Merged modifications from the 2.6 branch

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@36607 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2005-12-30 23:02:03 +00:00
parent a780a8dc19
commit 02b800ce7c
104 changed files with 14102 additions and 46560 deletions

View File

@@ -59,7 +59,12 @@ class Throbber(wx.PyPanel):
overlay = None, # optional image to overlay on animation
reverse = 0, # reverse direction at end of animation
style = 0, # window style
name = "throbber"):
name = "throbber",
rest = 0,
current = 0,
direction = 1,
sequence = None
):
wx.PyPanel.__init__(self, parent, id, pos, size, style, name)
self.name = name
self.label = label
@@ -89,8 +94,9 @@ class Throbber(wx.PyPanel):
self.labelX = (width - extentX)/2
self.labelY = (height - extentY)/2
self.frameDelay = frameDelay
self.current = 0
self.direction = 1
self.rest = rest
self.current = current
self.direction = direction
self.autoReverse = reverse
self.overlay = overlay
if overlay is not None:
@@ -116,14 +122,14 @@ class Throbber(wx.PyPanel):
# while the throbber is running. self.sequence[0] should always
# refer to whatever frame is to be shown when 'resting' and be sure
# that no item in self.sequence >= self.frames or < 0!!!
self.sequence = range(self.frames)
self.SetSequence(sequence)
self.SetClientSize((width, height))
timerID = wx.NewId()
self.timer = wx.Timer(self, timerID)
self.Bind(EVT_UPDATE_THROBBER, self.Rotate)
self.Bind(EVT_UPDATE_THROBBER, self.Update)
self.Bind(wx.EVT_PAINT, self.OnPaint)
self.Bind(wx.EVT_TIMER, self.OnTimer, self.timer)
self.Bind(wx.EVT_WINDOW_DESTROY, self.OnDestroyWindow)
@@ -157,18 +163,21 @@ class Throbber(wx.PyPanel):
event.Skip()
def Rotate(self, event):
self.current += self.direction
def Update(self, event):
self.Next()
def Wrap(self):
if self.current >= len(self.sequence):
if self.autoReverse:
self.Reverse()
self.current = len(self.sequence) - 1
else:
self.current = 1
if self.current < 1:
self.current = 0
if self.current < 0:
if self.autoReverse:
self.Reverse()
self.current = 1
self.current = 0
else:
self.current = len(self.sequence) - 1
self.Draw(wx.ClientDC(self))
@@ -185,7 +194,7 @@ class Throbber(wx.PyPanel):
def Rest(self):
"""Stop the animation and return to frame 0"""
self.Stop()
self.current = 0
self.current = self.rest
self.Draw(wx.ClientDC(self))
@@ -213,6 +222,65 @@ class Throbber(wx.PyPanel):
self.running = not self.running
def SetCurrent(self, current):
"""Set current image"""
running = self.Running()
if not running:
#FIXME: need to make sure value is within range!!!
self.current = current
self.Draw(wx.ClientDC(self))
def SetRest(self, rest):
"""Set rest image"""
self.rest = rest
def SetSequence(self, sequence = None):
"""Order to display images"""
# self.sequence can be changed, but it's not recommended doing it
# while the throbber is running. self.sequence[0] should always
# refer to whatever frame is to be shown when 'resting' and be sure
# that no item in self.sequence >= self.frames or < 0!!!
running = self.Running()
self.Stop()
if sequence is not None:
#FIXME: need to make sure values are within range!!!
self.sequence = sequence
else:
self.sequence = range(self.frames)
if running:
self.Start()
def Increment(self):
"""Display next image in sequence"""
self.current += 1
self.Wrap()
def Decrement(self):
"""Display previous image in sequence"""
self.current -= 1
self.Wrap()
def Next(self):
"""Display next image in sequence according to direction"""
self.current += self.direction
self.Wrap()
def Previous(self):
"""Display previous image in sequence according to direction"""
self.current -= self.direction
self.Wrap()
def SetFrameDelay(self, frameDelay = 0.05):
"""Delay between each frame"""
self.frameDelay = frameDelay