.y < y ||
m_tmpSelFromPos.y == y && m_tmpSelFromPos.x < x;
if ( !m_tmpSelFromCell )
m_tmpSelFromCell = m_Cell->FindCellByPos(
m_tmpSelFromPos.x,m_tmpSelFromPos.y);
// NB: a trick - we adjust selFromPos to be upper left or bottom
// right corner of the first cell of the selection depending
// on whether the mouse is moving to the right or to the left.
// This gives us more "natural" behaviour when selecting
// a line (specifically, first cell of the next line is not
// included if you drag selection from left to right over
// entire line):
wxPoint dirFromPos;
if ( !m_tmpSelFromCell )
{
dirFromPos = m_tmpSelFromPos;
}
else
{
dirFromPos = m_tmpSelFromCell->GetAbsPos();
if ( x < m_tmpSelFromPos.x )
{
dirFromPos.x += m_tmpSelFromCell->GetWidth();
dirFromPos.y += m_tmpSelFromCell->GetHeight();
}
}
bool goingDown = dirFromPos.y < y ||
(dirFromPos.y == y && dirFromPos.x < x);
// determine selection span:
if ( /*still*/ !m_tmpSelFromCell )
{
if (goingDown)
@@ -981,14 +1036,14 @@ void wxHtmlWindow::OnIdle(wxIdleEvent& WXUNUSED(event))
if (goingDown)
{
selcell = m_Cell->FindCellByPos(x, y,
wxHTML_FIND_NEAREST_AFTER);
wxHTML_FIND_NEAREST_BEFORE);
if (!selcell)
selcell = m_Cell->GetLastTerminal();
}
else
{
selcell = m_Cell->FindCellByPos(x, y,
wxHTML_FIND_NEAREST_BEFORE);
wxHTML_FIND_NEAREST_AFTER);
if (!selcell)
selcell = m_Cell->GetFirstTerminal();
}