fixed stupid memory leak
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10419 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -51,6 +51,8 @@
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#include "wx/file.h"
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#include "wx/tokenzr.h"
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#include "wx/module.h"
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#include "wx/fontmap.h"
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#include "wx/encconv.h"
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#ifdef __WIN32__
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#include "wx/msw/private.h"
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@@ -506,15 +508,8 @@ const char *wxMsgCatalog::GetString(const char *szOrig) const
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return NULL;
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}
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#if wxUSE_GUI
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#include "wx/fontmap.h"
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#include "wx/encconv.h"
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#endif
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void wxMsgCatalog::ConvertEncoding()
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{
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#if wxUSE_GUI
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wxFontEncoding enc;
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// first, find encoding header:
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@@ -537,19 +532,7 @@ void wxMsgCatalog::ConvertEncoding()
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if ( enc == wxFONTENCODING_SYSTEM )
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return; // unknown encoding
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wxFontEncoding targetEnc = wxFONTENCODING_SYSTEM;
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#ifdef __UNIX__
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wxString langFull;
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if (wxGetEnv(wxT("LC_ALL"), &langFull) ||
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wxGetEnv(wxT("LC_CTYPE"), &langFull) ||
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wxGetEnv(wxT("LANG"), &langFull))
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{
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wxString lcharset = langFull.AfterFirst(wxT('.')).BeforeFirst(wxT('@'));
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if (!lcharset.IsEmpty())
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targetEnc = wxTheFontMapper->CharsetToEncoding(lcharset, FALSE);
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}
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#endif
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wxFontEncoding targetEnc = wxLocale::GetSystemEncoding();
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if (targetEnc == wxFONTENCODING_SYSTEM)
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{
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wxFontEncodingArray a = wxEncodingConverter::GetPlatformEquivalents(enc);
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@@ -565,7 +548,6 @@ void wxMsgCatalog::ConvertEncoding()
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for (size_t i = 0; i < m_numStrings; i++)
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converter.Convert((char*)StringAtOfs(m_pTransTable, i));
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#endif // wxUSE_GUI
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}
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@@ -962,6 +944,7 @@ wxString wxLocale::GetSystemEncodingName()
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setlocale(LC_CTYPE, "");
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char *alang = nl_langinfo(CODESET);
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setlocale(LC_CTYPE, oldLocale);
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free(oldLocale);
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if (alang)
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{
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encname = wxConvLibc.cMB2WX(alang);
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